Pokédex / Black 2 / White 2 / Pupitar

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Hard Shell Pokémon

This pupa flies around wildly by venting with great force the gas pressurized inside its body.
The Pokémon may heal its own status problems.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 60Acc 100PP 25 The target is bitten with viciously sharp fangs. It may make the target flinch. | Open calc with this move |
Leer NormalStatus | Black 2 / White 2 | 1 | — | — | — | — | Acc 100PP 30 The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. | Open calc with this move |
Sandstorm RockStatus | Black 2 / White 2 | 1 | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Open calc with this move |
Screech NormalStatus | Black 2 / White 2 | 1 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly reduces the target’s Defense stat. | Open calc with this move |
Chip Away NormalPhysical | Black 2 / White 2 | 14 | — | — | — | — | Power 70Acc 100PP 20 | |
Rock Slide RockPhysical | Black 2 / White 2 | 19 | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Scary Face NormalStatus | Black 2 / White 2 | 23 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly reduce its Speed stat. | Open calc with this move |
Thrash NormalPhysical | Black 2 / White 2 | 28 | — | — | — | — | Power 120Acc 100PP 10 | |
Dark Pulse DarkSpecial | Black 2 / White 2 | 34 | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Payback DarkPhysical | Black 2 / White 2 | 41 | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Crunch DarkPhysical | Black 2 / White 2 | 47 | — | — | — | — | Power 80Acc 100PP 15 | |
Earthquake GroundPhysical | Black 2 / White 2 | 54 | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Stone Edge RockPhysical | Black 2 / White 2 | 60 | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Hyper Beam NormalSpecial | Black 2 / White 2 | 67 | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Attract NormalStatus | Black 2 / White 2 | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Black 2 / White 2 | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulldoze GroundPhysical | Black 2 / White 2 | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Black 2 / White 2 | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black 2 / White 2 | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Black 2 / White 2 | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Black 2 / White 2 | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Black 2 / White 2 | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Protect NormalStatus | Black 2 / White 2 | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Black 2 / White 2 | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Black 2 / White 2 | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Retaliate NormalPhysical | Black 2 / White 2 | — | TM67 | — | — | — | Power 70Acc 100PP 5 | |
Return NormalPhysical | Black 2 / White 2 | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | Black 2 / White 2 | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Open calc with this move |
Rock Smash FightingPhysical | Black 2 / White 2 | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black 2 / White 2 | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black 2 / White 2 | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Smack Down RockPhysical | Black 2 / White 2 | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Snarl DarkSpecial | Black 2 / White 2 | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Substitute NormalStatus | Black 2 / White 2 | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black 2 / White 2 | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black 2 / White 2 | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Black 2 / White 2 | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Torment DarkStatus | Black 2 / White 2 | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Black 2 / White 2 | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Earth Power GroundSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Iron Defense SteelStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Iron Head SteelPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Iron Tail SteelPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Outrage DragonPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 120Acc 100PP 10 | |
Sleep Talk NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Spite GhostStatus | Black 2 / White 2 | — | — | — | ✓ | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Stealth Rock RockStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 20 The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle. | Open calc with this move |
Superpower FightingPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 120Acc 100PP 5 | |
Uproar NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 90Acc 100PP 10 |
Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage.
| Open calc with this move |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
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The user rampages and attacks for two to three turns. It then becomes confused, however.
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The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
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If the user moves after the target, this attack’s power will be doubled.
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The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.
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The user sets off an earthquake that strikes those around it.
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
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The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
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Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
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The user yells as if it is ranting about something, making the targets’ Sp. Atk stat decrease.
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The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.
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The user slams the target with its steel-hard head. It may also make the target flinch.
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The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
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The user rampages and attacks for two to three turns. It then becomes confused, however.
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.
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The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
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