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Bud Pokémon

Sensitive to changing temperatures, the bud blooms when it’s warm, releasing toxic pollen.
All status problems heal when it switches out.
Contact with the Pokémon may poison the attacker.
Prevents problems with status in sunny weather.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Absorb GrassSpecial | Black 2 / White 2 | 1 | — | — | — | — | Power 20Acc 100PP 25 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | Open calc with this move |
Growth NormalStatus | Black 2 / White 2 | 4 | — | — | — | — | PP 20 The user’s body grows all at once, raising the Attack and Sp. Atk stats. | Open calc with this move |
Water Sport WaterStatus | Black 2 / White 2 | 7 | — | — | — | — | PP 15 The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | Open calc with this move |
Stun Spore GrassStatus | Black 2 / White 2 | 10 | — | — | — | — | Acc 75PP 30 The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. | Open calc with this move |
Mega Drain GrassSpecial | Black 2 / White 2 | 13 | — | — | — | — | Power 40Acc 100PP 15 | |
Worry Seed GrassStatus | Black 2 / White 2 | 16 | — | — | ✓ | — | Acc 100PP 10 A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. | Open calc with this move |
Attract NormalStatus | Black 2 / White 2 | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Cut NormalPhysical | Black 2 / White 2 | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Double Team NormalStatus | Black 2 / White 2 | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Energy Ball GrassSpecial | Black 2 / White 2 | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Black 2 / White 2 | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Black 2 / White 2 | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | Black 2 / White 2 | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | Black 2 / White 2 | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Black 2 / White 2 | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Protect NormalStatus | Black 2 / White 2 | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Black 2 / White 2 | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Black 2 / White 2 | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Black 2 / White 2 | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black 2 / White 2 | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Black 2 / White 2 | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Black 2 / White 2 | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sludge Bomb PoisonSpecial | Black 2 / White 2 | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Solar Beam GrassSpecial | Black 2 / White 2 | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Black 2 / White 2 | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black 2 / White 2 | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black 2 / White 2 | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Black 2 / White 2 | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Black 2 / White 2 | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Venoshock PoisonSpecial | Black 2 / White 2 | — | TM09 | — | — | — | Power 65Acc 100PP 10 | |
Cotton Spore GrassStatus | Black 2 / White 2 | — | — | ✓ | — | — | Acc 100PP 40 The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. | Open calc with this move |
Extrasensory PsychicSpecial | Black 2 / White 2 | — | — | ✓ | — | — | Power 80Acc 100PP 20 | |
Giga Drain GrassSpecial | Black 2 / White 2 | — | — | ✓ | ✓ | — | Power 75Acc 100PP 10 | |
Grass Whistle GrassStatus | Black 2 / White 2 | — | — | ✓ | — | — | Acc 55PP 15 The user plays a pleasant melody that lulls the target into a deep sleep. | Open calc with this move |
Leaf Storm GrassSpecial | Black 2 / White 2 | — | — | ✓ | — | — | Power 130Acc 90PP 5 | |
Mind Reader NormalStatus | Black 2 / White 2 | — | — | ✓ | — | — | PP 5 The user senses the target’s movements with its mind to ensure its next attack does not miss the target. | Open calc with this move |
Natural Gift NormalPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Pin Missile BugPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 25Acc 95PP 20 | |
Razor Leaf GrassPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 55Acc 95PP 25 | |
Seed Bomb GrassPhysical | Black 2 / White 2 | — | — | ✓ | ✓ | — | Power 80Acc 100PP 15 | |
Sleep Powder GrassStatus | Black 2 / White 2 | — | — | ✓ | — | — | Acc 75PP 15 The user scatters a big cloud of sleep-inducing dust around the target. | Open calc with this move |
Spikes GroundStatus | Black 2 / White 2 | — | — | ✓ | — | — | PP 20 The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. | Open calc with this move |
Synthesis GrassStatus | Black 2 / White 2 | — | — | ✓ | ✓ | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
Covet NormalPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 60Acc 100PP 25 | |
Sleep Talk NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Uproar NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 90Acc 100PP 10 |
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A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
| Open calc with this move |
The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
| Open calc with this move |
Unsanitary sludge is hurled at the target. It may also poison the target.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
| Open calc with this move |
The user attacks with an odd, unseeable power. It may also make the target flinch.
| Open calc with this move |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The user whips up a storm of leaves around the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.
| Open calc with this move |
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
| Open calc with this move |
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.
| Open calc with this move |
The user slams a barrage of hard-shelled seeds down on the target from above.
| Open calc with this move |
The user endearingly approaches the target, then steals the target’s held item.
| Open calc with this move |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
| Open calc with this move |