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Mega Fire Pig Pokémon

A flaring beard of fire is proof that it is fired up. It is adept at using many different moves.
Powers up Fire-type moves in a pinch.
Powers up moves that have recoil damage.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Ember FireSpecial | Black 2 / White 2 | 1 | — | — | — | — | Power 40Acc 100PP 25 The target is attacked with small flames. It may also leave the target with a burn. | Open calc with this move |
Hammer Arm FightingPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 100Acc 90PP 10 | |
Odor Sleuth NormalStatus | Black 2 / White 2 | 1 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | Open calc with this move |
Tackle NormalPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Tail Whip NormalStatus | Black 2 / White 2 | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Open calc with this move |
Defense Curl NormalStatus | Black 2 / White 2 | 13 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Flame Charge FirePhysical | Black 2 / White 2 | 15 | TM43 | — | — | — | Power 50Acc 100PP 20 | |
Arm Thrust FightingPhysical | Black 2 / White 2 | 17 | — | — | — | — | Power 15Acc 100PP 20 | |
Smog PoisonSpecial | Black 2 / White 2 | 20 | — | — | — | — | Power 30Acc 70PP 20 | |
Rollout RockPhysical | Black 2 / White 2 | 23 | — | — | — | — | Power 30Acc 90PP 20 | |
Take Down NormalPhysical | Black 2 / White 2 | 28 | — | — | — | — | Power 90Acc 85PP 20 | |
Heat Crash FirePhysical | Black 2 / White 2 | 31 | — | — | — | — | Acc 100PP 10 The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage. | Open calc with this move |
Assurance DarkPhysical | Black 2 / White 2 | 38 | — | — | — | — | Power 60Acc 100PP 10 | |
Flamethrower FireSpecial | Black 2 / White 2 | 43 | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Head Smash RockPhysical | Black 2 / White 2 | 50 | — | — | — | — | Power 150Acc 80PP 5 | |
Roar NormalStatus | Black 2 / White 2 | 55 | TM05 | — | — | — | PP 20 The target is scared off and switched. In the wild, a battle against a single Pokémon ends. | Open calc with this move |
Flare Blitz FirePhysical | Black 2 / White 2 | 62 | — | — | — | — | Power 120Acc 100PP 15 | |
Attract NormalStatus | Black 2 / White 2 | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Black 2 / White 2 | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Black 2 / White 2 | — | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | Open calc with this move |
Bulldoze GroundPhysical | Black 2 / White 2 | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Double Team NormalStatus | Black 2 / White 2 | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Black 2 / White 2 | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Echoed Voice NormalSpecial | Black 2 / White 2 | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Facade NormalPhysical | Black 2 / White 2 | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Black 2 / White 2 | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Fling DarkPhysical | Black 2 / White 2 | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. Its power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Black 2 / White 2 | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Black 2 / White 2 | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Black 2 / White 2 | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Black 2 / White 2 | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the damage. | Open calc with this move |
Gyro Ball SteelPhysical | Black 2 / White 2 | — | TM74 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Black 2 / White 2 | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Black 2 / White 2 | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Incinerate FireSpecial | Black 2 / White 2 | — | TM59 | — | — | — | Power 60Acc 100PP 15 | |
Low Sweep FightingPhysical | Black 2 / White 2 | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Overheat FireSpecial | Black 2 / White 2 | — | TM50 | — | — | — | Power 130Acc 90PP 5 | |
Poison Jab PoisonPhysical | Black 2 / White 2 | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Black 2 / White 2 | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Black 2 / White 2 | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black 2 / White 2 | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Black 2 / White 2 | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | Black 2 / White 2 | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black 2 / White 2 | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black 2 / White 2 | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Scald WaterSpecial | Black 2 / White 2 | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Smack Down RockPhysical | Black 2 / White 2 | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Solar Beam GrassSpecial | Black 2 / White 2 | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Stone Edge RockPhysical | Black 2 / White 2 | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Strength NormalPhysical | Black 2 / White 2 | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black 2 / White 2 | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black 2 / White 2 | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black 2 / White 2 | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Black 2 / White 2 | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Toxic PoisonStatus | Black 2 / White 2 | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Wild Charge ElectricPhysical | Black 2 / White 2 | — | TM93 | — | — | — | Power 90Acc 100PP 15 | |
Will-O-Wisp FireStatus | Black 2 / White 2 | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Open calc with this move |
Work Up NormalStatus | Black 2 / White 2 | — | TM83 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Blast Burn FireSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 150Acc 90PP 5 | |
Block NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 5 The user blocks the target’s way with arms spread wide to prevent escape. | Open calc with this move |
Covet NormalPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 60Acc 100PP 25 | |
Endeavor NormalPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Acc 100PP 5 An attack move that cuts down the target’s HP to equal the user’s HP. | Open calc with this move |
Fire Pledge FireSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 80Acc 100PP 10 | |
Fire Punch FirePhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Heat Wave FireSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 95Acc 90PP 10 | |
Helping Hand NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 20 The user assists an ally by boosting the power of its attack. | Open calc with this move |
Iron Head SteelPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Iron Tail SteelPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Low Kick FightingPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Acc 100PP 20 A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | Open calc with this move |
Sleep Talk NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Superpower FightingPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 120Acc 100PP 5 | |
Thunder Punch ElectricPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 75Acc 100PP 15 |
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The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.
| Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.
| Open calc with this move |
The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
| Open calc with this move |
The target is attacked with a discharge of filthy gases. It may also poison the target.
| Open calc with this move |
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
| Open calc with this move |
If the target has already taken some damage in the same turn, this attack’s power is doubled.
| Open calc with this move |
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
| Open calc with this move |
The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.
| Open calc with this move |
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
| Open calc with this move |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
| Open calc with this move |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
| Open calc with this move |
The user sets off an earthquake that strikes those around it.
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
| Open calc with this move |
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
| Open calc with this move |
The user charges at the target using every bit of its power. The user must rest on the next turn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
| Open calc with this move |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
| Open calc with this move |
The user attacks the target’s legs swiftly, reducing the target’s Speed stat.
| Open calc with this move |
The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.
| Open calc with this move |
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
| Open calc with this move |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
| Open calc with this move |
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
| Open calc with this move |
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The user shoots boiling hot water at its target. It may also leave the target with a burn.
| Open calc with this move |
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
| Open calc with this move |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
| Open calc with this move |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
| Open calc with this move |
The target is razed by a fiery explosion. The user must rest on the next turn, however.
| Open calc with this move |
The user endearingly approaches the target, then steals the target’s held item.
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A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
| Open calc with this move |
The target is punched with a fiery fist. It may also leave the target with a burn.
| Open calc with this move |
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
| Open calc with this move |
The user slams the target with its steel-hard head. It may also make the target flinch.
| Open calc with this move |
The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
| Open calc with this move |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.
| Open calc with this move |
The target is punched with an electrified fist. It may also leave the target with paralysis.
| Open calc with this move |