Pokédex / Black 2 / White 2 / Basculin

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Hostile Pokémon

Forms have one different ability and different wild held items. Blue-Striped Basculin are rarer in Black Version and Black Version 2, and Red-Striped Basculin in White Version and White Version 2.
Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty.
Powers up moves that have recoil damage.
Powers up moves of the same type.
Moves can be used regardless of Abilities.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the target with its whole body. | Open calc with this move |
Water Gun WaterSpecial | Black 2 / White 2 | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Uproar NormalSpecial | Black 2 / White 2 | 4 | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Headbutt NormalPhysical | Black 2 / White 2 | 7 | — | — | — | — | Power 70Acc 100PP 15 | |
Bite DarkPhysical | Black 2 / White 2 | 10 | — | — | — | — | Power 60Acc 100PP 25 | |
Aqua Jet WaterPhysical | Black 2 / White 2 | 13 | — | — | — | — | Power 40Acc 100PP 20 | |
Chip Away NormalPhysical | Black 2 / White 2 | 16 | — | — | — | — | Power 70Acc 100PP 20 | |
Take Down NormalPhysical | Black 2 / White 2 | 20 | — | — | — | — | Power 90Acc 85PP 20 | |
Crunch DarkPhysical | Black 2 / White 2 | 24 | — | — | — | — | Power 80Acc 100PP 15 | |
Aqua Tail WaterPhysical | Black 2 / White 2 | 28 | — | — | ✓ | — | Power 90Acc 90PP 10 | |
Soak WaterStatus | Black 2 / White 2 | 32 | — | — | — | — | Acc 100PP 20 The user shoots a torrent of water at the target and changes the target’s type to Water. | Open calc with this move |
Double-Edge NormalPhysical | Black 2 / White 2 | 36 | — | — | — | — | Power 120Acc 100PP 15 | |
Scary Face NormalStatus | Black 2 / White 2 | 41 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly reduce its Speed stat. | Open calc with this move |
Flail NormalPhysical | Black 2 / White 2 | 46 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | Open calc with this move |
Final Gambit FightingSpecial | Black 2 / White 2 | 51 | — | — | — | — | Acc 100PP 5 The user risks everything to attack its target. The user faints but does damage equal to the user’s HP. | Open calc with this move |
Thrash NormalPhysical | Black 2 / White 2 | 56 | — | — | — | — | Power 120Acc 100PP 10 | |
Attract NormalStatus | Black 2 / White 2 | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Cut NormalPhysical | Black 2 / White 2 | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dive WaterPhysical | Black 2 / White 2 | — | HM06 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black 2 / White 2 | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Black 2 / White 2 | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Black 2 / White 2 | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hail IceStatus | Black 2 / White 2 | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Black 2 / White 2 | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Black 2 / White 2 | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Black 2 / White 2 | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Black 2 / White 2 | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Black 2 / White 2 | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black 2 / White 2 | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Black 2 / White 2 | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Scald WaterSpecial | Black 2 / White 2 | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black 2 / White 2 | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Black 2 / White 2 | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Black 2 / White 2 | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Black 2 / White 2 | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Toxic PoisonStatus | Black 2 / White 2 | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Black 2 / White 2 | — | HM05 | — | — | — | Power 80Acc 100PP 15 | |
Agility PsychicStatus | Black 2 / White 2 | — | — | ✓ | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Brine WaterSpecial | Black 2 / White 2 | — | — | ✓ | — | — | Power 65Acc 100PP 10 | |
Bubble Beam WaterSpecial | Black 2 / White 2 | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Mud Shot GroundSpecial | Black 2 / White 2 | — | — | ✓ | — | — | Power 55Acc 95PP 15 | |
Muddy Water WaterSpecial | Black 2 / White 2 | — | — | ✓ | — | — | Power 90Acc 85PP 10 | |
Rage NormalPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 20Acc 100PP 20 | |
Revenge FightingPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Swift NormalSpecial | Black 2 / White 2 | — | — | ✓ | — | — | Power 60PP 20 Star-shaped rays are shot at the opposing team. This attack never misses. | Open calc with this move |
Whirlpool WaterSpecial | Black 2 / White 2 | — | — | ✓ | — | — | Power 35Acc 85PP 15 | |
Bounce FlyingPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 85Acc 85PP 5 | |
Endeavor NormalPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Acc 100PP 5 An attack move that cuts down the target’s HP to equal the user’s HP. | Open calc with this move |
Icy Wind IceSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Sleep Talk NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Superpower FightingPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 120Acc 100PP 5 | |
Zen Headbutt PsychicPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 80Acc 90PP 15 |
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The target is blasted with a forceful shot of water.
| Open calc with this move |
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
| Open calc with this move |
The target is bitten with viciously sharp fangs. It may make the target flinch.
| Open calc with this move |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
| Open calc with this move |
Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
| Open calc with this move |
The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.
| Open calc with this move |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
| Open calc with this move |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
| Open calc with this move |
The user rampages and attacks for two to three turns. It then becomes confused, however.
| Open calc with this move |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
| Open calc with this move |
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The user shoots boiling hot water at its target. It may also leave the target with a burn.
| Open calc with this move |
It swamps the area around the user with a giant wave. It can also be used for crossing water.
| Open calc with this move |
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
| Open calc with this move |
If the target’s HP is down to about half, this attack will hit with double the power.
| Open calc with this move |
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
| Open calc with this move |
The user attacks by hurling a blob of mud at the target. It also reduces the target’s Speed.
| Open calc with this move |
The user attacks by shooting muddy water at the opposing team. It may also lower the targets’ accuracy.
| Open calc with this move |
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
| Open calc with this move |
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
| Open calc with this move |
Traps foes in a violent swirling whirlpool for four to five turns.
| Open calc with this move |
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
| Open calc with this move |
The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.
| Open calc with this move |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.
| Open calc with this move |
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
| Open calc with this move |