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Gear Pokémon

A minigear and big gear comprise its body. If the minigear it launches at a foe doesn’t return, it will die.
Ups Sp. Atk if another Pokémon has Plus or Minus.
Ups Sp. Atk if another Pokémon has Plus or Minus.
Prevents other Pokémon from lowering its stats.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Charge ElectricStatus | Black 2 / White 2 | 1 | — | — | — | — | PP 20 The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat. | Open calc with this move |
Gear Grind SteelPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 50Acc 85PP 15 | |
Thunder Shock ElectricSpecial | Black 2 / White 2 | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Vise Grip NormalPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 55Acc 100PP 30 | |
Bind NormalPhysical | Black 2 / White 2 | 21 | — | — | ✓ | — | Power 15Acc 85PP 20 | |
Charge Beam ElectricSpecial | Black 2 / White 2 | 26 | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Autotomize SteelStatus | Black 2 / White 2 | 31 | — | — | — | — | PP 15 The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | Open calc with this move |
Mirror Shot SteelSpecial | Black 2 / White 2 | 36 | — | — | — | — | Power 65Acc 85PP 10 | |
Screech NormalStatus | Black 2 / White 2 | 40 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly reduces the target’s Defense stat. | Open calc with this move |
Discharge ElectricSpecial | Black 2 / White 2 | 44 | — | — | — | — | Power 80Acc 100PP 15 | |
Metal Sound SteelStatus | Black 2 / White 2 | 48 | — | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly reduces the target’s Sp. Def stat. | Open calc with this move |
Shift Gear SteelStatus | Black 2 / White 2 | 52 | — | — | — | — | PP 10 The user rotates its gears, raising its Attack and sharply raising its Speed. | Open calc with this move |
Lock-On NormalStatus | Black 2 / White 2 | 56 | — | — | — | — | PP 5 The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | Open calc with this move |
Zap Cannon ElectricSpecial | Black 2 / White 2 | 60 | — | — | — | — | Power 120Acc 50PP 5 | |
Hyper Beam NormalSpecial | Black 2 / White 2 | 64 | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Double Team NormalStatus | Black 2 / White 2 | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Black 2 / White 2 | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | Black 2 / White 2 | — | TM91 | — | — | — | Power 80Acc 100PP 10 | |
Frustration NormalPhysical | Black 2 / White 2 | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Black 2 / White 2 | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Protect NormalStatus | Black 2 / White 2 | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Black 2 / White 2 | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black 2 / White 2 | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | Black 2 / White 2 | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Open calc with this move |
Rock Smash FightingPhysical | Black 2 / White 2 | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Round NormalSpecial | Black 2 / White 2 | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Black 2 / White 2 | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Open calc with this move |
Substitute NormalStatus | Black 2 / White 2 | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Black 2 / White 2 | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Thunder Wave ElectricStatus | Black 2 / White 2 | — | TM73 | — | — | — | Acc 90PP 20 A weak electric charge is launched at the target. It causes paralysis if it hits. | Open calc with this move |
Thunderbolt ElectricSpecial | Black 2 / White 2 | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Black 2 / White 2 | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Volt Switch ElectricSpecial | Black 2 / White 2 | — | TM72 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Black 2 / White 2 | — | TM93 | — | — | — | Power 90Acc 100PP 15 | |
Gravity PsychicStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 5 Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. | Open calc with this move |
Iron Defense SteelStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Magic Coat PsychicStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 15 A barrier reflects back to the target moves like Leech Seed and moves that damage status. | Open calc with this move |
Magnet Rise ElectricStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 The user levitates using electrically generated magnetism for five turns. | Open calc with this move |
Recycle NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 The user recycles a held item that has been used in battle so it can be used again. | Open calc with this move |
Signal Beam BugSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Sleep Talk NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Uproar NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 90Acc 100PP 10 |
The user attacks by throwing two steel gears at its target.
| Open calc with this move |
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.
| Open calc with this move |
The target is gripped and squeezed from both sides to inflict damage.
| Open calc with this move |
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
| Open calc with this move |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
| Open calc with this move |
The user looses a flash of energy at the target from its polished body. It may also lower the target’s accuracy.
| Open calc with this move |
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
| Open calc with this move |
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
| Open calc with this move |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
| Open calc with this move |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
| Open calc with this move |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
| Open calc with this move |
The user attacks with a sinister beam of light. It may also confuse the target.
| Open calc with this move |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
| Open calc with this move |