Pokédex / Black 2 / White 2 / Cubchoo

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Chill Pokémon

Their snot is a barometer of health. When healthy, their snot is sticky and the power of their ice moves increases.
Raises evasion in a hailstorm.
Boosts the Pokémon’s Speed stat in a hailstorm.
Some move types scare it and boost its Speed.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Powder Snow IceSpecial | Black 2 / White 2 | 1 | — | — | — | — | Power 40Acc 100PP 25 The user attacks with a chilling gust of powdery snow. It may also freeze the targets. | Open calc with this move |
Growl NormalStatus | Black 2 / White 2 | 5 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered. | Open calc with this move |
Bide NormalPhysical | Black 2 / White 2 | 9 | — | — | — | — | PP 10 The user endures attacks for two turns, then strikes back to cause double the damage taken. | Open calc with this move |
Icy Wind IceSpecial | Black 2 / White 2 | 13 | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Fury Swipes NormalPhysical | Black 2 / White 2 | 17 | — | — | — | — | Power 18Acc 80PP 15 | |
Brine WaterSpecial | Black 2 / White 2 | 21 | — | — | — | — | Power 65Acc 100PP 10 | |
Endure NormalStatus | Black 2 / White 2 | 25 | — | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Charm FairyStatus | Black 2 / White 2 | 29 | — | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered. | Open calc with this move |
Slash NormalPhysical | Black 2 / White 2 | 33 | — | — | — | — | Power 70Acc 100PP 20 | |
Flail NormalPhysical | Black 2 / White 2 | 36 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | Open calc with this move |
Rest PsychicStatus | Black 2 / White 2 | 41 | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Blizzard IceSpecial | Black 2 / White 2 | 45 | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Hail IceStatus | Black 2 / White 2 | 49 | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Thrash NormalPhysical | Black 2 / White 2 | 53 | — | — | — | — | Power 120Acc 100PP 10 | |
Sheer Cold IceSpecial | Black 2 / White 2 | 57 | — | — | — | — | Acc 30PP 5 The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. | Open calc with this move |
Aerial Ace FlyingPhysical | Black 2 / White 2 | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Black 2 / White 2 | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Cut NormalPhysical | Black 2 / White 2 | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Black 2 / White 2 | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black 2 / White 2 | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Echoed Voice NormalSpecial | Black 2 / White 2 | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Facade NormalPhysical | Black 2 / White 2 | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Black 2 / White 2 | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. Its power and effects depend on the item. | Open calc with this move |
Frost Breath IceSpecial | Black 2 / White 2 | — | TM79 | — | — | — | Power 60Acc 90PP 10 | |
Frustration NormalPhysical | Black 2 / White 2 | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | Black 2 / White 2 | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Black 2 / White 2 | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hone Claws DarkStatus | Black 2 / White 2 | — | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Ice Beam IceSpecial | Black 2 / White 2 | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Black 2 / White 2 | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Black 2 / White 2 | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Return NormalPhysical | Black 2 / White 2 | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | Black 2 / White 2 | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black 2 / White 2 | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black 2 / White 2 | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Claw GhostPhysical | Black 2 / White 2 | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Strength NormalPhysical | Black 2 / White 2 | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black 2 / White 2 | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Black 2 / White 2 | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Black 2 / White 2 | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Black 2 / White 2 | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Assurance DarkPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Avalanche IcePhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Encore NormalStatus | Black 2 / White 2 | — | — | ✓ | — | — | Acc 100PP 5 The user compels the target to keep using only the move it last used for three turns. | Open calc with this move |
Focus Punch FightingPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 150Acc 100PP 20 | |
Ice Punch IcePhysical | Black 2 / White 2 | — | — | ✓ | ✓ | — | Power 75Acc 100PP 15 | |
Night Slash DarkPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Black 2 / White 2 | — | — | ✓ | ✓ | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Yawn NormalStatus | Black 2 / White 2 | — | — | ✓ | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
Covet NormalPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 60Acc 100PP 25 | |
Low Kick FightingPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Acc 100PP 20 A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | Open calc with this move |
Snore NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Superpower FightingPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 120Acc 100PP 5 |
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The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.
| Open calc with this move |
The target is raked with sharp claws or scythes for two to five times in quick succession.
| Open calc with this move |
If the target’s HP is down to about half, this attack will hit with double the power.
| Open calc with this move |
The target is attacked with a slash of claws or blades. Critical hits land more easily.
| Open calc with this move |
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
| Open calc with this move |
The user rampages and attacks for two to three turns. It then becomes confused, however.
| Open calc with this move |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
| Open calc with this move |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
| Open calc with this move |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The user blows a cold breath on the target. This attack always results in a critical hit.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
| Open calc with this move |
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
| Open calc with this move |
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
| Open calc with this move |
It swamps the area around the user with a giant wave. It can also be used for crossing water.
| Open calc with this move |
If the target has already taken some damage in the same turn, this attack’s power is doubled.
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An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
| Open calc with this move |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
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The target is punched with an icy fist. It may also leave the target frozen.
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The user slashes the target the instant an opportunity arises. Critical hits land more easily.
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The user endearingly approaches the target, then steals the target’s held item.
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.
| Open calc with this move |