Pokédex / Black 2 / White 2 / Genesect

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Paleozoic Pokémon

Form changes to match Genesect’s held Drive. The only differences are the color of its weapon and Techno Blast’s type.
This Pokémon existed 300 million years ago. Team Plasma altered it and attached a cannon to its back.
Adjusts power according to a foe’s defenses.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Magnet Rise ElectricStatus | Black 2 / White 2 | 1 | — | — | ✓ | — | PP 10 The user levitates using electrically generated magnetism for five turns. | Open calc with this move |
Metal Claw SteelPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 50Acc 95PP 35 | |
Quick Attack NormalPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Screech NormalStatus | Black 2 / White 2 | 1 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly reduces the target’s Defense stat. | Open calc with this move |
Techno Blast NormalSpecial | Black 2 / White 2 | 1 | — | — | — | — | Power 120Acc 100PP 5 | |
Fury Cutter BugPhysical | Black 2 / White 2 | 7 | — | — | — | — | Power 40Acc 95PP 20 | |
Lock-On NormalStatus | Black 2 / White 2 | 11 | — | — | — | — | PP 5 The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | Open calc with this move |
Flame Charge FirePhysical | Black 2 / White 2 | 18 | TM43 | — | — | — | Power 50Acc 100PP 20 | |
Magnet Bomb SteelPhysical | Black 2 / White 2 | 22 | — | — | — | — | Power 60PP 20 The user launches steel bombs that stick to the target. This attack will not miss. | Open calc with this move |
Slash NormalPhysical | Black 2 / White 2 | 29 | — | — | — | — | Power 70Acc 100PP 20 | |
Metal Sound SteelStatus | Black 2 / White 2 | 33 | — | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly reduces the target’s Sp. Def stat. | Open calc with this move |
Signal Beam BugSpecial | Black 2 / White 2 | 40 | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Tri Attack NormalSpecial | Black 2 / White 2 | 44 | — | — | — | — | Power 80Acc 100PP 10 | |
X-Scissor BugPhysical | Black 2 / White 2 | 51 | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Bug Buzz BugSpecial | Black 2 / White 2 | 55 | — | — | — | — | Power 90Acc 100PP 10 | |
Simple Beam NormalStatus | Black 2 / White 2 | 62 | — | — | — | — | Acc 100PP 15 The user’s mysterious psychic wave changes the target’s Ability to Simple. | Open calc with this move |
Zap Cannon ElectricSpecial | Black 2 / White 2 | 66 | — | — | — | — | Power 120Acc 50PP 5 | |
Hyper Beam NormalSpecial | Black 2 / White 2 | 73 | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Self-Destruct NormalPhysical | Black 2 / White 2 | 77 | — | — | — | — | Power 200Acc 100PP 5 | |
Aerial Ace FlyingPhysical | Black 2 / White 2 | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Blizzard IceSpecial | Black 2 / White 2 | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Charge Beam ElectricSpecial | Black 2 / White 2 | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Double Team NormalStatus | Black 2 / White 2 | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Energy Ball GrassSpecial | Black 2 / White 2 | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Explosion NormalPhysical | Black 2 / White 2 | — | TM64 | — | — | — | Power 250Acc 100PP 5 | |
Facade NormalPhysical | Black 2 / White 2 | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flamethrower FireSpecial | Black 2 / White 2 | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Flash NormalStatus | Black 2 / White 2 | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Flash Cannon SteelSpecial | Black 2 / White 2 | — | TM91 | — | — | — | Power 80Acc 100PP 10 | |
Fly FlyingPhysical | Black 2 / White 2 | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | Black 2 / White 2 | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Black 2 / White 2 | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Black 2 / White 2 | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hone Claws DarkStatus | Black 2 / White 2 | — | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Ice Beam IceSpecial | Black 2 / White 2 | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Light Screen PsychicStatus | Black 2 / White 2 | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Open calc with this move |
Protect NormalStatus | Black 2 / White 2 | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Black 2 / White 2 | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Reflect PsychicStatus | Black 2 / White 2 | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Black 2 / White 2 | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black 2 / White 2 | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | Black 2 / White 2 | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Open calc with this move |
Round NormalSpecial | Black 2 / White 2 | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Claw GhostPhysical | Black 2 / White 2 | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Solar Beam GrassSpecial | Black 2 / White 2 | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Struggle Bug BugSpecial | Black 2 / White 2 | — | TM76 | — | — | — | Power 50Acc 100PP 20 | |
Substitute NormalStatus | Black 2 / White 2 | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Black 2 / White 2 | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Thunder ElectricSpecial | Black 2 / White 2 | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Black 2 / White 2 | — | TM73 | — | — | — | Acc 90PP 20 A weak electric charge is launched at the target. It causes paralysis if it hits. | Open calc with this move |
Thunderbolt ElectricSpecial | Black 2 / White 2 | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Black 2 / White 2 | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Black 2 / White 2 | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Bug Bite BugPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Dark Pulse DarkSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Electroweb ElectricSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Giga Drain GrassSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 75Acc 100PP 10 | |
Gravity PsychicStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 5 Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. | Open calc with this move |
Gunk Shot PoisonPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 120Acc 80PP 5 | |
Iron Defense SteelStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Iron Head SteelPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Last Resort NormalPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 140Acc 100PP 5 | |
Magic Coat PsychicStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 15 A barrier reflects back to the target moves like Leech Seed and moves that damage status. | Open calc with this move |
Recycle NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 The user recycles a held item that has been used in battle so it can be used again. | Open calc with this move |
Sleep Talk NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Zen Headbutt PsychicPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 80Acc 90PP 15 |
The target is raked with steel claws. It may also raise the user’s Attack stat.
| Open calc with this move |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
| Open calc with this move |
The user fires a beam of light at its target. The type changes depending on the Drive the user holds.
| Open calc with this move |
The target is slashed with scythes or claws. Its power increases if it hits in succession.
| Open calc with this move |
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.
| Open calc with this move |
The target is attacked with a slash of claws or blades. Critical hits land more easily.
| Open calc with this move |
The user attacks with a sinister beam of light. It may also confuse the target.
| Open calc with this move |
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.
| Open calc with this move |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
| Open calc with this move |
The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
| Open calc with this move |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
| Open calc with this move |
The user attacks everything around it by causing an explosion. The user faints upon using this move.
| Open calc with this move |
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
| Open calc with this move |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
| Open calc with this move |
The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.
| Open calc with this move |
The user explodes to inflict damage on those around it. The user faints upon using this move.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The target is scorched with an intense blast of fire. It may also leave the target with a burn.
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The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
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The user charges at the target using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
| Open calc with this move |
The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.
| Open calc with this move |
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
| Open calc with this move |
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
| Open calc with this move |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
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The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
| Open calc with this move |
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat.
| Open calc with this move |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
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The user shoots filthy garbage at the target to attack. It may also poison the target.
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The user slams the target with its steel-hard head. It may also make the target flinch.
| Open calc with this move |
This move can be used only after the user has used all the other moves it knows in the battle.
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
| Open calc with this move |