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Clear Wing Pokémon

By flapping its wings at high speed, it can fly freely through the air. Even sudden stops are no problem.
Its Speed stat is gradually boosted.
The Pokémon’s accuracy is boosted.
The Pokémon can check a foe’s held item.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Foresight NormalStatus | Black / White | 1 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | Open calc with this move |
Tackle NormalPhysical | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Quick Attack NormalPhysical | Black / White | 6 | — | — | — | — | Power 40Acc 100PP 30 | |
Double Team NormalStatus | Black / White | 11 | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Sonic Boom NormalSpecial | Black / White | 14 | — | — | — | — | Acc 90PP 20 The target is hit with a destructive shock wave that always inflicts 20 HP damage. | Open calc with this move |
Detect FightingStatus | Black / White | 17 | — | — | — | — | PP 5 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Supersonic NormalStatus | Black / White | 22 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body. It may confuse the target. | Open calc with this move |
Uproar NormalSpecial | Black / White | 27 | — | — | — | — | Power 90Acc 100PP 10 | |
Pursuit DarkPhysical | Black / White | 30 | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Ancient Power RockSpecial | Black / White | 33 | — | — | — | — | Power 60Acc 100PP 5 | |
Hypnosis PsychicStatus | Black / White | 38 | — | — | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target fall into a deep sleep. | Open calc with this move |
Wing Attack FlyingPhysical | Black / White | 43 | — | — | — | — | Power 60Acc 100PP 35 | |
Screech NormalStatus | Black / White | 46 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly reduces the target’s Defense stat. | Open calc with this move |
U-turn BugPhysical | Black / White | 49 | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Air Slash FlyingSpecial | Black / White | 54 | — | — | — | — | Power 75Acc 95PP 15 | |
Bug Buzz BugSpecial | Black / White | 57 | — | — | — | — | Power 90Acc 100PP 10 | |
Aerial Ace FlyingPhysical | Black / White | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Dream Eater PsychicSpecial | Black / White | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Black / White | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Black / White | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Black / White | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Solar Beam GrassSpecial | Black / White | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black / White | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Black / White | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Double-Edge NormalPhysical | Black / White | — | — | ✓ | — | — | Power 120Acc 100PP 15 | |
Feint NormalPhysical | Black / White | — | — | ✓ | — | — | Power 30Acc 100PP 10 | |
Feint Attack DarkPhysical | Black / White | — | — | ✓ | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | Open calc with this move |
Leech Life BugPhysical | Black / White | — | — | ✓ | — | — | Power 80Acc 100PP 10 | |
Reversal FightingPhysical | Black / White | — | — | ✓ | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Secret Power NormalPhysical | Black / White | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Signal Beam BugSpecial | Black / White | — | — | ✓ | — | — | Power 75Acc 100PP 15 | |
Silver Wind BugSpecial | Black / White | — | — | ✓ | — | — | Power 60Acc 100PP 5 | |
Whirlwind NormalStatus | Black / White | — | — | ✓ | — | — | PP 20 The target is blown away and switched. In the wild, a battle against a single Pokémon ends. | Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
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The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
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An attack move that inflicts double damage if used on a target that is switching out of battle.
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The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
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The target is struck with large, imposing wings spread wide to inflict damage.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
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The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
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The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
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A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
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An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
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The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
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The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.
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The user attacks with a sinister beam of light. It may also confuse the target.
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The target is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
| Open calc with this move |