Pokédex / Black / White / Castform

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Weather Pokémon

Form changes along with type to match the weather in battle, due to Forecast. Castform is always in its normal form outside of battle, regardless of weather.
Temperature and weather affect its cellular structure, so this Pokémon changes form according to the weather.
Castform transforms with the weather.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the target with its whole body. | Open calc with this move |
Ember FireSpecial | Black / White | 10 | — | — | — | — | Power 40Acc 100PP 25 | |
Powder Snow IceSpecial | Black / White | 10 | — | — | — | — | Power 40Acc 100PP 25 | |
Water Gun WaterSpecial | Black / White | 10 | — | — | — | — | Power 40Acc 100PP 25 | |
Headbutt NormalPhysical | Black / White | 20 | — | — | — | — | Power 70Acc 100PP 15 | |
Hail IceStatus | Black / White | 30 | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Rain Dance WaterStatus | Black / White | 30 | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Sunny Day FireStatus | Black / White | 30 | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Weather Ball NormalSpecial | Black / White | 40 | — | — | — | — | Power 50Acc 100PP 10 | |
Blizzard IceSpecial | Black / White | 50 | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Fire Blast FireSpecial | Black / White | 50 | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Hydro Pump WaterSpecial | Black / White | 50 | — | — | — | — | Power 110Acc 80PP 5 | |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Energy Ball GrassSpecial | Black / White | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flamethrower FireSpecial | Black / White | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Flash NormalStatus | Black / White | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Black / White | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Incinerate FireSpecial | Black / White | — | TM59 | — | — | — | Power 60Acc 100PP 15 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Black / White | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Retaliate NormalPhysical | Black / White | — | TM67 | — | — | — | Power 70Acc 100PP 5 | |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Black / White | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Open calc with this move |
Scald WaterSpecial | Black / White | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Black / White | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Solar Beam GrassSpecial | Black / White | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Black / White | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Black / White | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Black / White | — | TM73 | — | — | — | Acc 90PP 20 A weak electric charge is launched at the target. It causes paralysis if it hits. | Open calc with this move |
Thunderbolt ElectricSpecial | Black / White | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Work Up NormalStatus | Black / White | — | TM83 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Amnesia PsychicStatus | Black / White | — | — | ✓ | — | — | PP 20 The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. | Open calc with this move |
Clear Smog PoisonSpecial | Black / White | — | — | ✓ | — | — | Power 50PP 15 The user attacks by throwing a clump of special mud. All status changes are returned to normal. | Open calc with this move |
Disable NormalStatus | Black / White | — | — | ✓ | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Future Sight PsychicSpecial | Black / White | — | — | ✓ | — | — | Power 120Acc 100PP 10 | |
Hex GhostSpecial | Black / White | — | — | ✓ | — | — | Power 65Acc 100PP 10 | |
Lucky Chant NormalStatus | Black / White | — | — | ✓ | — | — | PP 30 The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | Open calc with this move |
Ominous Wind GhostSpecial | Black / White | — | — | ✓ | — | — | Power 60Acc 100PP 5 |
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The target is attacked with small flames. It may also leave the target with a burn.
| Open calc with this move |
The user attacks with a chilling gust of powdery snow. It may also freeze the targets.
| Open calc with this move |
The target is blasted with a forceful shot of water.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
| Open calc with this move |
An attack move that varies in power and type depending on the weather.
| Open calc with this move |
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
| Open calc with this move |
The target is blasted by a huge volume of water launched under great pressure.
| Open calc with this move |
The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
| Open calc with this move |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
| Open calc with this move |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The user shoots boiling hot water at its target. It may also leave the target with a burn.
| Open calc with this move |
The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
| Open calc with this move |
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
| Open calc with this move |
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
| Open calc with this move |
Two turns after this move is used, a hunk of psychic energy attacks the target.
| Open calc with this move |
This relentless attack does massive damage to a target affected by status problems.
| Open calc with this move |
The user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once.
| Open calc with this move |