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Fire Pig Pokémon

It loves to eat roasted berries, but sometimes it gets too excited and burns them to a crisp.
Powers up Fire-type moves in a pinch.
Ups resistance to Fire- and Ice-type moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the target with its whole body. | Open calc with this move |
Tail Whip NormalStatus | Black / White | 3 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Open calc with this move |
Ember FireSpecial | Black / White | 7 | — | — | — | — | Power 40Acc 100PP 25 | |
Odor Sleuth NormalStatus | Black / White | 9 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | Open calc with this move |
Defense Curl NormalStatus | Black / White | 13 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Flame Charge FirePhysical | Black / White | 15 | TM43 | — | — | — | Power 50Acc 100PP 20 | |
Smog PoisonSpecial | Black / White | 19 | — | — | — | — | Power 30Acc 70PP 20 | |
Rollout RockPhysical | Black / White | 21 | — | — | — | — | Power 30Acc 90PP 20 | |
Take Down NormalPhysical | Black / White | 25 | — | — | — | — | Power 90Acc 85PP 20 | |
Heat Crash FirePhysical | Black / White | 27 | — | — | — | — | Acc 100PP 10 The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage. | Open calc with this move |
Assurance DarkPhysical | Black / White | 31 | — | — | — | — | Power 60Acc 100PP 10 | |
Flamethrower FireSpecial | Black / White | 33 | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Head Smash RockPhysical | Black / White | 37 | — | — | — | — | Power 150Acc 80PP 5 | |
Roar NormalStatus | Black / White | 39 | TM05 | — | — | — | PP 20 The target is scared off and switched. In the wild, a battle against a single Pokémon ends. | Open calc with this move |
Flare Blitz FirePhysical | Black / White | 43 | — | — | — | — | Power 120Acc 100PP 15 | |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Echoed Voice NormalSpecial | Black / White | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Black / White | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | Black / White | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the damage. | Open calc with this move |
Gyro Ball SteelPhysical | Black / White | — | TM74 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Incinerate FireSpecial | Black / White | — | TM59 | — | — | — | Power 60Acc 100PP 15 | |
Overheat FireSpecial | Black / White | — | TM50 | — | — | — | Power 130Acc 90PP 5 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | Black / White | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black / White | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Solar Beam GrassSpecial | Black / White | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Strength NormalPhysical | Black / White | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black / White | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Black / White | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Wild Charge ElectricPhysical | Black / White | — | TM93 | — | — | — | Power 90Acc 100PP 15 | |
Will-O-Wisp FireStatus | Black / White | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Open calc with this move |
Body Slam NormalPhysical | Black / White | — | — | ✓ | — | — | Power 85Acc 100PP 15 | |
Covet NormalPhysical | Black / White | — | — | ✓ | — | — | Power 60Acc 100PP 25 | |
Curse GhostStatus | Black / White | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Endeavor NormalPhysical | Black / White | — | — | ✓ | — | — | Acc 100PP 5 An attack move that cuts down the target’s HP to equal the user’s HP. | Open calc with this move |
Heavy Slam SteelPhysical | Black / White | — | — | ✓ | — | — | Acc 100PP 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | Open calc with this move |
Magnitude GroundPhysical | Black / White | — | — | ✓ | — | — | Acc 100PP 30 The user looses a ground-shaking quake affecting everyone around the user. Its power varies. | Open calc with this move |
Sleep Talk NormalStatus | Black / White | — | — | ✓ | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Superpower FightingPhysical | Black / White | — | — | ✓ | — | — | Power 120Acc 100PP 5 | |
Thrash NormalPhysical | Black / White | — | — | ✓ | — | — | Power 120Acc 100PP 10 | |
Yawn NormalStatus | Black / White | — | — | ✓ | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
Fire Pledge FireSpecial | Black / White | — | — | — | ✓ | — | Power 80Acc 100PP 10 |
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The target is attacked with small flames. It may also leave the target with a burn.
| Open calc with this move |
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.
| Open calc with this move |
The target is attacked with a discharge of filthy gases. It may also poison the target.
| Open calc with this move |
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
| Open calc with this move |
If the target has already taken some damage in the same turn, this attack’s power is doubled.
| Open calc with this move |
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
| Open calc with this move |
The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.
| Open calc with this move |
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
| Open calc with this move |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
| Open calc with this move |
The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.
| Open calc with this move |
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
| Open calc with this move |
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
| Open calc with this move |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
| Open calc with this move |
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
| Open calc with this move |
The user endearingly approaches the target, then steals the target’s held item.
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The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.
| Open calc with this move |
The user rampages and attacks for two to three turns. It then becomes confused, however.
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A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
| Open calc with this move |