Pokédex / Black / White / Scolipede

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Megapede Pokémon

It clasps its prey with the claws on its neck until it stops moving. Then it finishes it off with deadly poison.
Contact with the Pokémon may poison the attacker.
Powers up Bug-type moves in a pinch.
Its Speed stat is gradually boosted.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Defense Curl NormalStatus | Black / White | 1 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Megahorn BugPhysical | Black / White | 1 | — | — | — | — | Power 120Acc 85PP 10 | |
Poison Sting PoisonPhysical | Black / White | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Rollout RockPhysical | Black / White | 1 | — | — | — | — | Power 30Acc 90PP 20 | |
Screech NormalStatus | Black / White | 1 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly reduces the target’s Defense stat. | Open calc with this move |
Pursuit DarkPhysical | Black / White | 12 | — | — | — | — | Power 40Acc 100PP 20 | |
Protect NormalStatus | Black / White | 15 | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Poison Tail PoisonPhysical | Black / White | 19 | — | — | — | — | Power 50Acc 100PP 25 | |
Bug Bite BugPhysical | Black / White | 23 | — | — | — | — | Power 60Acc 100PP 20 | |
Venoshock PoisonSpecial | Black / White | 28 | TM09 | — | — | — | Power 65Acc 100PP 10 | |
Baton Pass NormalStatus | Black / White | 30 | — | — | — | — | PP 40 The user switches places with a party Pokémon in waiting, passing along any stat changes. | Open calc with this move |
Agility PsychicStatus | Black / White | 33 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Steamroller BugPhysical | Black / White | 39 | — | — | — | — | Power 65Acc 100PP 20 | |
Toxic PoisonStatus | Black / White | 44 | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Rock Climb NormalPhysical | Black / White | 50 | — | — | — | — | Power 90Acc 85PP 20 | |
Double-Edge NormalPhysical | Black / White | 55 | — | — | — | — | Power 120Acc 100PP 15 | |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulldoze GroundPhysical | Black / White | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Cut NormalPhysical | Black / White | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Black / White | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Black / White | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Black / White | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Gyro Ball SteelPhysical | Black / White | — | TM74 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Black / White | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Payback DarkPhysical | Black / White | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Black / White | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Black / White | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | Black / White | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black / White | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sludge Bomb PoisonSpecial | Black / White | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Solar Beam GrassSpecial | Black / White | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Strength NormalPhysical | Black / White | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Struggle Bug BugSpecial | Black / White | — | TM76 | — | — | — | Power 50Acc 100PP 20 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black / White | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Black / White | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
X-Scissor BugPhysical | Black / White | — | TM81 | — | — | — | Power 80Acc 100PP 15 |
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Using its tough and impressive horn, the user rams into the target with no letup.
| Open calc with this move |
The user stabs the target with a poisonous stinger. This may also poison the target.
| Open calc with this move |
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
| Open calc with this move |
An attack move that inflicts double damage if used on a target that is switching out of battle.
| Open calc with this move |
The user hits the target with its tail. It may also poison the target. Critical hits land more easily.
| Open calc with this move |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
| Open calc with this move |
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
| Open calc with this move |
The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
| Open calc with this move |
The user attacks the target by smashing into it with incredible force. It may also confuse the target.
| Open calc with this move |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
| Open calc with this move |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
| Open calc with this move |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
| Open calc with this move |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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The user sets off an earthquake that strikes those around it.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The user charges at the target using every bit of its power. The user must rest on the next turn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
| Open calc with this move |
If the user moves after the target, this attack’s power will be doubled.
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The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
| Open calc with this move |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
| Open calc with this move |
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
| Open calc with this move |
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
Unsanitary sludge is hurled at the target. It may also poison the target.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
| Open calc with this move |
While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.
| Open calc with this move |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
| Open calc with this move |