Pokédex / Black / White / Maractus

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Cactus Pokémon

When it moves rhythmically, it makes a sound similar to maracas, making the surprised Pokémon flee.
Restores HP if hit by a Water-type move.
Boosts the Pokémon’s Speed in sunshine.
Draws in all Water-type moves to up Sp. Attack.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Absorb GrassSpecial | Black / White | 1 | — | — | — | — | Power 20Acc 100PP 25 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | Open calc with this move |
Peck FlyingPhysical | Black / White | 1 | — | — | — | — | Power 35Acc 100PP 35 | |
Sweet Scent NormalStatus | Black / White | 3 | — | — | — | — | Acc 100PP 20 A sweet scent that lowers the opposing team’s evasiveness. It also lures wild Pokémon if used in grass, etc. | Open calc with this move |
Growth NormalStatus | Black / White | 6 | — | — | — | — | PP 20 The user’s body grows all at once, raising the Attack and Sp. Atk stats. | Open calc with this move |
Pin Missile BugPhysical | Black / White | 10 | — | — | — | — | Power 25Acc 95PP 20 | |
Mega Drain GrassSpecial | Black / White | 13 | — | — | — | — | Power 40Acc 100PP 15 | |
Synthesis GrassStatus | Black / White | 15 | — | — | — | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
Cotton Spore GrassStatus | Black / White | 18 | — | — | — | — | Acc 100PP 40 The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. | Open calc with this move |
Needle Arm GrassPhysical | Black / White | 22 | — | — | — | — | Power 60Acc 100PP 15 | |
Giga Drain GrassSpecial | Black / White | 26 | — | — | — | — | Power 75Acc 100PP 10 | |
Acupressure NormalStatus | Black / White | 29 | — | — | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its stats. | Open calc with this move |
Ingrain GrassStatus | Black / White | 33 | — | — | — | — | PP 20 The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out. | Open calc with this move |
Petal Dance GrassSpecial | Black / White | 38 | — | — | — | — | Power 120Acc 100PP 10 | |
Sucker Punch DarkPhysical | Black / White | 42 | — | — | — | — | Power 70Acc 100PP 5 | |
Sunny Day FireStatus | Black / White | 45 | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Solar Beam GrassSpecial | Black / White | 50 | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Cotton Guard GrassStatus | Black / White | 55 | — | — | — | — | PP 10 The user protects itself by wrapping its body in soft cotton, drastically raising the user’s Defense stat. | Open calc with this move |
After You NormalStatus | Black / White | 57 | — | — | — | — | PP 15 The user helps the target and makes it use its move right after the user. | Open calc with this move |
Aerial Ace FlyingPhysical | Black / White | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Energy Ball GrassSpecial | Black / White | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | Black / White | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Poison Jab PoisonPhysical | Black / White | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Black / White | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Bounce FlyingPhysical | Black / White | — | — | ✓ | — | — | Power 85Acc 85PP 5 | |
Bullet Seed GrassPhysical | Black / White | — | — | ✓ | — | — | Power 25Acc 100PP 30 | |
Grass Whistle GrassStatus | Black / White | — | — | ✓ | — | — | Acc 55PP 15 The user plays a pleasant melody that lulls the target into a deep sleep. | Open calc with this move |
Leech Seed GrassStatus | Black / White | — | — | ✓ | — | — | Acc 90PP 10 A seed is planted on the target. It steals some HP from the target every turn. | Open calc with this move |
Seed Bomb GrassPhysical | Black / White | — | — | ✓ | — | — | Power 80Acc 100PP 15 | |
Spikes GroundStatus | Black / White | — | — | ✓ | — | — | PP 20 The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. | Open calc with this move |
Wood Hammer GrassPhysical | Black / White | — | — | ✓ | — | — | Power 120Acc 100PP 15 | |
Worry Seed GrassStatus | Black / White | — | — | ✓ | — | — | Acc 100PP 10 A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. | Open calc with this move |
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The target is jabbed with a sharply pointed beak or horn.
| Open calc with this move |
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
| Open calc with this move |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The user attacks by wildly swinging its thorny arms. It may also make the target flinch.
| Open calc with this move |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
| Open calc with this move |
This move enables the user to attack first. It fails if the target is not readying an attack, however.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
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The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
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The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
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The user slams a barrage of hard-shelled seeds down on the target from above.
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The user slams its rugged body into the target to attack. The user also sustains serious damage.
| Open calc with this move |