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Tricky Fox Pokémon

It changes so it looks just like its foe, tricks it, and then uses that opportunity to flee.
Comes out disguised as the Pokémon in back.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Black / White | 1 | — | — | — | — | Acc 100PP 30 The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. | Open calc with this move |
Scratch NormalPhysical | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Pursuit DarkPhysical | Black / White | 5 | — | — | — | — | Power 40Acc 100PP 20 | |
Fake Tears DarkStatus | Black / White | 9 | — | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Fury Swipes NormalPhysical | Black / White | 13 | — | — | — | — | Power 18Acc 80PP 15 | |
Feint Attack DarkPhysical | Black / White | 17 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | Open calc with this move |
Scary Face NormalStatus | Black / White | 21 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly reduce its Speed stat. | Open calc with this move |
Taunt DarkStatus | Black / White | 25 | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Foul Play DarkPhysical | Black / White | 29 | — | — | — | — | Power 95Acc 100PP 15 | |
Torment DarkStatus | Black / White | 33 | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Agility PsychicStatus | Black / White | 37 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Embargo DarkStatus | Black / White | 41 | TM63 | — | — | — | Acc 100PP 15 It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Punishment DarkPhysical | Black / White | 45 | — | — | — | — | Acc 100PP 5 This attack’s power increases the more the target has powered up with stat changes. | Open calc with this move |
Nasty Plot DarkStatus | Black / White | 49 | — | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | Open calc with this move |
Imprison PsychicStatus | Black / White | 53 | — | — | — | — | PP 10 If the opponents know any move also known by the user, the opponents are prevented from using it. | Open calc with this move |
Night Daze DarkSpecial | Black / White | 57 | — | — | — | — | Power 85Acc 95PP 10 | |
Aerial Ace FlyingPhysical | Black / White | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Calm Mind PsychicStatus | Black / White | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Cut NormalPhysical | Black / White | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Black / White | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Black / White | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. Its power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | Black / White | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hone Claws DarkStatus | Black / White | — | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Incinerate FireSpecial | Black / White | — | TM59 | — | — | — | Power 60Acc 100PP 15 | |
Payback DarkPhysical | Black / White | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Black / White | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Black / White | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Retaliate NormalPhysical | Black / White | — | TM67 | — | — | — | Power 70Acc 100PP 5 | |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Black / White | — | TM05 | — | — | — | PP 20 The target is scared off and switched. In the wild, a battle against a single Pokémon ends. | Open calc with this move |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Black / White | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Snarl DarkSpecial | Black / White | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black / White | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Black / White | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Black / White | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Black / White | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Captivate NormalStatus | Black / White | — | — | ✓ | — | — | Acc 100PP 20 If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | Open calc with this move |
Counter FightingPhysical | Black / White | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Dark Pulse DarkSpecial | Black / White | — | — | ✓ | — | — | Power 80Acc 100PP 15 | |
Detect FightingStatus | Black / White | — | — | ✓ | — | — | PP 5 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Extrasensory PsychicSpecial | Black / White | — | — | ✓ | — | — | Power 80Acc 100PP 20 | |
Memento DarkStatus | Black / White | — | — | ✓ | — | — | Acc 100PP 10 The user faints when using this move. In return, it harshly lowers the target’s Attack and Sp. Atk. | Open calc with this move |
Snatch DarkStatus | Black / White | — | — | ✓ | — | — | PP 10 The user steals the effects of any healing or stat-changing move the opponent attempts to use. | Open calc with this move |
Sucker Punch DarkPhysical | Black / White | — | — | ✓ | — | — | Power 70Acc 100PP 5 |
Hard, pointed, and sharp claws rake the target to inflict damage.
| Open calc with this move |
An attack move that inflicts double damage if used on a target that is switching out of battle.
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The target is raked with sharp claws or scythes for two to five times in quick succession.
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The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.
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The user lets loose a pitch-black shock wave at its target. It may also lower the target’s accuracy.
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The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
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If the user moves after the target, this attack’s power will be doubled.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
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The user yells as if it is ranting about something, making the targets’ Sp. Atk stat decrease.
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The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
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The user attacks with an odd, unseeable power. It may also make the target flinch.
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This move enables the user to attack first. It fails if the target is not readying an attack, however.
| Open calc with this move |