Pokédex / Black / White / Jellicent

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Floating Pokémon

Its body is mostly seawater. It’s said there’s a castle of ships Jellicent have sunk on the seafloor.
Restores HP if hit by a Water-type move.
May disable a move used on the Pokémon.
Prevents the use of self-destructing moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Absorb GrassSpecial | Black / White | 1 | — | — | — | — | Power 20Acc 100PP 25 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | Open calc with this move |
Bubble WaterSpecial | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Night Shade GhostSpecial | Black / White | 1 | — | — | — | — | Acc 100PP 15 The user makes the target see a frightening mirage. It inflicts damage matching the user’s level. | Open calc with this move |
Water Sport WaterStatus | Black / White | 1 | — | — | — | — | PP 15 The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | Open calc with this move |
Bubble Beam WaterSpecial | Black / White | 13 | — | — | — | — | Power 65Acc 100PP 20 | |
Recover NormalStatus | Black / White | 17 | — | — | — | — | PP 5 Restoring its own cells, the user restores its own HP by half of its max HP. | Open calc with this move |
Water Pulse WaterSpecial | Black / White | 22 | — | — | — | — | Power 60Acc 100PP 20 | |
Ominous Wind GhostSpecial | Black / White | 27 | — | — | — | — | Power 60Acc 100PP 5 | |
Brine WaterSpecial | Black / White | 32 | — | — | — | — | Power 65Acc 100PP 10 | |
Rain Dance WaterStatus | Black / White | 37 | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Hex GhostSpecial | Black / White | 45 | — | — | — | — | Power 65Acc 100PP 10 | |
Hydro Pump WaterSpecial | Black / White | 53 | — | — | — | — | Power 110Acc 80PP 5 | |
Wring Out NormalSpecial | Black / White | 61 | — | — | — | — | Acc 100PP 5 The user powerfully wrings the target. The more HP the target has, the greater this attack’s power. | Open calc with this move |
Water Spout WaterSpecial | Black / White | 69 | — | — | — | — | Power 150Acc 100PP 5 | |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Black / White | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Dive WaterPhysical | Black / White | — | HM06 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Black / White | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Energy Ball GrassSpecial | Black / White | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Black / White | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Black / White | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hail IceStatus | Black / White | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Black / White | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Black / White | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Black / White | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psychic PsychicSpecial | Black / White | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Black / White | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Scald WaterSpecial | Black / White | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Black / White | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sludge Bomb PoisonSpecial | Black / White | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Sludge Wave PoisonSpecial | Black / White | — | TM34 | — | — | — | Power 95Acc 100PP 10 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Black / White | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Black / White | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | Black / White | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Waterfall WaterPhysical | Black / White | — | HM05 | — | — | — | Power 80Acc 100PP 15 | |
Will-O-Wisp FireStatus | Black / White | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Open calc with this move |
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets’ Speed stats.
| Open calc with this move |
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
| Open calc with this move |
The user attacks the target with a pulsing blast of water. It may also confuse the target.
| Open calc with this move |
The user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once.
| Open calc with this move |
If the target’s HP is down to about half, this attack will hit with double the power.
| Open calc with this move |
This relentless attack does massive damage to a target affected by status problems.
| Open calc with this move |
The target is blasted by a huge volume of water launched under great pressure.
| Open calc with this move |
The user spouts water to damage the opposing team. The lower the user’s HP, the less powerful it becomes.
| Open calc with this move |
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
| Open calc with this move |
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
| Open calc with this move |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.
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The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The user charges at the target using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
| Open calc with this move |
The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The user shoots boiling hot water at its target. It may also leave the target with a burn.
| Open calc with this move |
The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
| Open calc with this move |
Unsanitary sludge is hurled at the target. It may also poison the target.
| Open calc with this move |
It swamps the area around the user with a giant sludge wave. It may also poison those hit.
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It swamps the area around the user with a giant wave. It can also be used for crossing water.
| Open calc with this move |
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
| Open calc with this move |