Pokédex / Black / White / Pawniard

Poke Project
LOADING
Setting the field…
Sharp Blade Pokémon

Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey.
When its stats are lowered its Attack increases.
The Pokémon is protected from flinching.
The Pokémon raises the foe’s PP usage.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Scratch NormalPhysical | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 35 Hard, pointed, and sharp claws rake the target to inflict damage. | Open calc with this move |
Leer NormalStatus | Black / White | 6 | — | — | — | — | Acc 100PP 30 The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. | Open calc with this move |
Fury Cutter BugPhysical | Black / White | 9 | — | — | — | — | Power 40Acc 95PP 20 | |
Torment DarkStatus | Black / White | 14 | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Feint Attack DarkPhysical | Black / White | 17 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | Open calc with this move |
Scary Face NormalStatus | Black / White | 22 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly reduce its Speed stat. | Open calc with this move |
Metal Claw SteelPhysical | Black / White | 25 | — | — | — | — | Power 50Acc 95PP 35 | |
Slash NormalPhysical | Black / White | 30 | — | — | — | — | Power 70Acc 100PP 20 | |
Assurance DarkPhysical | Black / White | 33 | — | — | — | — | Power 60Acc 100PP 10 | |
Metal Sound SteelStatus | Black / White | 38 | — | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly reduces the target’s Sp. Def stat. | Open calc with this move |
Embargo DarkStatus | Black / White | 41 | TM63 | — | — | — | Acc 100PP 15 It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Iron Defense SteelStatus | Black / White | 46 | — | — | — | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Night Slash DarkPhysical | Black / White | 49 | — | — | — | — | Power 70Acc 100PP 15 | |
Iron Head SteelPhysical | Black / White | 54 | — | — | — | — | Power 80Acc 100PP 15 | |
Swords Dance NormalStatus | Black / White | 57 | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Guillotine NormalPhysical | Black / White | 62 | — | — | — | — | Acc 30PP 5 A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. | Open calc with this move |
Aerial Ace FlyingPhysical | Black / White | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Black / White | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Cut NormalPhysical | Black / White | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Black / White | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Black / White | — | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Fling DarkPhysical | Black / White | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. Its power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | Black / White | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hone Claws DarkStatus | Black / White | — | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Low Sweep FightingPhysical | Black / White | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Black / White | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Black / White | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Black / White | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Retaliate NormalPhysical | Black / White | — | TM67 | — | — | — | Power 70Acc 100PP 5 | |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | Black / White | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Open calc with this move |
Rock Smash FightingPhysical | Black / White | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black / White | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Black / White | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Open calc with this move |
Shadow Claw GhostPhysical | Black / White | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Snarl DarkSpecial | Black / White | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Black / White | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Black / White | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Wave ElectricStatus | Black / White | — | TM73 | — | — | — | Acc 90PP 20 A weak electric charge is launched at the target. It causes paralysis if it hits. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
X-Scissor BugPhysical | Black / White | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Headbutt NormalPhysical | Black / White | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Mean Look NormalStatus | Black / White | — | — | ✓ | — | — | PP 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Psycho Cut PsychicPhysical | Black / White | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Pursuit DarkPhysical | Black / White | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Revenge FightingPhysical | Black / White | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Stealth Rock RockStatus | Black / White | — | — | ✓ | — | — | PP 20 The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle. | Open calc with this move |
Sucker Punch DarkPhysical | Black / White | — | — | ✓ | — | — | Power 70Acc 100PP 5 |
The target is slashed with scythes or claws. Its power increases if it hits in succession.
| Open calc with this move |
The target is raked with steel claws. It may also raise the user’s Attack stat.
| Open calc with this move |
The target is attacked with a slash of claws or blades. Critical hits land more easily.
| Open calc with this move |
If the target has already taken some damage in the same turn, this attack’s power is doubled.
| Open calc with this move |
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
| Open calc with this move |
The user slams the target with its steel-hard head. It may also make the target flinch.
| Open calc with this move |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
| Open calc with this move |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
| Open calc with this move |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The user attacks the target’s legs swiftly, reducing the target’s Speed stat.
| Open calc with this move |
If the user moves after the target, this attack’s power will be doubled.
| Open calc with this move |
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
| Open calc with this move |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
| Open calc with this move |
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
| Open calc with this move |
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
| Open calc with this move |
The user yells as if it is ranting about something, making the targets’ Sp. Atk stat decrease.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
| Open calc with this move |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
| Open calc with this move |
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
| Open calc with this move |
An attack move that inflicts double damage if used on a target that is switching out of battle.
| Open calc with this move |
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
| Open calc with this move |
This move enables the user to attack first. It fails if the target is not readying an attack, however.
| Open calc with this move |