Pokédex / Black / White / Volcarona

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Sun Pokémon

Thought to be an embodiment of the sun, it appeared during a bitterly cold winter and saved Pokémon from freezing.
Contact with the Pokémon may burn the attacker.
Powers up Bug-type moves in a pinch.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Ember FireSpecial | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 25 The target is attacked with small flames. It may also leave the target with a burn. | Open calc with this move |
Gust FlyingSpecial | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Leech Life BugPhysical | Black / White | 1 | — | — | — | — | Power 80Acc 100PP 10 | |
String Shot BugStatus | Black / White | 1 | — | — | — | — | Acc 95PP 40 The targets are bound with silk blown from the user’s mouth. This silk reduces the targets’ Speed stat. | Open calc with this move |
Fire Spin FireSpecial | Black / White | 30 | — | — | — | — | Power 35Acc 85PP 15 | |
Whirlwind NormalStatus | Black / White | 40 | — | — | — | — | PP 20 The target is blown away and switched. In the wild, a battle against a single Pokémon ends. | Open calc with this move |
Silver Wind BugSpecial | Black / White | 50 | — | — | — | — | Power 60Acc 100PP 5 | |
Quiver Dance BugStatus | Black / White | 59 | — | — | — | — | PP 20 The user lightly performs a beautiful, mystic dance. It boosts the user’s Sp. Atk, Sp. Def, and Speed stats. | Open calc with this move |
Heat Wave FireSpecial | Black / White | 60 | — | — | — | — | Power 95Acc 90PP 10 | |
Bug Buzz BugSpecial | Black / White | 70 | — | — | — | — | Power 90Acc 100PP 10 | |
Rage Powder BugStatus | Black / White | 80 | — | — | — | — | PP 20 The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. | Open calc with this move |
Hurricane FlyingSpecial | Black / White | 90 | — | — | — | — | Power 110Acc 70PP 10 | |
Fiery Dance FireSpecial | Black / White | 100 | — | — | — | — | Power 80Acc 100PP 10 | |
Acrobatics FlyingPhysical | Black / White | — | TM62 | — | — | — | Power 55Acc 100PP 15 | |
Aerial Ace FlyingPhysical | Black / White | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Calm Mind PsychicStatus | Black / White | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Black / White | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flame Charge FirePhysical | Black / White | — | TM43 | — | — | — | Power 50Acc 100PP 20 | |
Flamethrower FireSpecial | Black / White | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Fly FlyingPhysical | Black / White | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Black / White | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Black / White | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Incinerate FireSpecial | Black / White | — | TM59 | — | — | — | Power 60Acc 100PP 15 | |
Light Screen PsychicStatus | Black / White | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Open calc with this move |
Overheat FireSpecial | Black / White | — | TM50 | — | — | — | Power 130Acc 90PP 5 | |
Poison Jab PoisonPhysical | Black / White | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Black / White | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Black / White | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Solar Beam GrassSpecial | Black / White | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Struggle Bug BugSpecial | Black / White | — | TM76 | — | — | — | Power 50Acc 100PP 20 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black / White | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Black / White | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Black / White | — | TM93 | — | — | — | Power 90Acc 100PP 15 | |
Will-O-Wisp FireStatus | Black / White | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Open calc with this move |
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A gust of wind is whipped up by wings and launched at the target to inflict damage.
| Open calc with this move |
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
| Open calc with this move |
The target is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
| Open calc with this move |
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
| Open calc with this move |
The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
| Open calc with this move |
Cloaked in flames, the user dances and flaps its wings. It may also raise the user’s Sp. Atk stat.
| Open calc with this move |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
| Open calc with this move |
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.
| Open calc with this move |
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
| Open calc with this move |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
| Open calc with this move |
The user charges at the target using every bit of its power. The user must rest on the next turn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
| Open calc with this move |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
| Open calc with this move |
The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.
| Open calc with this move |
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
| Open calc with this move |
The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.
| Open calc with this move |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
| Open calc with this move |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
| Open calc with this move |