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Toxic Mouth Pokémon

Its crimson claws contain a virulent toxin. This toxin can be made into a tonic by diluting it, mixing it with several types of wild grass, and boiling it down over two days.
The Pokémon can sense an opposing Pokémon’s dangerous moves.
Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.
May poison a target when the Pokémon makes contact.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while crying out in a startling fashion. | Open calc with this move |
Mud-Slap GroundSpecial | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 20Acc 100PP 10 | |
Poison Sting PoisonPhysical | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Taunt DarkStatus | Brilliant Diamond / Shining Pearl | 1 | ✓ | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Rock Smash FightingPhysical | Brilliant Diamond / Shining Pearl | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Flatter DarkStatus | Brilliant Diamond / Shining Pearl | 12 | — | — | — | — | Acc 100PP 15 Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | Open calc with this move |
Venoshock PoisonSpecial | Brilliant Diamond / Shining Pearl | 20 | — | — | — | — | Power 65Acc 100PP 10 | |
Revenge FightingPhysical | Brilliant Diamond / Shining Pearl | 16 | — | — | — | — | Power 60Acc 100PP 10 | |
Nasty Plot DarkStatus | Brilliant Diamond / Shining Pearl | 42 | TM63 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats. | Open calc with this move |
Sucker Punch DarkPhysical | Brilliant Diamond / Shining Pearl | 24 | — | — | — | — | Power 70Acc 100PP 5 | |
Swagger NormalStatus | Brilliant Diamond / Shining Pearl | 28 | ✓ | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Poison Jab PoisonPhysical | Brilliant Diamond / Shining Pearl | 32 | ✓ | — | — | — | Power 80Acc 100PP 20 | |
Toxic PoisonStatus | Brilliant Diamond / Shining Pearl | 36 | ✓ | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Sludge Bomb PoisonSpecial | Brilliant Diamond / Shining Pearl | 48 | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Belch PoisonSpecial | Brilliant Diamond / Shining Pearl | 54 | — | — | — | — | Power 120Acc 90PP 10 | |
Attract NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising its offensive and defensive stats. | Open calc with this move |
Bulldoze GroundPhysical | Brilliant Diamond / Shining Pearl | — | TM83 | — | — | — | Power 60Acc 100PP 20 | |
Cut NormalPhysical | Brilliant Diamond / Shining Pearl | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dark Pulse DarkSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Drain Punch FightingPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 75Acc 100PP 10 | |
Earthquake GroundPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 120Acc 70PP 5 | |
Focus Punch FightingPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Giga Impact NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 90PP 5 | |
Hyper Beam NormalSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 90PP 5 | |
Low Sweep FightingPhysical | Brilliant Diamond / Shining Pearl | — | TM27 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Climb NormalPhysical | Brilliant Diamond / Shining Pearl | — | HM08 | — | — | — | Power 90Acc 85PP 20 | |
Rock Slide RockPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 95PP 15 | |
Shadow Ball GhostSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Stone Edge RockPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 80PP 5 | |
Strength NormalPhysical | Brilliant Diamond / Shining Pearl | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swords Dance NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Thief DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Work Up NormalStatus | Brilliant Diamond / Shining Pearl | — | TM10 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
X-Scissor BugPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 15 |
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The user hurls mud in the target's face to inflict damage. Incoming moves also become more likely to miss.
| Open calc with this move |
The user stabs the target with a poisonous stinger. This may also poison the target.
| Open calc with this move |
The user attacks with a punch. This may also lower the target’s defensive stats.
| Open calc with this move |
The user drenches the target in a special poisonous liquid to inflict damage. This move’s power is doubled if the target has a status condition.
| Open calc with this move |
This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
| Open calc with this move |
This move enables the user to attack first. This move fails if the target is not readying an attack.
| Open calc with this move |
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
| Open calc with this move |
Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
| Open calc with this move |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
| Open calc with this move |
The target is cut with a scythe or claw.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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The user burrows into the ground, then attacks on the next turn.
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The user attacks with an energy-draining punch that restores the user’s HP.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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The target is slugged with a punch thrown at maximum power.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user strikes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
| Open calc with this move |