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Willpower Pokémon

The dreaded Being of Willpower. Legends tell of this Pokémon manipulating the will of its adversaries and turning them into puppets of its own.
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confusion PsychicSpecial | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 50Acc 100PP 25 The target is hit with a weak telekinetic force to inflict damage. | Open calc with this move |
Rest PsychicStatus | Brilliant Diamond / Shining Pearl | 1 | ✓ | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Swift NormalSpecial | Brilliant Diamond / Shining Pearl | 7 | — | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Detect FightingStatus | Brilliant Diamond / Shining Pearl | 14 | — | — | — | — | PP 5 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psybeam PsychicSpecial | Brilliant Diamond / Shining Pearl | 21 | — | — | — | — | Power 65Acc 100PP 20 | |
Extrasensory PsychicSpecial | Brilliant Diamond / Shining Pearl | 35 | — | — | — | — | Power 80Acc 100PP 20 | |
Imprison PsychicStatus | Brilliant Diamond / Shining Pearl | 28 | — | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Nasty Plot DarkStatus | Brilliant Diamond / Shining Pearl | 42 | TM63 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats. | Open calc with this move |
Psychic PsychicSpecial | Brilliant Diamond / Shining Pearl | 49 | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Uproar NormalSpecial | Brilliant Diamond / Shining Pearl | 56 | — | — | — | — | Power 90Acc 100PP 10 | |
Future Sight PsychicSpecial | Brilliant Diamond / Shining Pearl | 63 | — | — | — | — | Power 120Acc 100PP 10 | |
Last Resort NormalPhysical | Brilliant Diamond / Shining Pearl | 70 | — | — | — | — | Power 140Acc 100PP 5 | |
Explosion NormalPhysical | Brilliant Diamond / Shining Pearl | 77 | ✓ | — | — | — | Power 250Acc 100PP 5 | |
Calm Mind PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | Open calc with this move |
Charge Beam ElectricSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 50Acc 90PP 10 | |
Dazzling Gleam FairySpecial | Brilliant Diamond / Shining Pearl | — | TM21 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Drain Punch FightingPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 75Acc 100PP 10 | |
Dream Eater PsychicSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 100PP 15 | |
Endure NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 15 | |
Flash NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 20 This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. | Open calc with this move |
Fling DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Giga Impact NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Hyper Beam NormalSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 90PP 5 | |
Iron Tail SteelPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 75PP 15 | |
Light Screen PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Payback DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Recycle NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user recycles a held item that has been used in battle so it can be used again. | Open calc with this move |
Reflect PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Safeguard NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Sandstorm RockStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Shadow Ball GhostSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Shock Wave ElectricSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Skill Swap PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Sleep Talk NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Stealth Rock RockStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Substitute NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Taunt DarkStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thunder ElectricSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 15 | |
Torment DarkStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Trick Room PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
U-turn BugPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 70Acc 100PP 20 | |
Water Pulse WaterSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 100PP 20 |
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The target is attacked with a peculiar ray. This may also leave the target confused.
| Open calc with this move |
The user attacks with an odd, unseeable power.
| Open calc with this move |
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
| Open calc with this move |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
| Open calc with this move |
Two turns after this move is used, a hunk of psychic energy attacks the target.
| Open calc with this move |
This move can be used only after the user has used all the other moves it knows in the battle.
| Open calc with this move |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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The user attacks the target with an electric charge. The leftover electricity may also raise the user’s offensive stats.
| Open calc with this move |
The user emits a powerful flash of light to inflict damage on the target.
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The user attacks with an energy-draining punch that restores the user’s HP.
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The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
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The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user attacks the target with a pulsing blast of water. This attack never misses.
| Open calc with this move |