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Young Fowl Pokémon

It boosts its concentration by emitting harsh cries. Its kicks have outstanding destructive power.
Ups FIRE moves in a pinch.
Gradually boosts SPEED.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Ember FireSpecial | Colosseum | 1 | — | — | — | — | Power 40Acc 100PP 25 The foe is attacked with small flames. The foe may suffer a burn. | Open calc with this move |
Focus Energy NormalStatus | Colosseum | 1 | — | — | — | — | PP 30 The user takes a deep breath and focuses to raise its critical-hit ratio. | Open calc with this move |
Growl NormalStatus | Colosseum | 1 | — | — | — | — | Acc 100PP 40 The user growls in a cute way, making the foe lower its ATTACK stat. | Open calc with this move |
Scratch NormalPhysical | Colosseum | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Double Kick FightingPhysical | Colosseum | 16 | — | — | — | — | Power 30Acc 100PP 30 | |
Peck FlyingPhysical | Colosseum | 17 | — | — | — | — | Power 35Acc 100PP 35 | |
Sand Attack GroundStatus | Colosseum | 21 | — | — | — | — | Acc 100PP 15 A lot of sand is hurled in the foe’s face, reducing its accuracy. | Open calc with this move |
Bulk Up FightingStatus | Colosseum | 28 | TM08 | — | — | — | PP 20 The user bulks up its body to boost both its ATTACK and DEFENSE stats. | Open calc with this move |
Quick Attack NormalPhysical | Colosseum | 32 | — | — | — | — | Power 40Acc 100PP 30 | |
Slash NormalPhysical | Colosseum | 39 | — | — | — | — | Power 70Acc 100PP 20 | |
Mirror Move FlyingStatus | Colosseum | 43 | — | — | — | — | PP 20 The user counters the move last used by the foe with the same move. | Open calc with this move |
Sky Uppercut FightingPhysical | Colosseum | 50 | — | — | — | — | Power 85Acc 90PP 15 | |
Aerial Ace FlyingPhysical | Colosseum | — | TM40 | — | — | — | Power 60PP 20 An extremely fast attack against one target. It can’t be evaded. | Open calc with this move |
Attract NormalStatus | Colosseum | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Brick Break FightingPhysical | Colosseum | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Cut NormalPhysical | Colosseum | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Colosseum | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Colosseum | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Colosseum | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Colosseum | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Colosseum | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Focus Punch FightingPhysical | Colosseum | — | TM01 | — | — | — | Power 150Acc 100PP 20 | |
Frustration NormalPhysical | Colosseum | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Hidden Power NormalSpecial | Colosseum | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Overheat FireSpecial | Colosseum | — | TM50 | — | — | — | Power 130Acc 90PP 5 | |
Protect NormalStatus | Colosseum | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rest PsychicStatus | Colosseum | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | Colosseum | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Rock Smash FightingPhysical | Colosseum | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Colosseum | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Secret Power NormalPhysical | Colosseum | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Strength NormalPhysical | Colosseum | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Sunny Day FireStatus | Colosseum | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Toxic PoisonStatus | Colosseum | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
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Hard, pointed, and sharp claws rake the foe.
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Two legs are used to quickly kick the foe twice in one turn.
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The foe is jabbed with a sharply pointed beak or horn.
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An almost invisibly fast attack that is certain to strike first.
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The foe is slashed with claws, etc. It has a high critical-hit ratio.
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The user attacks with an uppercut thrown skywards with force.
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An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.
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A basic attack. It can be used to cut down thin trees and grass.
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An attack that hits on the 2nd turn. Can also be used to exit dungeons.
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An attack that is boosted if user is burned, poisoned, or paralyzed.
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The foe is hit with an intense flame. It may leave the target with a burn.
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The foe is scorched with intense flames. The foe may suffer a burn.
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An attack that is executed last. The user flinches if hit beforehand.
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An attack that varies in type and intensity depending on the user.
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An intense attack that also sharply reduces the user’s SP. ATK stat.
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An attack that may also cut DEFENSE. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.
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An attack that may have an additional effect that varies with the terrain.
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The foe is slugged at maximum power. Can also be used to move boulders.
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