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Ninja Pokémon

This POKéMON is so quick, it is said to be able to avoid any attack. It loves to feed on tree sap.
Gradually boosts SPEED.
Passes through the foe’s barrier and strikes.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Harden NormalStatus | Colosseum | 1 | — | — | — | — | PP 30 The user stiffens all the muscles in its body to raise its DEFENSE stat. | Open calc with this move |
Leech Life BugPhysical | Colosseum | 1 | — | — | — | — | Power 80Acc 100PP 10 | |
Sand Attack GroundStatus | Colosseum | 1 | — | — | — | — | Acc 100PP 15 A lot of sand is hurled in the foe’s face, reducing its accuracy. | Open calc with this move |
Scratch NormalPhysical | Colosseum | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Fury Swipes NormalPhysical | Colosseum | 14 | — | — | — | — | Power 18Acc 80PP 15 | |
Mind Reader NormalStatus | Colosseum | 19 | — | — | — | — | PP 5 The user predicts the foe’s action to ensure its next attack hits. | Open calc with this move |
Double Team NormalStatus | Colosseum | 20 | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Fury Cutter BugPhysical | Colosseum | 20 | — | — | — | — | Power 40Acc 95PP 20 | |
Screech NormalStatus | Colosseum | 20 | — | — | — | — | Acc 85PP 40 An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE. | Open calc with this move |
Swords Dance NormalStatus | Colosseum | 25 | — | — | — | — | PP 20 A frenetic dance of fighting. It sharply raises the ATTACK stat. | Open calc with this move |
Slash NormalPhysical | Colosseum | 31 | — | — | — | — | Power 70Acc 100PP 20 | |
Agility PsychicStatus | Colosseum | 38 | — | — | — | — | PP 30 The user relaxes and lightens its body to sharply boost its SPEED. | Open calc with this move |
Baton Pass NormalStatus | Colosseum | 45 | — | — | — | — | PP 40 The user switches out, passing along any stat changes to the new battler. | Open calc with this move |
Aerial Ace FlyingPhysical | Colosseum | — | TM40 | — | — | — | Power 60PP 20 An extremely fast attack against one target. It can’t be evaded. | Open calc with this move |
Attract NormalStatus | Colosseum | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Cut NormalPhysical | Colosseum | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Colosseum | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Facade NormalPhysical | Colosseum | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Colosseum | — | HM05 | — | — | — | Acc 100PP 20 A blast of light that cuts the foe’s accuracy. It also illuminates caves. | Open calc with this move |
Frustration NormalPhysical | Colosseum | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Giga Drain GrassSpecial | Colosseum | — | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Hidden Power NormalSpecial | Colosseum | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Colosseum | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Protect NormalStatus | Colosseum | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rest PsychicStatus | Colosseum | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | Colosseum | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Sandstorm RockStatus | Colosseum | — | TM37 | — | — | — | PP 10 A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL. | Open calc with this move |
Secret Power NormalPhysical | Colosseum | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Colosseum | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Solar Beam GrassSpecial | Colosseum | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Sunny Day FireStatus | Colosseum | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Thief DarkPhysical | Colosseum | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Colosseum | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
An attack that absorbs half the damage it inflicted to restore HP.
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Hard, pointed, and sharp claws rake the foe.
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The foe is raked with sharp claws or scythes two to five times.
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An attack that grows stronger on each successive hit.
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The foe is slashed with claws, etc. It has a high critical-hit ratio.
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A basic attack. It can be used to cut down thin trees and grass.
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An attack that hits on the 2nd turn. Can also be used to exit dungeons.
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An attack that is boosted if user is burned, poisoned, or paralyzed.
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A harsh attack that absorbs half the damage it inflicted to restore HP.
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An attack that varies in type and intensity depending on the user.
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A severely damaging attack that makes the user rest on the next turn.
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An attack that may have an additional effect that varies with the terrain.
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A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.
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A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
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An attack that may take the foe’s held item if the user isn’t holding one.
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