Pokédex / Diamond / Pearl / Nosepass

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Compass Pokémon

If two of these meet, they cannot get too close because their noses repel each other.
It is protected against 1-hit KO attacks.
Prevents Steel-type Pokémon from escaping.
Boosts certain moves’ power in a sandstorm.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | Diamond / Pearl | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the foe with its whole body. | Open calc with this move |
Harden NormalStatus | Diamond / Pearl | 7 | — | — | — | — | PP 30 The user stiffens all the muscles in its body to raise its Defense stat. | Open calc with this move |
Rock Throw RockPhysical | Diamond / Pearl | 13 | — | — | — | — | Power 50Acc 90PP 15 | |
Block NormalStatus | Diamond / Pearl | 19 | — | ✓ | — | — | PP 5 The user blocks the foe’s way with arms spread wide to prevent escape. | Open calc with this move |
Thunder Wave ElectricStatus | Diamond / Pearl | 25 | TM73 | — | — | — | Acc 90PP 20 A weak electric charge is launched at the foe. It causes paralysis if it hits. | Open calc with this move |
Rock Slide RockPhysical | Diamond / Pearl | 31 | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Sandstorm RockStatus | Diamond / Pearl | 37 | TM37 | — | — | — | PP 10 A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | Open calc with this move |
Rest PsychicStatus | Diamond / Pearl | 43 | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Discharge ElectricSpecial | Diamond / Pearl | 49 | — | — | — | — | Power 80Acc 100PP 15 | |
Stone Edge RockPhysical | Diamond / Pearl | 55 | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Zap Cannon ElectricSpecial | Diamond / Pearl | 61 | — | — | — | — | Power 120Acc 50PP 5 | |
Lock-On NormalStatus | Diamond / Pearl | 67 | — | — | — | — | PP 5 The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. | Open calc with this move |
Earth Power GroundSpecial | Diamond / Pearl | 73 | — | — | — | — | Power 90Acc 100PP 10 | |
Attract NormalStatus | Diamond / Pearl | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Captivate NormalStatus | Diamond / Pearl | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Diamond / Pearl | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Diamond / Pearl | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Diamond / Pearl | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Explosion NormalPhysical | Diamond / Pearl | — | TM64 | ✓ | — | — | Power 250Acc 100PP 5 | |
Facade NormalPhysical | Diamond / Pearl | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Diamond / Pearl | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Diamond / Pearl | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Natural Gift NormalPhysical | Diamond / Pearl | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | Diamond / Pearl | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Return NormalPhysical | Diamond / Pearl | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | Diamond / Pearl | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Open calc with this move |
Rock Smash FightingPhysical | Diamond / Pearl | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Diamond / Pearl | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Secret Power NormalPhysical | Diamond / Pearl | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shock Wave ElectricSpecial | Diamond / Pearl | — | TM34 | — | — | — | Power 60PP 20 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | Open calc with this move |
Sleep Talk NormalStatus | Diamond / Pearl | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Stealth Rock RockStatus | Diamond / Pearl | — | TM76 | — | — | — | PP 20 The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | Open calc with this move |
Strength NormalPhysical | Diamond / Pearl | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Diamond / Pearl | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Diamond / Pearl | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Diamond / Pearl | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Diamond / Pearl | — | TM12 | — | — | — | Acc 100PP 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Open calc with this move |
Thunder ElectricSpecial | Diamond / Pearl | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Diamond / Pearl | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Torment DarkStatus | Diamond / Pearl | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Diamond / Pearl | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Double-Edge NormalPhysical | Diamond / Pearl | — | — | ✓ | — | — | Power 120Acc 100PP 15 | |
Magnitude GroundPhysical | Diamond / Pearl | — | — | ✓ | — | — | Acc 100PP 30 The user looses a ground-shaking quake affecting everyone in battle. Its power varies. | Open calc with this move |
Rollout RockPhysical | Diamond / Pearl | — | — | ✓ | — | — | Power 30Acc 90PP 20 |
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The user picks up and throws a small rock at the foe to attack.
| Open calc with this move |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
| Open calc with this move |
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
| Open calc with this move |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
| Open calc with this move |
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
| Open calc with this move |
The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.
| Open calc with this move |
The user sets off an earthquake that hits all the Pokémon in the battle.
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The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
| Open calc with this move |
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
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A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
| Open calc with this move |
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
| Open calc with this move |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
| Open calc with this move |