Pokédex / FireRed / LeafGreen / Nidoran♀

Poke Project
LOADING
Setting the field…
Poison Pin Pokémon

Although small, its venomous barbs render this POKéMON dangerous. The female has smaller horns.
Poisons foe on contact.
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Trades accuracy for power.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | FireRed / LeafGreen | 1 | — | — | — | — | Acc 100PP 40 The user growls in a cute way, making the foe lower its ATTACK stat. | Open calc with this move |
Scratch NormalPhysical | FireRed / LeafGreen | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Tail Whip NormalStatus | FireRed / LeafGreen | 8 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making the foe lower its DEFENSE stat. | Open calc with this move |
Double Kick FightingPhysical | FireRed / LeafGreen | 12 | — | — | — | — | Power 30Acc 100PP 30 | |
Poison Sting PoisonPhysical | FireRed / LeafGreen | 17 | — | — | — | — | Power 15Acc 100PP 35 | |
Bite DarkPhysical | FireRed / LeafGreen | 20 | — | — | — | — | Power 60Acc 100PP 25 | |
Helping Hand NormalStatus | FireRed / LeafGreen | 23 | — | — | — | — | PP 20 A move that boosts the power of the ally’s attack in a battle. | Open calc with this move |
Fury Swipes NormalPhysical | FireRed / LeafGreen | 30 | — | — | — | — | Power 18Acc 80PP 15 | |
Flatter DarkStatus | FireRed / LeafGreen | 38 | — | — | — | — | Acc 100PP 15 Flattery is used to confuse the foe, but its SP. ATK also rises. | Open calc with this move |
Crunch DarkPhysical | FireRed / LeafGreen | 47 | — | — | — | — | Power 80Acc 100PP 15 | |
Aerial Ace FlyingPhysical | FireRed / LeafGreen | — | TM40 | — | — | — | Power 60PP 20 An extremely fast attack against one target. It can’t be evaded. | Open calc with this move |
Attract NormalStatus | FireRed / LeafGreen | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Blizzard IceSpecial | FireRed / LeafGreen | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Cut NormalPhysical | FireRed / LeafGreen | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | FireRed / LeafGreen | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | FireRed / LeafGreen | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | FireRed / LeafGreen | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | FireRed / LeafGreen | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Hidden Power NormalSpecial | FireRed / LeafGreen | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | FireRed / LeafGreen | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Iron Tail SteelPhysical | FireRed / LeafGreen | — | TM23 | — | — | — | Power 100Acc 75PP 15 | |
Protect NormalStatus | FireRed / LeafGreen | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rain Dance WaterStatus | FireRed / LeafGreen | — | TM18 | — | — | — | PP 5 A heavy rain falls for five turns, powering up WATER- type moves. | Open calc with this move |
Rest PsychicStatus | FireRed / LeafGreen | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | FireRed / LeafGreen | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Rock Smash FightingPhysical | FireRed / LeafGreen | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Secret Power NormalPhysical | FireRed / LeafGreen | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shock Wave ElectricSpecial | FireRed / LeafGreen | — | TM34 | — | — | — | Power 60PP 20 A rapid jolt of electricity strikes the foe. It can’t be evaded. | Open calc with this move |
Sludge Bomb PoisonSpecial | FireRed / LeafGreen | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Strength NormalPhysical | FireRed / LeafGreen | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Sunny Day FireStatus | FireRed / LeafGreen | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Thief DarkPhysical | FireRed / LeafGreen | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | FireRed / LeafGreen | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | FireRed / LeafGreen | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | FireRed / LeafGreen | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
Water Pulse WaterSpecial | FireRed / LeafGreen | — | TM03 | — | — | — | Power 60Acc 100PP 20 | |
Beat Up DarkPhysical | FireRed / LeafGreen | — | — | ✓ | — | — | Acc 100PP 10 All party POKéMON join in the attack. The more allies, the more damage. | Open calc with this move |
Charm FairyStatus | FireRed / LeafGreen | — | — | ✓ | — | — | Acc 100PP 20 The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK. | Open calc with this move |
Counter FightingPhysical | FireRed / LeafGreen | — | — | ✓ | ✓ | — | Acc 100PP 20 A retaliation move that counters any physical hit with double the damage. | Open calc with this move |
Disable NormalStatus | FireRed / LeafGreen | — | — | ✓ | — | — | Acc 100PP 20 For a few turns, it prevents the foe from using the move it last used. | Open calc with this move |
Focus Energy NormalStatus | FireRed / LeafGreen | — | — | ✓ | — | — | PP 30 The user takes a deep breath and focuses to raise its critical-hit ratio. | Open calc with this move |
Supersonic NormalStatus | FireRed / LeafGreen | — | — | ✓ | — | — | Acc 55PP 20 The user generates odd sound waves. It may confuse the foe. | Open calc with this move |
Take Down NormalPhysical | FireRed / LeafGreen | — | — | ✓ | — | — | Power 90Acc 85PP 20 | |
Body Slam NormalPhysical | FireRed / LeafGreen | — | — | — | ✓ | — | Power 85Acc 100PP 15 | |
Double-Edge NormalPhysical | FireRed / LeafGreen | — | — | — | ✓ | — | Power 120Acc 100PP 15 | |
Mimic NormalStatus | FireRed / LeafGreen | — | — | — | ✓ | — | PP 10 The user copies the move last used by the foe for the rest of the battle. | Open calc with this move |
Substitute NormalStatus | FireRed / LeafGreen | — | — | — | ✓ | — | PP 10 The user creates a decoy using one- quarter of its full HP. | Open calc with this move |
—
Hard, pointed, and sharp claws rake the foe.
| Open calc with this move |
Two legs are used to quickly kick the foe twice in one turn.
| Open calc with this move |
The foe is stabbed with a toxic barb, etc. It may poison the foe.
| Open calc with this move |
The user bites with vicious fangs. It may make the foe flinch.
| Open calc with this move |
The foe is raked with sharp claws or scythes two to five times.
| Open calc with this move |
The foe is crunched with sharp fangs. It may lower the foe’s SP. DEF.
| Open calc with this move |
The foe is blasted with a blizzard. It may freeze the foe solid.
| Open calc with this move |
A basic attack. It can be used to cut down thin trees and grass.
| Open calc with this move |
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
| Open calc with this move |
An attack that is boosted if user is burned, poisoned, or paralyzed.
| Open calc with this move |
An attack that varies in type and intensity depending on the user.
| Open calc with this move |
The foe is struck with an icy beam. It may freeze the foe solid.
| Open calc with this move |
An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.
| Open calc with this move |
An attack that may also cut DEFENSE. It can also smash cracked boulders.
| Open calc with this move |
An attack that may have an additional effect that varies with the terrain.
| Open calc with this move |
Filthy sludge is hurled at the foe. It may poison the target.
| Open calc with this move |
The foe is slugged at maximum power. Can also be used to move boulders.
| Open calc with this move |
An attack that may take the foe’s held item if the user isn’t holding one.
| Open calc with this move |
A brutal lightning attack that may also leave the foe paralyzed.
| Open calc with this move |
A strong electrical attack that may also leave the foe paralyzed.
| Open calc with this move |
An attack with a pulsing blast of water. It may also confuse the foe.
| Open calc with this move |
A reckless, full- body charge attack that also hurts the user a little.
| Open calc with this move |
The user drops its full body on the foe. It may leave the foe paralyzed.
| Open calc with this move |
A reckless, life- risking tackle that also hurts the user a little.
| Open calc with this move |