Pokédex / FireRed / LeafGreen / Venusaur

Poke Project
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Setting the field…
Seed Pokémon

Its plant blooms when it is absorbing solar energy. It stays on the move to seek sunlight.
Ups GRASS moves in a pinch.
Raises SPEED in sunshine.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | FireRed / LeafGreen | 1 | — | — | — | — | Acc 100PP 40 The user growls in a cute way, making the foe lower its ATTACK stat. | Open calc with this move |
Leech Seed GrassStatus | FireRed / LeafGreen | 1 | — | — | — | — | Acc 90PP 10 A seed is planted on the foe to steal some HP for the user on every turn. | Open calc with this move |
Tackle NormalPhysical | FireRed / LeafGreen | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Vine Whip GrassPhysical | FireRed / LeafGreen | 1 | — | — | — | — | Power 45Acc 100PP 25 | |
Poison Powder PoisonStatus | FireRed / LeafGreen | 15 | — | — | — | — | Acc 75PP 35 A cloud of toxic dust is scattered. It may poison the foe. | Open calc with this move |
Sleep Powder GrassStatus | FireRed / LeafGreen | 15 | — | — | — | — | Acc 75PP 15 A sleep-inducing dust is scattered in high volume around a foe. | Open calc with this move |
Razor Leaf GrassPhysical | FireRed / LeafGreen | 22 | — | — | — | — | Power 55Acc 95PP 25 | |
Sweet Scent NormalStatus | FireRed / LeafGreen | 29 | — | — | — | — | Acc 100PP 20 Allures the foe to reduce evasiveness. It also attracts wild POKéMON. | Open calc with this move |
Growth NormalStatus | FireRed / LeafGreen | 41 | — | — | — | — | PP 20 The user’s body is forced to grow, raising the SP. ATK stat. | Open calc with this move |
Synthesis GrassStatus | FireRed / LeafGreen | 53 | — | — | — | — | PP 5 Restores the user’s HP. The amount of HP regained varies with the weather. | Open calc with this move |
Solar Beam GrassSpecial | FireRed / LeafGreen | 65 | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Attract NormalStatus | FireRed / LeafGreen | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Bullet Seed GrassPhysical | FireRed / LeafGreen | — | TM09 | — | — | — | Power 25Acc 100PP 30 | |
Cut NormalPhysical | FireRed / LeafGreen | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Double Team NormalStatus | FireRed / LeafGreen | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | FireRed / LeafGreen | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | FireRed / LeafGreen | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | FireRed / LeafGreen | — | HM05 | — | — | — | Acc 100PP 20 A blast of light that cuts the foe’s accuracy. It also illuminates caves. | Open calc with this move |
Frustration NormalPhysical | FireRed / LeafGreen | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Giga Drain GrassSpecial | FireRed / LeafGreen | — | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Hidden Power NormalSpecial | FireRed / LeafGreen | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | FireRed / LeafGreen | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Protect NormalStatus | FireRed / LeafGreen | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rest PsychicStatus | FireRed / LeafGreen | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | FireRed / LeafGreen | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Roar NormalStatus | FireRed / LeafGreen | — | TM05 | — | — | — | PP 20 The foe is made to switch out with an ally. In the wild, the battle ends. | Open calc with this move |
Rock Smash FightingPhysical | FireRed / LeafGreen | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Secret Power NormalPhysical | FireRed / LeafGreen | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sludge Bomb PoisonSpecial | FireRed / LeafGreen | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Strength NormalPhysical | FireRed / LeafGreen | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Sunny Day FireStatus | FireRed / LeafGreen | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Toxic PoisonStatus | FireRed / LeafGreen | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
Body Slam NormalPhysical | FireRed / LeafGreen | — | — | — | ✓ | — | Power 85Acc 100PP 15 | |
Double-Edge NormalPhysical | FireRed / LeafGreen | — | — | — | ✓ | — | Power 120Acc 100PP 15 | |
Frenzy Plant GrassSpecial | FireRed / LeafGreen | — | — | — | ✓ | — | Power 150Acc 90PP 5 | |
Mimic NormalStatus | FireRed / LeafGreen | — | — | — | ✓ | — | PP 10 The user copies the move last used by the foe for the rest of the battle. | Open calc with this move |
Substitute NormalStatus | FireRed / LeafGreen | — | — | — | ✓ | — | PP 10 The user creates a decoy using one- quarter of its full HP. | Open calc with this move |
Swords Dance NormalStatus | FireRed / LeafGreen | — | — | — | ✓ | — | PP 20 A frenetic dance of fighting. It sharply raises the ATTACK stat. | Open calc with this move |
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A physical attack in which the user charges, full body, into the foe.
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The foe is struck with slender, whip like vines.
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The foe is hit with a cutting leaf. It has a high critical-hit ratio.
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A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
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The user shoots seeds at the foe. Two to five seeds are shot at once.
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A basic attack. It can be used to cut down thin trees and grass.
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An earthquake that strikes all POKéMON in battle excluding the user.
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An attack that is boosted if user is burned, poisoned, or paralyzed.
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A harsh attack that absorbs half the damage it inflicted to restore HP.
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An attack that varies in type and intensity depending on the user.
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A severely damaging attack that makes the user rest on the next turn.
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An attack that may also cut DEFENSE. It can also smash cracked boulders.
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An attack that may have an additional effect that varies with the terrain.
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Filthy sludge is hurled at the foe. It may poison the target.
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The foe is slugged at maximum power. Can also be used to move boulders.
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The user drops its full body on the foe. It may leave the foe paralyzed.
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A reckless, life- risking tackle that also hurts the user a little.
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The foe is hit with an enormous branch. The user can’t move on the next turn.
| Open calc with this move |