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Gas Pokémon

Almost invisible, this gaseous POKéMON cloaks the target and puts it to sleep without notice.
Not hit by GROUND attacks.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Hypnosis PsychicStatus | FireRed / LeafGreen | 1 | — | — | — | — | Acc 60PP 20 Hypnotic suggestion is used to make the foe fall into a deep sleep. | Open calc with this move |
Lick GhostPhysical | FireRed / LeafGreen | 1 | — | — | — | — | Power 30Acc 100PP 30 | |
Spite GhostStatus | FireRed / LeafGreen | 8 | — | — | — | — | Acc 100PP 10 A move that cuts 2 to 5 PP from the move last used by the foe. | Open calc with this move |
Curse GhostStatus | FireRed / LeafGreen | 13 | — | — | — | — | PP 10 A move that works differently for the GHOST-type and all the other types. | Open calc with this move |
Mean Look NormalStatus | FireRed / LeafGreen | 48 | — | — | — | — | PP 5 The foe is fixed with a mean look that prevents it from escaping. | Open calc with this move |
Night Shade GhostSpecial | FireRed / LeafGreen | 16 | — | — | — | — | Acc 100PP 15 An attack with a mirage that inflicts damage matching the user’s level. | Open calc with this move |
Confuse Ray GhostStatus | FireRed / LeafGreen | 21 | — | — | — | — | Acc 100PP 10 The foe is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Dream Eater PsychicSpecial | FireRed / LeafGreen | 28 | — | — | ✓ | — | Power 100Acc 100PP 15 | |
Destiny Bond GhostStatus | FireRed / LeafGreen | 33 | — | — | — | — | PP 5 If the user faints, the foe delivering the final hit also faints. | Open calc with this move |
Shadow Ball GhostSpecial | FireRed / LeafGreen | 36 | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Nightmare GhostStatus | FireRed / LeafGreen | 41 | — | — | — | — | Acc 100PP 15 A sleeping foe is shown a nightmare that inflicts some damage every turn. | Open calc with this move |
Attract NormalStatus | FireRed / LeafGreen | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Double Team NormalStatus | FireRed / LeafGreen | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | FireRed / LeafGreen | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | FireRed / LeafGreen | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Giga Drain GrassSpecial | FireRed / LeafGreen | — | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Hidden Power NormalSpecial | FireRed / LeafGreen | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Protect NormalStatus | FireRed / LeafGreen | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Psychic PsychicSpecial | FireRed / LeafGreen | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | FireRed / LeafGreen | — | TM18 | — | — | — | PP 5 A heavy rain falls for five turns, powering up WATER- type moves. | Open calc with this move |
Rest PsychicStatus | FireRed / LeafGreen | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | FireRed / LeafGreen | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Secret Power NormalPhysical | FireRed / LeafGreen | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Skill Swap PsychicStatus | FireRed / LeafGreen | — | TM48 | — | — | — | PP 10 The user employs its psychic power to swap abilities with the foe. | Open calc with this move |
Sludge Bomb PoisonSpecial | FireRed / LeafGreen | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Snatch DarkStatus | FireRed / LeafGreen | — | TM49 | — | — | — | PP 10 Steals the effects of the foe’s healing or status- changing move. | Open calc with this move |
Sunny Day FireStatus | FireRed / LeafGreen | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Taunt DarkStatus | FireRed / LeafGreen | — | TM12 | — | — | — | Acc 100PP 20 The foe is taunted into a rage that allows it to use only attack moves. | Open calc with this move |
Thief DarkPhysical | FireRed / LeafGreen | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunderbolt ElectricSpecial | FireRed / LeafGreen | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Torment DarkStatus | FireRed / LeafGreen | — | TM41 | — | — | — | Acc 100PP 15 It enrages the foe, making it incapable of using the same move successively. | Open calc with this move |
Toxic PoisonStatus | FireRed / LeafGreen | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
Astonish GhostPhysical | FireRed / LeafGreen | — | — | ✓ | — | — | Power 30Acc 100PP 15 | |
Explosion NormalPhysical | FireRed / LeafGreen | — | — | ✓ | ✓ | — | Power 250Acc 100PP 5 | |
Grudge GhostStatus | FireRed / LeafGreen | — | — | ✓ | — | — | PP 5 If the user faints, this move deletes the PP of the move that finished it. | Open calc with this move |
Haze IceStatus | FireRed / LeafGreen | — | — | ✓ | — | — | PP 30 Eliminates all stat changes among all POKéMON engaged in battle. | Open calc with this move |
Perish Song NormalStatus | FireRed / LeafGreen | — | — | ✓ | — | — | PP 5 Any battler that hears this faints in three turns unless it switches. | Open calc with this move |
Psywave PsychicSpecial | FireRed / LeafGreen | — | — | ✓ | — | — | Acc 100PP 15 The foe is attacked with an odd, hot energy wave that varies in intensity. | Open calc with this move |
Will-O-Wisp FireStatus | FireRed / LeafGreen | — | — | ✓ | — | — | Acc 85PP 15 A sinister, bluish white flame is shot at the foe to inflict a burn. | Open calc with this move |
Mimic NormalStatus | FireRed / LeafGreen | — | — | — | ✓ | — | PP 10 The user copies the move last used by the foe for the rest of the battle. | Open calc with this move |
Substitute NormalStatus | FireRed / LeafGreen | — | — | — | ✓ | — | PP 10 The user creates a decoy using one- quarter of its full HP. | Open calc with this move |
The foe is licked and hit with a long tongue. It may also paralyze.
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Absorbs half the damage it inflicted on a sleeping foe to restore HP.
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A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.
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An attack that is boosted if user is burned, poisoned, or paralyzed.
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A harsh attack that absorbs half the damage it inflicted to restore HP.
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An attack that varies in type and intensity depending on the user.
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A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.
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An attack that may have an additional effect that varies with the terrain.
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Filthy sludge is hurled at the foe. It may poison the target.
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An attack that may take the foe’s held item if the user isn’t holding one.
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A strong electrical attack that may also leave the foe paralyzed.
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An attack using a startling shout. It also may make the foe flinch.
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The user explodes to inflict terrible damage even while fainting itself.
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