Pokédex / HeartGold / SoulSilver / Meganium

Poke Project
LOADING
Setting the field…
Herb Pokémon

MEGANIUM’s breath has the power to revive dead grass and plants. It can make them healthy again.
Powers up Grass-type moves in a pinch.
Prevents problems with status in sunny weather.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | HeartGold / SoulSilver | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | Open calc with this move |
Poison Powder PoisonStatus | HeartGold / SoulSilver | 1 | — | — | — | — | Acc 75PP 35 A cloud of poisonous dust is scattered on the foe. It may poison the target. | Open calc with this move |
Razor Leaf GrassPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 55Acc 95PP 25 | |
Tackle NormalPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Synthesis GrassStatus | HeartGold / SoulSilver | 12 | — | — | ✓ | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
Reflect PsychicStatus | HeartGold / SoulSilver | 18 | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | Open calc with this move |
Magical Leaf GrassSpecial | HeartGold / SoulSilver | 22 | — | — | — | — | Power 60PP 20 The user scatters curious leaves that chase the foe. This attack will not miss. | Open calc with this move |
Natural Gift NormalPhysical | HeartGold / SoulSilver | 26 | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Petal Dance GrassSpecial | HeartGold / SoulSilver | 32 | — | — | — | — | Power 120Acc 100PP 10 | |
Sweet Scent NormalStatus | HeartGold / SoulSilver | 34 | — | — | — | — | Acc 100PP 20 A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc. | Open calc with this move |
Light Screen PsychicStatus | HeartGold / SoulSilver | 40 | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Open calc with this move |
Body Slam NormalPhysical | HeartGold / SoulSilver | 46 | — | — | — | — | Power 85Acc 100PP 15 | |
Safeguard NormalStatus | HeartGold / SoulSilver | 54 | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Aromatherapy GrassStatus | HeartGold / SoulSilver | 60 | — | — | — | — | PP 5 The user releases a soothing scent that heals all status problems affecting the user’s party. | Open calc with this move |
Solar Beam GrassSpecial | HeartGold / SoulSilver | 66 | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Bullet Seed GrassPhysical | HeartGold / SoulSilver | — | TM09 | — | — | — | Power 25Acc 100PP 30 | |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | HeartGold / SoulSilver | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | HeartGold / SoulSilver | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | HeartGold / SoulSilver | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | HeartGold / SoulSilver | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Drain GrassSpecial | HeartGold / SoulSilver | — | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Giga Impact NormalPhysical | HeartGold / SoulSilver | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | HeartGold / SoulSilver | — | TM86 | — | — | — | Acc 100PP 20 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | HeartGold / SoulSilver | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Iron Tail SteelPhysical | HeartGold / SoulSilver | — | TM23 | — | — | — | Power 100Acc 75PP 15 | |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Climb NormalPhysical | HeartGold / SoulSilver | — | HM08 | — | — | — | Power 90Acc 85PP 20 | |
Rock Smash FightingPhysical | HeartGold / SoulSilver | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Strength NormalPhysical | HeartGold / SoulSilver | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | HeartGold / SoulSilver | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Ancient Power RockSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60Acc 100PP 5 | |
Frenzy Plant GrassSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 150Acc 90PP 5 | |
Fury Cutter BugPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 40Acc 95PP 20 | |
Headbutt NormalPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 70Acc 100PP 15 | |
Magic Coat PsychicStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 15 A barrier reflects back to the foe moves like Leech Seed and moves that damage status. | Open calc with this move |
Mud-Slap GroundSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 20Acc 100PP 10 | |
Outrage DragonPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 120Acc 100PP 10 | |
Seed Bomb GrassPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Snore NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Worry Seed GrassStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | Acc 100PP 10 A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | Open calc with this move |
—
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
| Open calc with this move |
A physical attack in which the user charges and slams into the foe with its whole body.
| Open calc with this move |
The user attacks by scattering petals for two to three turns. The user then becomes confused.
| Open calc with this move |
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
| Open calc with this move |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
| Open calc with this move |
The user sets off an earthquake that hits all the Pokémon in the battle.
| Open calc with this move |
The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
| Open calc with this move |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The user charges at the foe using every bit of its power. The user must rest on the next turn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
| Open calc with this move |
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
| Open calc with this move |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
| Open calc with this move |
The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
| Open calc with this move |
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
| Open calc with this move |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
| Open calc with this move |
The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
| Open calc with this move |
The foe is slammed with an enormous tree. The user can’t move on the next turn.
| Open calc with this move |
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
| Open calc with this move |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
| Open calc with this move |
The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
| Open calc with this move |
The user rampages and attacks for two to three turns. However, it then becomes confused.
| Open calc with this move |
The user slams a barrage of hard- shelled seeds down on the foe from above.
| Open calc with this move |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
| Open calc with this move |