Pokédex / HeartGold / SoulSilver / Hitmontop

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Handstand Pokémon

It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Lowers the foe’s Attack stat.
Powers up the Pokémon’s weaker moves.
Raises Speed each time the Pokémon flinches.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Revenge FightingPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 60Acc 100PP 10 An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Open calc with this move |
Rolling Kick FightingPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 60Acc 85PP 15 | |
Focus Energy NormalStatus | HeartGold / SoulSilver | 6 | — | — | — | — | PP 30 The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Open calc with this move |
Pursuit DarkPhysical | HeartGold / SoulSilver | 10 | — | — | — | — | Power 40Acc 100PP 20 | |
Quick Attack NormalPhysical | HeartGold / SoulSilver | 15 | — | — | — | — | Power 40Acc 100PP 30 | |
Triple Kick FightingPhysical | HeartGold / SoulSilver | 19 | — | — | — | — | Power 10Acc 90PP 10 | |
Rapid Spin NormalPhysical | HeartGold / SoulSilver | 24 | — | — | — | — | Power 50Acc 100PP 40 | |
Counter FightingPhysical | HeartGold / SoulSilver | 28 | — | — | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Feint NormalPhysical | HeartGold / SoulSilver | 33 | — | — | — | — | Power 30Acc 100PP 10 | |
Agility PsychicStatus | HeartGold / SoulSilver | 37 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Gyro Ball SteelPhysical | HeartGold / SoulSilver | 42 | TM74 | — | — | — | Acc 100PP 5 The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | Open calc with this move |
Detect FightingStatus | HeartGold / SoulSilver | 46 | — | — | — | — | PP 5 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Close Combat FightingPhysical | HeartGold / SoulSilver | 51 | — | — | — | — | Power 120Acc 100PP 5 | |
Endeavor NormalPhysical | HeartGold / SoulSilver | 55 | — | — | ✓ | — | Acc 100PP 5 An attack move that cuts down the foe’s HP to equal the user’s HP. | Open calc with this move |
Aerial Ace FlyingPhysical | HeartGold / SoulSilver | — | TM40 | — | — | — | Power 60PP 20 The user confounds the foe with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | HeartGold / SoulSilver | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | HeartGold / SoulSilver | — | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | Open calc with this move |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Dig GroundPhysical | HeartGold / SoulSilver | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | HeartGold / SoulSilver | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Natural Gift NormalPhysical | HeartGold / SoulSilver | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | HeartGold / SoulSilver | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | HeartGold / SoulSilver | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | HeartGold / SoulSilver | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Sandstorm RockStatus | HeartGold / SoulSilver | — | TM37 | — | — | — | PP 10 A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | Open calc with this move |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Stone Edge RockPhysical | HeartGold / SoulSilver | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Strength NormalPhysical | HeartGold / SoulSilver | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Thief DarkPhysical | HeartGold / SoulSilver | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Headbutt NormalPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 70Acc 100PP 15 | |
Helping Hand NormalStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 20 A move that boosts the power of the ally’s attack in a Double Battle. | Open calc with this move |
Low Kick FightingPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Acc 100PP 20 A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | Open calc with this move |
Mud-Slap GroundSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 20Acc 100PP 10 | |
Role Play PsychicStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 10 The user mimics the foe completely, copying the foe’s natural ability. | Open calc with this move |
Rollout RockPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 30Acc 90PP 20 | |
Snore NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Sucker Punch DarkPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 70Acc 100PP 5 | |
Swift NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60PP 20 Star-shaped rays are shot at the foe. This attack never misses. | Open calc with this move |
Twister DragonSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 40Acc 100PP 20 | |
Vacuum Wave FightingSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 40Acc 100PP 30 |
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The user lashes out with a quick, spinning kick. It may also make the target flinch.
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An attack move that inflicts double damage if used on a foe that is switching out of battle.
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The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
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A consecutive three- kick attack that becomes more powerful with each successive hit.
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
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An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
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The user fights the foe up close without guarding itself. It also cuts the user’s Defense and Sp. Def.
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The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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The user sets off an earthquake that hits all the Pokémon in the battle.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
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The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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This move enables the user to attack first. It fails if the foe is not readying an attack, however.
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The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
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The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
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