Pokédex / HeartGold / SoulSilver / Bellsprout

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Setting the field…
Flower Pokémon

It plants its feet deep underground to replenish water. It can’t escape its enemy while it’s rooted.
Boosts the Pokémon’s Speed in sunshine.
Encourages the early use of a held Berry.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Vine Whip GrassPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 45Acc 100PP 25 The foe is struck with slender, whiplike vines to inflict damage. | Open calc with this move |
Growth NormalStatus | HeartGold / SoulSilver | 7 | — | — | — | — | PP 20 The user’s body is forced to grow all at once. It raises the Sp. Atk stat. | Open calc with this move |
Wrap NormalPhysical | HeartGold / SoulSilver | 11 | — | — | — | — | Power 15Acc 90PP 20 | |
Sleep Powder GrassStatus | HeartGold / SoulSilver | 13 | — | — | — | — | Acc 75PP 15 The user scatters a big cloud of sleep- inducing dust around the foe. | Open calc with this move |
Poison Powder PoisonStatus | HeartGold / SoulSilver | 15 | — | — | — | — | Acc 75PP 35 A cloud of poisonous dust is scattered on the foe. It may poison the target. | Open calc with this move |
Stun Spore GrassStatus | HeartGold / SoulSilver | 17 | — | — | — | — | Acc 75PP 30 The user scatters a cloud of paralyzing powder. It may paralyze the target. | Open calc with this move |
Acid PoisonSpecial | HeartGold / SoulSilver | 23 | — | — | — | — | Power 40Acc 100PP 30 | |
Knock Off DarkPhysical | HeartGold / SoulSilver | 27 | — | — | ✓ | — | Power 65Acc 100PP 20 | |
Sweet Scent NormalStatus | HeartGold / SoulSilver | 29 | — | — | — | — | Acc 100PP 20 A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc. | Open calc with this move |
Gastro Acid PoisonStatus | HeartGold / SoulSilver | 35 | — | — | ✓ | — | Acc 100PP 10 The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability. | Open calc with this move |
Razor Leaf GrassPhysical | HeartGold / SoulSilver | 39 | — | — | — | — | Power 55Acc 95PP 25 | |
Slam NormalPhysical | HeartGold / SoulSilver | 41 | — | — | — | — | Power 80Acc 75PP 20 | |
Wring Out NormalSpecial | HeartGold / SoulSilver | 47 | — | — | — | — | Acc 100PP 5 The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power. | Open calc with this move |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Bullet Seed GrassPhysical | HeartGold / SoulSilver | — | TM09 | — | — | — | Power 25Acc 100PP 30 | |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | HeartGold / SoulSilver | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | HeartGold / SoulSilver | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | HeartGold / SoulSilver | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Drain GrassSpecial | HeartGold / SoulSilver | — | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Grass Knot GrassSpecial | HeartGold / SoulSilver | — | TM86 | — | — | — | Acc 100PP 20 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Natural Gift NormalPhysical | HeartGold / SoulSilver | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | HeartGold / SoulSilver | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Solar Beam GrassSpecial | HeartGold / SoulSilver | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | HeartGold / SoulSilver | — | TM75 | ✓ | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Thief DarkPhysical | HeartGold / SoulSilver | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Encore NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | Acc 100PP 5 The user compels the foe to keep using only the move it last used for three to seven turns. | Open calc with this move |
Ingrain GrassStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 20 The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out. | Open calc with this move |
Leech Life BugPhysical | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 80Acc 100PP 10 | |
Magical Leaf GrassSpecial | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 60PP 20 The user scatters curious leaves that chase the foe. This attack will not miss. | Open calc with this move |
Reflect PsychicStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 20 A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | Open calc with this move |
Synthesis GrassStatus | HeartGold / SoulSilver | — | — | ✓ | ✓ | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
Tickle NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | Acc 100PP 20 The user tickles the foe into laughing, reducing its Attack and Defense stats. | Open calc with this move |
Weather Ball NormalSpecial | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 50Acc 100PP 10 | |
Worry Seed GrassStatus | HeartGold / SoulSilver | — | — | ✓ | ✓ | — | Acc 100PP 10 A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | Open calc with this move |
Seed Bomb GrassPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Snore NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Sucker Punch DarkPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 70Acc 100PP 5 |
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A long body or vines are used to wrap and squeeze the foe for two to five turns.
| Open calc with this move |
The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user slaps down the foe’s held item, preventing the item from being used during the battle.
| Open calc with this move |
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
| Open calc with this move |
The foe is slammed with a long tail, vines, etc., to inflict damage.
| Open calc with this move |
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
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The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user attacks by hurling filthy sludge at the foe. It may also poison the target.
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
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The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
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A blood-draining attack. The user’s HP is restored by half the damage taken by the target.
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An attack move that varies in power and type depending on the weather.
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The user slams a barrage of hard- shelled seeds down on the foe from above.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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This move enables the user to attack first. It fails if the foe is not readying an attack, however.
| Open calc with this move |