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Plasma Pokémon

Forms have different signature moves and types, and the appliance forms’ stats are different from the normal form’s. In Generation IV, all forms are Electric/Ghost type. When switching forms, the old signature move (if any) is removed and the new one must be learned, overwriting another move if need be, or the switch will be cancelled; however, it can be forgotten while in the new form. If Rotom only knows its signature move upon reverting to its default form, it learns Thunder Shock to avoid having no moves. Appliances for switching Rotom’s form can be found in the following locations, depending on the game: * Platinum: In the Team Galactic Eterna Building. Requires a Secret Key. * HeartGold and SoulSilver: In the Silph Co. Office Building. Enter the building when walking with Rotom and enter the broken elevator. * Black and White 1 & 2: In Shopping Mall Nine. Found in boxes in a storage room on the first floor on the far right.
This bizarre Pokémon appears to be a will-o'-the-wisp powered by electricity. Be wary, as Rotom is both smart and mischievous.
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Thunder Shock ElectricSpecial | Legends: Arceus | 1 | — | — | — | — | Power 40Acc 100PP 30 The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | Open calc with this move |
Charge Beam ElectricSpecial | Legends: Arceus | 6 | — | — | — | — | Power 50Acc 90PP 10 | |
Hex GhostSpecial | Legends: Arceus | 11 | — | — | — | — | Power 65Acc 100PP 10 | |
Thunder Wave ElectricStatus | Legends: Arceus | 18 | — | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Shadow Ball GhostSpecial | Legends: Arceus | 25 | — | — | — | — | Power 80Acc 100PP 15 | |
Thunderbolt ElectricSpecial | Legends: Arceus | 34 | — | — | — | — | Power 90Acc 100PP 15 | |
Thunder ElectricSpecial | Legends: Arceus | 43 | — | — | — | — | Power 110Acc 70PP 10 |
The user attacks the target with an electric charge. The leftover electricity may also raise the user’s offensive stats.
| Open calc with this move |
The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
| Open calc with this move |
The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
| Open calc with this move |
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
| Open calc with this move |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |