Pokédex / Let's Go, Pikachu! / Let's Go, Eevee! / Blastoise-Mega

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Setting the field…
Shellfish Pokémon

Once it takes aim at its enemy, it blasts out water with even more force than a fire hose.
Powers up aura and pulse moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Aqua Jet WaterPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 20 The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | Open calc with this move |
Bubble WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Fake Out NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 10 | |
Flash Cannon SteelSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | TM54 | — | — | — | Power 80Acc 100PP 10 | |
Tackle NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Tail Whip NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Open calc with this move |
Water Gun WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 20 | — | — | — | — | Power 40Acc 100PP 25 | |
Withdraw WaterStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | PP 40 The user withdraws its body into its hard shell, raising its Defense stat. | Open calc with this move |
Bite DarkPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 27 | — | — | — | — | Power 60Acc 100PP 25 | |
Protect NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 44 | TM07 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Bubble Beam WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 33 | — | — | — | — | Power 65Acc 100PP 20 | |
Skull Bash NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 75 | — | — | — | — | Power 130Acc 100PP 10 | |
Headbutt NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 54 | TM01 | — | — | — | Power 70Acc 100PP 15 | |
Hydro Pump WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 65 | — | — | — | — | Power 110Acc 80PP 5 | |
Blizzard IceSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM51 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM13 | — | — | — | Power 75Acc 100PP 15 | |
Dark Pulse DarkSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM20 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM10 | — | — | — | Power 80Acc 100PP 10 | |
Dragon Pulse DragonSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM34 | — | — | — | Power 85Acc 100PP 10 | |
Dragon Tail DragonPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM17 | — | — | — | Power 60Acc 90PP 10 | |
Earthquake GroundPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM41 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM12 | — | — | — | Power 70Acc 100PP 20 | |
Hyper Beam NormalSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM48 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM55 | — | — | — | Power 90Acc 100PP 10 | |
Ice Punch IcePhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM35 | — | — | — | Power 75Acc 100PP 15 | |
Iron Tail SteelPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM19 | — | — | — | Power 100Acc 75PP 15 | |
Outrage DragonPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM39 | — | — | — | Power 120Acc 100PP 10 | |
Reflect PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM09 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM05 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Rock Slide RockPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Scald WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM29 | — | — | — | Power 80Acc 100PP 15 | |
Seismic Toss FightingPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM15 | — | — | — | Acc 100PP 20 The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | Open calc with this move |
Substitute NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM08 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM47 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM27 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM25 | — | — | — | Power 80Acc 100PP 15 |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
| Open calc with this move |
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
| Open calc with this move |
The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The target is blasted with a forceful shot of water.
| Open calc with this move |
The target is bitten with viciously sharp fangs. This may also make the target flinch.
| Open calc with this move |
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
| Open calc with this move |
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
| Open calc with this move |
The target is blasted by a huge volume of water launched under great pressure.
| Open calc with this move |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
| Open calc with this move |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
| Open calc with this move |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
| Open calc with this move |
The user burrows into the ground, then attacks on the next turn.
| Open calc with this move |
The target is attacked with a shock wave generated by the user’s gaping mouth.
| Open calc with this move |
The target is knocked away, and a different Pokémon is dragged out.
| Open calc with this move |
The user sets off an earthquake that strikes every Pokémon around it.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
| Open calc with this move |
The target is punched with an icy fist. This may also leave the target frozen.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
| Open calc with this move |
The Pokémon rampages and attacks for two to three turns. It then becomes confused.
| Open calc with this move |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
| Open calc with this move |
The user shoots boiling hot water at its target. This may also leave the target with a burn.
| Open calc with this move |
The user attacks everything around it by swamping its surroundings with a giant wave.
| Open calc with this move |
The user charges at the target and may make it flinch.
| Open calc with this move |