Pokédex / Let's Go, Pikachu! / Let's Go, Eevee! / Eevee-Starter

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Evolution Pokémon

It can evolve into a variety of forms. Eevee’s genes are the key to solving the mysteries of Pokémon evolution.
Enables a sure getaway from wild Pokémon.
Powers up moves of the same type as the Pokémon.
The Pokémon can sense an opposing Pokémon’s dangerous moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | Open calc with this move |
Tackle NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Tail Whip NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 3 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Open calc with this move |
Quick Attack NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 6 | — | — | — | — | Power 40Acc 100PP 30 | |
Double Kick FightingPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 10 | — | — | — | — | Power 30Acc 100PP 30 | |
Sand Attack GroundStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 14 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target’s face, reducing the target’s accuracy. | Open calc with this move |
Bite DarkPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 17 | — | — | — | — | Power 60Acc 100PP 25 | |
Swift NormalSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 21 | — | — | — | — | Power 60PP 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Open calc with this move |
Take Down NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 24 | — | — | — | — | Power 90Acc 85PP 20 | |
Double-Edge NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 28 | — | — | — | — | Power 120Acc 100PP 15 | |
Helping Hand NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 31 | TM03 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally’s attack. | Open calc with this move |
Dig GroundPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM10 | — | — | — | Power 80Acc 100PP 10 | |
Facade NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM12 | — | — | — | Power 70Acc 100PP 20 | |
Headbutt NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM01 | — | — | — | Power 70Acc 100PP 15 | |
Iron Tail SteelPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM19 | — | — | — | Power 100Acc 75PP 15 | |
Pay Day NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM57 | — | — | — | Power 40Acc 100PP 20 | |
Protect NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM07 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Reflect PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM09 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM05 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Shadow Ball GhostSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM43 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM08 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Toxic PoisonStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM27 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Baddy Bad DarkSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | — | — | ✓ | — | Power 80Acc 95PP 15 | |
Bouncy Bubble WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Buzzy Buzz ElectricSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Freezy Frost IceSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | — | — | ✓ | — | Power 100Acc 90PP 10 | |
Glitzy Glow PsychicSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | — | — | ✓ | — | Power 80Acc 95PP 15 | |
Sappy Seed GrassPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | — | — | ✓ | — | Power 100Acc 90PP 10 | |
Sizzly Slide FirePhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Sparkly Swirl FairySpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | — | — | ✓ | — | Power 120Acc 85PP 5 |
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A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
| Open calc with this move |
The target is quickly kicked twice in succession using both feet.
| Open calc with this move |
The target is bitten with viciously sharp fangs. This may also make the target flinch.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
A reckless, life-risking tackle. This also damages the user quite a lot.
| Open calc with this move |
The user burrows into the ground, then attacks on the next turn.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
| Open calc with this move |
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
| Open calc with this move |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s physical moves.
| Open calc with this move |
The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target.
| Open calc with this move |
The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis.
| Open calc with this move |
The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.
| Open calc with this move |
The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.
| Open calc with this move |
The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target’s HP every turn.
| Open calc with this move |
The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.
| Open calc with this move |
The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user’s party.
| Open calc with this move |