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Classy Cat Pokémon

The gem in its forehead glows on its own! It walks with all the grace and elegance of a proud queen.
Its limber body protects the Pokémon from paralysis.
Powers up the Pokémon’s weaker moves.
Unnerves opposing Pokémon and makes them unable to eat Berries.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Amnesia PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | Open calc with this move |
Bite DarkPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 60Acc 100PP 25 | |
Fake Out NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 10 | |
Growl NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | Open calc with this move |
Hypnosis PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target fall into a deep sleep. | Open calc with this move |
Play Rough FairyPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 47 | TM44 | — | — | — | Power 90Acc 90PP 10 | |
Scratch NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Swift NormalSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 60PP 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Open calc with this move |
Taunt DarkStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 9 | TM02 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Pay Day NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 12 | TM57 | — | — | — | Power 40Acc 100PP 20 | |
Fury Swipes NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 19 | — | — | — | — | Power 18Acc 80PP 15 | |
Feint NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 15 | — | — | — | — | Power 30Acc 100PP 10 | |
Screech NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 23 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Slash NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 27 | — | — | — | — | Power 70Acc 100PP 20 | |
Nasty Plot DarkStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 37 | — | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM20 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM10 | — | — | — | Power 80Acc 100PP 10 | |
Dream Eater PsychicSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM59 | — | — | — | Power 100Acc 100PP 15 | |
Facade NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM12 | — | — | — | Power 70Acc 100PP 20 | |
Foul Play DarkPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM21 | — | — | — | Power 95Acc 100PP 15 | |
Headbutt NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM01 | — | — | — | Power 70Acc 100PP 15 | |
Hyper Beam NormalSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM48 | — | — | — | Power 150Acc 90PP 5 | |
Iron Tail SteelPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM19 | — | — | — | Power 100Acc 75PP 15 | |
Protect NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM07 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM05 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Shadow Ball GhostSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM43 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM08 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Thunder ElectricSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM38 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM36 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM27 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM18 | — | — | — | Power 70Acc 100PP 20 |
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The target is bitten with viciously sharp fangs. This may also make the target flinch.
| Open calc with this move |
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
| Open calc with this move |
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
| Open calc with this move |
Hard, pointed, sharp claws rake the target to inflict damage.
| Open calc with this move |
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
| Open calc with this move |
The target is raked with sharp claws or scythes quickly two to five times in a row.
| Open calc with this move |
This attack hits a target using Protect. This also lifts the effects of the move.
| Open calc with this move |
The target is attacked with a slash of claws or blades. Critical hits land more easily.
| Open calc with this move |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
| Open calc with this move |
The user burrows into the ground, then attacks on the next turn.
| Open calc with this move |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
| Open calc with this move |
The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
| Open calc with this move |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
| Open calc with this move |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
| Open calc with this move |