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Gripper Pokémon

The antenna on its head captures radio waves from the world of spirits that command it to take people there.
The Pokémon raises opposing Pokémon’s PP usage.
The Pokémon can check an opposing Pokémon’s held item.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Omega Ruby / Alpha Sapphire | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | Open calc with this move |
Bind NormalPhysical | Omega Ruby / Alpha Sapphire | 1 | — | — | ✓ | — | Power 15Acc 85PP 20 | |
Disable NormalStatus | Omega Ruby / Alpha Sapphire | 1 | — | — | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Fire Punch FirePhysical | Omega Ruby / Alpha Sapphire | 1 | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Future Sight PsychicSpecial | Omega Ruby / Alpha Sapphire | 1 | — | — | — | — | Power 120Acc 100PP 10 | |
Gravity PsychicStatus | Omega Ruby / Alpha Sapphire | 1 | — | — | ✓ | — | PP 5 Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. | Open calc with this move |
Ice Punch IcePhysical | Omega Ruby / Alpha Sapphire | 1 | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Leer NormalStatus | Omega Ruby / Alpha Sapphire | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Night Shade GhostSpecial | Omega Ruby / Alpha Sapphire | 1 | — | — | — | — | Acc 100PP 15 The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | Open calc with this move |
Thunder Punch ElectricPhysical | Omega Ruby / Alpha Sapphire | 1 | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Foresight NormalStatus | Omega Ruby / Alpha Sapphire | 14 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Confuse Ray GhostStatus | Omega Ruby / Alpha Sapphire | 30 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Shadow Sneak GhostPhysical | Omega Ruby / Alpha Sapphire | 17 | — | — | — | — | Power 40Acc 100PP 30 | |
Pursuit DarkPhysical | Omega Ruby / Alpha Sapphire | 22 | — | — | — | — | Power 40Acc 100PP 20 | |
Will-O-Wisp FireStatus | Omega Ruby / Alpha Sapphire | 25 | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Open calc with this move |
Curse GhostStatus | Omega Ruby / Alpha Sapphire | 33 | — | — | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Shadow Punch GhostPhysical | Omega Ruby / Alpha Sapphire | 37 | — | — | — | — | Power 60PP 20 The user throws a punch from the shadows. This attack never misses. | Open calc with this move |
Hex GhostSpecial | Omega Ruby / Alpha Sapphire | 40 | — | — | — | — | Power 65Acc 100PP 10 | |
Shadow Ball GhostSpecial | Omega Ruby / Alpha Sapphire | 45 | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Mean Look NormalStatus | Omega Ruby / Alpha Sapphire | 52 | — | — | — | — | PP 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Payback DarkPhysical | Omega Ruby / Alpha Sapphire | 57 | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Attract NormalStatus | Omega Ruby / Alpha Sapphire | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Omega Ruby / Alpha Sapphire | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Omega Ruby / Alpha Sapphire | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulldoze GroundPhysical | Omega Ruby / Alpha Sapphire | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Calm Mind PsychicStatus | Omega Ruby / Alpha Sapphire | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Charge Beam ElectricSpecial | Omega Ruby / Alpha Sapphire | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Confide NormalStatus | Omega Ruby / Alpha Sapphire | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Omega Ruby / Alpha Sapphire | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Omega Ruby / Alpha Sapphire | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Omega Ruby / Alpha Sapphire | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Earthquake GroundPhysical | Omega Ruby / Alpha Sapphire | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Embargo DarkStatus | Omega Ruby / Alpha Sapphire | — | TM63 | — | — | — | Acc 100PP 15 This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Facade NormalPhysical | Omega Ruby / Alpha Sapphire | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Omega Ruby / Alpha Sapphire | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | Open calc with this move |
Fling DarkPhysical | Omega Ruby / Alpha Sapphire | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Omega Ruby / Alpha Sapphire | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Omega Ruby / Alpha Sapphire | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Omega Ruby / Alpha Sapphire | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Omega Ruby / Alpha Sapphire | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Omega Ruby / Alpha Sapphire | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Omega Ruby / Alpha Sapphire | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Infestation BugSpecial | Omega Ruby / Alpha Sapphire | — | TM83 | — | — | — | Power 20Acc 100PP 20 | |
Power-Up Punch FightingPhysical | Omega Ruby / Alpha Sapphire | — | TM98 | — | — | — | Power 40Acc 100PP 20 | |
Protect NormalStatus | Omega Ruby / Alpha Sapphire | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Omega Ruby / Alpha Sapphire | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psychic PsychicSpecial | Omega Ruby / Alpha Sapphire | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | Omega Ruby / Alpha Sapphire | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Omega Ruby / Alpha Sapphire | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Omega Ruby / Alpha Sapphire | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Omega Ruby / Alpha Sapphire | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | Omega Ruby / Alpha Sapphire | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Omega Ruby / Alpha Sapphire | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Omega Ruby / Alpha Sapphire | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Secret Power NormalPhysical | Omega Ruby / Alpha Sapphire | — | TM94 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | Omega Ruby / Alpha Sapphire | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Strength NormalPhysical | Omega Ruby / Alpha Sapphire | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Omega Ruby / Alpha Sapphire | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Omega Ruby / Alpha Sapphire | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Omega Ruby / Alpha Sapphire | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Omega Ruby / Alpha Sapphire | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Omega Ruby / Alpha Sapphire | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Omega Ruby / Alpha Sapphire | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Omega Ruby / Alpha Sapphire | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | Omega Ruby / Alpha Sapphire | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Focus Punch FightingPhysical | Omega Ruby / Alpha Sapphire | — | — | — | ✓ | — | Power 150Acc 100PP 20 | |
Icy Wind IceSpecial | Omega Ruby / Alpha Sapphire | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Pain Split NormalStatus | Omega Ruby / Alpha Sapphire | — | — | — | ✓ | — | PP 20 The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | Open calc with this move |
Skill Swap PsychicStatus | Omega Ruby / Alpha Sapphire | — | — | — | ✓ | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Snatch DarkStatus | Omega Ruby / Alpha Sapphire | — | — | — | ✓ | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Snore NormalSpecial | Omega Ruby / Alpha Sapphire | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Spite GhostStatus | Omega Ruby / Alpha Sapphire | — | — | — | ✓ | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Trick PsychicStatus | Omega Ruby / Alpha Sapphire | — | — | — | ✓ | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Wonder Room PsychicStatus | Omega Ruby / Alpha Sapphire | — | — | — | ✓ | — | PP 10 The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | Open calc with this move |
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
| Open calc with this move |
The target is punched with a fiery fist. This may also leave the target with a burn.
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Two turns after this move is used, a hunk of psychic energy attacks the target.
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The target is punched with an icy fist. This may also leave the target frozen.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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The user extends its shadow and attacks the target from behind. This move always goes first.
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An attack move that inflicts double damage if used on a target that is switching out of battle.
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This relentless attack does massive damage to a target affected by status conditions.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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The user sets off an earthquake that strikes every Pokémon around it.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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The target is infested and attacked for four to five turns. The target can’t flee during this time.
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Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
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The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
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The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
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