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Atrocious Pokémon

Once it appears, it goes on a rampage. It remains enraged until it demolishes everything around it.
Lowers the foe’s Attack stat.
Boosts Attack after knocking out any Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Thrash NormalPhysical | Platinum | 1 | — | — | — | — | Power 120Acc 100PP 10 The user rampages and attacks for two to three turns. It then becomes confused, however. | Open calc with this move |
Bite DarkPhysical | Platinum | 20 | — | — | — | — | Power 60Acc 100PP 25 | |
Dragon Rage DragonSpecial | Platinum | 23 | — | — | — | — | Acc 100PP 10 The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. | Open calc with this move |
Leer NormalStatus | Platinum | 26 | — | — | — | — | Acc 100PP 30 The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Open calc with this move |
Twister DragonSpecial | Platinum | 29 | — | — | ✓ | — | Power 40Acc 100PP 20 | |
Ice Fang IcePhysical | Platinum | 32 | — | — | — | — | Power 65Acc 95PP 15 | |
Aqua Tail WaterPhysical | Platinum | 35 | — | — | ✓ | — | Power 90Acc 90PP 10 | |
Rain Dance WaterStatus | Platinum | 38 | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Hydro Pump WaterSpecial | Platinum | 41 | — | — | — | — | Power 110Acc 80PP 5 | |
Dragon Dance DragonStatus | Platinum | 44 | — | — | — | — | PP 20 The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | Open calc with this move |
Hyper Beam NormalSpecial | Platinum | 47 | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Attract NormalStatus | Platinum | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Avalanche IcePhysical | Platinum | — | TM72 | — | — | — | Power 60Acc 100PP 10 | |
Blizzard IceSpecial | Platinum | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brine WaterSpecial | Platinum | — | TM55 | — | — | — | Power 65Acc 100PP 10 | |
Captivate NormalStatus | Platinum | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Platinum | — | TM79 | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Platinum | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dragon Pulse DragonSpecial | Platinum | — | TM59 | — | — | — | Power 85Acc 100PP 10 | |
Earthquake GroundPhysical | Platinum | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Platinum | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Platinum | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Platinum | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Platinum | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Frustration NormalPhysical | Platinum | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Platinum | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hail IceStatus | Platinum | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Platinum | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Platinum | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Natural Gift NormalPhysical | Platinum | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Payback DarkPhysical | Platinum | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Platinum | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Platinum | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Platinum | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Platinum | — | TM05 | — | — | — | PP 20 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | Open calc with this move |
Rock Smash FightingPhysical | Platinum | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Sandstorm RockStatus | Platinum | — | TM37 | — | — | — | PP 10 A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | Open calc with this move |
Secret Power NormalPhysical | Platinum | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | Platinum | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Stone Edge RockPhysical | Platinum | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Strength NormalPhysical | Platinum | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Platinum | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Platinum | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Platinum | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Platinum | — | TM12 | — | — | — | Acc 100PP 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Open calc with this move |
Thunder ElectricSpecial | Platinum | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Platinum | — | TM73 | — | — | — | Acc 90PP 20 A weak electric charge is launched at the foe. It causes paralysis if it hits. | Open calc with this move |
Thunderbolt ElectricSpecial | Platinum | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Torment DarkStatus | Platinum | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Platinum | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Water Pulse WaterSpecial | Platinum | — | TM03 | — | — | — | Power 60Acc 100PP 20 | |
Waterfall WaterPhysical | Platinum | — | HM07 | — | — | — | Power 80Acc 100PP 15 | |
Bounce FlyingPhysical | Platinum | — | — | — | ✓ | — | Power 85Acc 85PP 5 | |
Dive WaterPhysical | Platinum | — | — | — | ✓ | — | Power 80Acc 100PP 10 | |
Icy Wind IceSpecial | Platinum | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Iron Head SteelPhysical | Platinum | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Outrage DragonPhysical | Platinum | — | — | — | ✓ | — | Power 120Acc 100PP 10 | |
Snore NormalSpecial | Platinum | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Spite GhostStatus | Platinum | — | — | — | ✓ | — | Acc 100PP 10 The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | Open calc with this move |
Uproar NormalSpecial | Platinum | — | — | — | ✓ | — | Power 90Acc 100PP 10 |
The foe is bitten with viciously sharp fangs. It may make the target flinch.
| Open calc with this move |
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
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The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
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The foe is blasted by a huge volume of water launched under great pressure.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
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If the foe’s HP is down to about half, this attack will hit with double the power.
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The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
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The foe is attacked with a shock wave generated by the user’s gaping mouth.
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The user sets off an earthquake that hits all the Pokémon in the battle.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
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The foe is scorched with an intense blast of fire. The target may also be left with a burn.
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The user charges at the foe using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
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If the user can use this attack after the foe attacks, its power is doubled.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
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A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
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The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
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The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
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A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
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The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.
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The foe slams the target with its steel-hard head. It may also make the target flinch.
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The user rampages and attacks for two to three turns. However, it then becomes confused.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
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