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Beckon Pokémon

Anyone who dares peer into its body to see its spectral ball of fire will have their spirit stolen away.
The Pokémon raises the foe’s PP usage.
The Pokémon can check the foe’s held item.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bind NormalPhysical | Platinum | 1 | — | — | — | — | Power 15Acc 85PP 20 A long body or tentacles are used to bind and squeeze the foe for two to five turns. | Open calc with this move |
Disable NormalStatus | Platinum | 1 | — | — | — | — | Acc 100PP 20 For several turns, this move prevents the foe from using the move it last used. | Open calc with this move |
Fire Punch FirePhysical | Platinum | 1 | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Gravity PsychicStatus | Platinum | 1 | — | — | — | — | PP 5 Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | Open calc with this move |
Ice Punch IcePhysical | Platinum | 1 | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Leer NormalStatus | Platinum | 1 | — | — | — | — | Acc 100PP 30 The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Open calc with this move |
Night Shade GhostSpecial | Platinum | 1 | — | — | — | — | Acc 100PP 15 The user makes the foe see a mirage. It inflicts damage matching the user’s level. | Open calc with this move |
Thunder Punch ElectricPhysical | Platinum | 1 | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Foresight NormalStatus | Platinum | 9 | — | — | — | — | PP 40 Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | Open calc with this move |
Astonish GhostPhysical | Platinum | 14 | — | — | — | — | Power 30Acc 100PP 15 | |
Confuse Ray GhostStatus | Platinum | 17 | — | — | — | — | Acc 100PP 10 The foe is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Shadow Sneak GhostPhysical | Platinum | 22 | — | — | — | — | Power 40Acc 100PP 30 | |
Pursuit DarkPhysical | Platinum | 25 | — | — | — | — | Power 40Acc 100PP 20 | |
Curse GhostStatus | Platinum | 30 | — | — | — | — | PP 10 A move that works differently for the Ghost type than for all the other types. | Open calc with this move |
Will-O-Wisp FireStatus | Platinum | 33 | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister, bluish white flame at the foe to inflict a burn. | Open calc with this move |
Shadow Punch GhostPhysical | Platinum | 37 | — | — | — | — | Power 60PP 20 The user throws a punch at the foe from the shadows. The punch lands without fail. | Open calc with this move |
Mean Look NormalStatus | Platinum | 43 | — | — | — | — | PP 5 The user affixes the foe with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Payback DarkPhysical | Platinum | 51 | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Future Sight PsychicSpecial | Platinum | 61 | — | — | — | — | Power 120Acc 100PP 10 | |
Attract NormalStatus | Platinum | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Platinum | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Platinum | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Calm Mind PsychicStatus | Platinum | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Captivate NormalStatus | Platinum | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Charge Beam ElectricSpecial | Platinum | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Dark Pulse DarkSpecial | Platinum | — | TM79 | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Platinum | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Platinum | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Earthquake GroundPhysical | Platinum | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Embargo DarkStatus | Platinum | — | TM63 | — | — | — | Acc 100PP 15 It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Endure NormalStatus | Platinum | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Platinum | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Platinum | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Fling DarkPhysical | Platinum | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the foe to attack. Its power and effects depend on the item. | Open calc with this move |
Focus Punch FightingPhysical | Platinum | — | TM01 | — | — | — | Power 150Acc 100PP 20 | |
Frustration NormalPhysical | Platinum | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Platinum | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Platinum | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Platinum | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Platinum | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Natural Gift NormalPhysical | Platinum | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | Platinum | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Platinum | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the foe. | Open calc with this move |
Psychic PsychicSpecial | Platinum | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | Platinum | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | Platinum | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Platinum | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Platinum | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | Platinum | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Platinum | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Secret Power NormalPhysical | Platinum | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Platinum | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Skill Swap PsychicStatus | Platinum | — | TM48 | — | — | — | PP 10 The user employs its psychic power to exchange abilities with the foe. | Open calc with this move |
Sleep Talk NormalStatus | Platinum | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snatch DarkStatus | Platinum | — | TM49 | — | — | — | PP 10 The user steals the effects of any healing or stat- changing move the foe attempts to use. | Open calc with this move |
Strength NormalPhysical | Platinum | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Platinum | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Platinum | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Platinum | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Platinum | — | TM12 | — | — | — | Acc 100PP 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Open calc with this move |
Thief DarkPhysical | Platinum | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Platinum | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Platinum | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | Platinum | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Icy Wind IceSpecial | Platinum | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Mud-Slap GroundSpecial | Platinum | — | — | — | ✓ | — | Power 20Acc 100PP 10 | |
Ominous Wind GhostSpecial | Platinum | — | — | — | ✓ | — | Power 60Acc 100PP 5 | |
Snore NormalSpecial | Platinum | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Spite GhostStatus | Platinum | — | — | — | ✓ | — | Acc 100PP 10 The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | Open calc with this move |
Sucker Punch DarkPhysical | Platinum | — | — | — | ✓ | — | Power 70Acc 100PP 5 | |
Trick PsychicStatus | Platinum | — | — | — | ✓ | — | Acc 100PP 10 The user catches the foe off guard and swaps the foe’s held item with its own. | Open calc with this move |
The foe is punched with a fiery fist. It may leave the target with a burn.
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The foe is punched with an icy fist. It may leave the target frozen.
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The foe is punched with an electrified fist. It may leave the target with paralysis.
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The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
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The user extends its shadow and attacks the foe from behind. This move always goes first.
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An attack move that inflicts double damage if used on a foe that is switching out of battle.
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If the user can use this attack after the foe attacks, its power is doubled.
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Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
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The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
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The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
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The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
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The user sets off an earthquake that hits all the Pokémon in the battle.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
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The user charges at the foe using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
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The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
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The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.
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The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
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The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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This move enables the user to attack first. It fails if the foe is not readying an attack, however.
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