Pokédex / Red / Blue / Kabuto

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Shellfish Pokémon

A POKéMON that was recovered from a fossil. It uses the eyes on its back while hiding on the sea floor.
Raises SPEED in rain.
Blocks critical hits.
Physical attacks lower Defense and raise Speed.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Harden NormalStatus | Red / Blue | 1 | — | — | — | — | PP 30 Raises the user's DEFENSE.(Gen 2) | Open calc with this move |
Scratch NormalPhysical | Red / Blue | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Absorb GrassSpecial | Red / Blue | 34 | — | — | — | — | Power 20Acc 100PP 25 | |
Slash NormalPhysical | Red / Blue | 39 | — | — | — | — | Power 70Acc 100PP 20 | |
Leer NormalStatus | Red / Blue | 44 | — | — | — | — | Acc 100PP 30 Reduces the foe's DEFENSE.(Gen 2) | Open calc with this move |
Hydro Pump WaterSpecial | Red / Blue | 49 | — | — | — | — | Power 110Acc 80PP 5 | |
Bide NormalPhysical | Red / Blue | — | TM34 | — | — | — | PP 10 Waits 2-3 turns & hits back double.(Gen 2) | Open calc with this move |
Blizzard IceSpecial | Red / Blue | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Body Slam NormalPhysical | Red / Blue | — | TM08 | — | — | — | Power 85Acc 100PP 15 | |
Bubble Beam WaterSpecial | Red / Blue | — | TM11 | — | — | — | Power 65Acc 100PP 20 | |
Double-Edge NormalPhysical | Red / Blue | — | TM10 | — | — | — | Power 120Acc 100PP 15 | |
Double Team NormalStatus | Red / Blue | — | TM32 | — | — | — | PP 15 Heightens evasive ness.(Gen 2) | Open calc with this move |
Ice Beam IceSpecial | Red / Blue | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Mimic NormalStatus | Red / Blue | — | TM31 | — | — | — | PP 10 Copies a move used by the foe.(Gen 2) | Open calc with this move |
Rage NormalPhysical | Red / Blue | — | TM20 | — | — | — | Power 20Acc 100PP 20 | |
Reflect PsychicStatus | Red / Blue | — | TM33 | — | — | — | PP 20 Raises DEFENSE with a barrier.(Gen 2) | Open calc with this move |
Rest PsychicStatus | Red / Blue | — | TM44 | — | — | — | PP 5 Sleep for 2 turns to fully recover.(Gen 2) | Open calc with this move |
Substitute NormalStatus | Red / Blue | — | TM50 | — | — | — | PP 10 Makes a decoy with 1/4 user's max HP.(Gen 2) | Open calc with this move |
Surf WaterSpecial | Red / Blue | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Take Down NormalPhysical | Red / Blue | — | TM09 | — | — | — | Power 90Acc 85PP 20 | |
Toxic PoisonStatus | Red / Blue | — | TM06 | — | — | — | Acc 90PP 10 A poison move with increasing damage.(Gen 2) | Open calc with this move |
Water Gun WaterSpecial | Red / Blue | — | TM12 | — | — | — | Power 40Acc 100PP 25 |
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Scratches with sharp claws.(Gen 2)
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Steals 1/2 of the damage inflicted.(Gen 2)
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Has a high criti cal hit ratio.(Gen 2)
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A powerful water- type attack.(Gen 2)
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An attack that may freeze the foe.(Gen 2)
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An attack that may cause paralysis.(Gen 2)
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An attack that may lower SPEED.(Gen 2)
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A tackle that also hurts the user.(Gen 2)
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An attack that may freeze the foe.(Gen 2)
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Raises ATTACK if the user is hit.(Gen 2)
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A strong water- type attack.(Gen 2)
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A tackle that also hurts the user.(Gen 2)
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Squirts water to attack.(Gen 2)
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