Pokédex / Red / Blue / Pidgey

Poke Project
LOADING
Setting the field…
Tiny Bird Pokémon

Very docile. If attacked, it will often kick up sand to protect itself rather than fight back.
Prevents loss of accuracy.
Doubles evasion when confused.
Protects the Pokémon from Defense-lowering attacks.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Gust FlyingSpecial | Red / Blue | 1 | — | — | — | — | Power 40Acc 100PP 35 Whips up a strong gust of wind.(Gen 2) | Open calc with this move |
Sand Attack GroundStatus | Red / Blue | 5 | — | — | — | — | Acc 100PP 15 Reduces accuracy by throwing sand.(Gen 2) | Open calc with this move |
Quick Attack NormalPhysical | Red / Blue | 12 | — | — | — | — | Power 40Acc 100PP 30 | |
Whirlwind NormalStatus | Red / Blue | 19 | TM04 | — | — | — | PP 20 Blows away the foe & ends battle.(Gen 2) | Open calc with this move |
Wing Attack FlyingPhysical | Red / Blue | 28 | — | — | — | — | Power 60Acc 100PP 35 | |
Agility PsychicStatus | Red / Blue | 36 | — | — | — | — | PP 30 Sharply increases the user's SPEED.(Gen 2) | Open calc with this move |
Mirror Move FlyingStatus | Red / Blue | 44 | — | — | — | — | PP 20 Counters with the same move.(Gen 2) | Open calc with this move |
Bide NormalPhysical | Red / Blue | — | TM34 | — | — | — | PP 10 Waits 2-3 turns & hits back double.(Gen 2) | Open calc with this move |
Double-Edge NormalPhysical | Red / Blue | — | TM10 | — | — | — | Power 120Acc 100PP 15 | |
Double Team NormalStatus | Red / Blue | — | TM32 | — | — | — | PP 15 Heightens evasive ness.(Gen 2) | Open calc with this move |
Fly FlyingPhysical | Red / Blue | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Mimic NormalStatus | Red / Blue | — | TM31 | — | — | — | PP 10 Copies a move used by the foe.(Gen 2) | Open calc with this move |
Rage NormalPhysical | Red / Blue | — | TM20 | — | — | — | Power 20Acc 100PP 20 | |
Razor Wind NormalSpecial | Red / Blue | — | TM02 | — | — | — | Power 80Acc 100PP 10 | |
Reflect PsychicStatus | Red / Blue | — | TM33 | — | — | — | PP 20 Raises DEFENSE with a barrier.(Gen 2) | Open calc with this move |
Rest PsychicStatus | Red / Blue | — | TM44 | — | — | — | PP 5 Sleep for 2 turns to fully recover.(Gen 2) | Open calc with this move |
Sky Attack FlyingPhysical | Red / Blue | — | TM43 | — | — | — | Power 140Acc 90PP 5 | |
Substitute NormalStatus | Red / Blue | — | TM50 | — | — | — | PP 10 Makes a decoy with 1/4 user's max HP.(Gen 2) | Open calc with this move |
Swift NormalSpecial | Red / Blue | — | TM39 | — | — | — | Power 60PP 20 An attack that never misses.(Gen 2) | Open calc with this move |
Take Down NormalPhysical | Red / Blue | — | TM09 | — | — | — | Power 90Acc 85PP 20 | |
Toxic PoisonStatus | Red / Blue | — | TM06 | — | — | — | Acc 90PP 10 A poison move with increasing damage.(Gen 2) | Open calc with this move |
Lets the user get in the first hit.(Gen 2)
| Open calc with this move |
Strikes the target with wings.(Gen 2)
| Open calc with this move |
A tackle that also hurts the user.(Gen 2)
| Open calc with this move |
1st turn: Fly 2nd turn: Attack(Gen 2)
| Open calc with this move |
Raises ATTACK if the user is hit.(Gen 2)
| Open calc with this move |
1st turn: Prepare 2nd turn: Attack(Gen 2)
| Open calc with this move |
1st turn: Prepare 2nd turn: Attack(Gen 2)
| Open calc with this move |
A tackle that also hurts the user.(Gen 2)
| Open calc with this move |