Pokédex / Ruby / Sapphire / Vigoroth

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Wild Monkey Pokémon

It is always hungry because it won’t stop rampaging. Even while it is eating, it can’t keep still.
Prevents sleep.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Encore NormalStatus | Ruby / Sapphire | 1 | — | — | — | — | Acc 100PP 5 Makes the foe use the move it last used repeatedly for two to six turns. | Open calc with this move |
Focus Energy NormalStatus | Ruby / Sapphire | 1 | — | — | — | — | PP 30 The user takes a deep breath and focuses to raise its critical-hit ratio. | Open calc with this move |
Scratch NormalPhysical | Ruby / Sapphire | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Uproar NormalSpecial | Ruby / Sapphire | 1 | — | — | — | — | Power 90Acc 100PP 10 | |
Fury Swipes NormalPhysical | Ruby / Sapphire | 19 | — | — | — | — | Power 18Acc 80PP 15 | |
Endure NormalStatus | Ruby / Sapphire | 25 | — | — | — | — | PP 10 The user endures any hit with 1 HP left. It may fail if used in succession. | Open calc with this move |
Slash NormalPhysical | Ruby / Sapphire | 31 | — | — | — | — | Power 70Acc 100PP 20 | |
Counter FightingPhysical | Ruby / Sapphire | 37 | — | — | — | — | Acc 100PP 20 A retaliation move that counters any physical hit with double the damage. | Open calc with this move |
Focus Punch FightingPhysical | Ruby / Sapphire | 43 | TM01 | — | — | — | Power 150Acc 100PP 20 | |
Reversal FightingPhysical | Ruby / Sapphire | 49 | — | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Aerial Ace FlyingPhysical | Ruby / Sapphire | — | TM40 | — | — | — | Power 60PP 20 An extremely fast attack against one target. It can’t be evaded. | Open calc with this move |
Attract NormalStatus | Ruby / Sapphire | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Blizzard IceSpecial | Ruby / Sapphire | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Ruby / Sapphire | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Ruby / Sapphire | — | TM08 | — | — | — | PP 20 The user bulks up its body to boost both its ATTACK and DEFENSE stats. | Open calc with this move |
Cut NormalPhysical | Ruby / Sapphire | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Double Team NormalStatus | Ruby / Sapphire | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Ruby / Sapphire | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Ruby / Sapphire | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Ruby / Sapphire | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Ruby / Sapphire | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Frustration NormalPhysical | Ruby / Sapphire | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Hidden Power NormalSpecial | Ruby / Sapphire | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Ruby / Sapphire | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Ruby / Sapphire | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ruby / Sapphire | — | TM18 | — | — | — | PP 5 A heavy rain falls for five turns, powering up WATER- type moves. | Open calc with this move |
Rest PsychicStatus | Ruby / Sapphire | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | Ruby / Sapphire | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Roar NormalStatus | Ruby / Sapphire | — | TM05 | — | — | — | PP 20 The foe is made to switch out with an ally. In the wild, the battle ends. | Open calc with this move |
Rock Smash FightingPhysical | Ruby / Sapphire | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Secret Power NormalPhysical | Ruby / Sapphire | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Ruby / Sapphire | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Shock Wave ElectricSpecial | Ruby / Sapphire | — | TM34 | — | — | — | Power 60PP 20 A rapid jolt of electricity strikes the foe. It can’t be evaded. | Open calc with this move |
Solar Beam GrassSpecial | Ruby / Sapphire | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Strength NormalPhysical | Ruby / Sapphire | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Sunny Day FireStatus | Ruby / Sapphire | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Taunt DarkStatus | Ruby / Sapphire | — | TM12 | — | — | — | Acc 100PP 20 The foe is taunted into a rage that allows it to use only attack moves. | Open calc with this move |
Thunder ElectricSpecial | Ruby / Sapphire | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Ruby / Sapphire | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Ruby / Sapphire | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
Water Pulse WaterSpecial | Ruby / Sapphire | — | TM03 | — | — | — | Power 60Acc 100PP 20 |
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Hard, pointed, and sharp claws rake the foe.
| Open calc with this move |
The user attacks in an uproar that prevents sleep for two to five turns.
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The foe is raked with sharp claws or scythes two to five times.
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The foe is slashed with claws, etc. It has a high critical-hit ratio.
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An attack that is executed last. The user flinches if hit beforehand.
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The foe is blasted with a blizzard. It may freeze the foe solid.
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An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.
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A basic attack. It can be used to cut down thin trees and grass.
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An earthquake that strikes all POKéMON in battle excluding the user.
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An attack that is boosted if user is burned, poisoned, or paralyzed.
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The foe is hit with an intense flame. It may leave the target with a burn.
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The foe is scorched with intense flames. The foe may suffer a burn.
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An attack that varies in type and intensity depending on the user.
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The foe is struck with an icy beam. It may freeze the foe solid.
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An attack that may also cut DEFENSE. It can also smash cracked boulders.
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An attack that may have an additional effect that varies with the terrain.
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A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.
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A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
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The foe is slugged at maximum power. Can also be used to move boulders.
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A brutal lightning attack that may also leave the foe paralyzed.
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A strong electrical attack that may also leave the foe paralyzed.
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An attack with a pulsing blast of water. It may also confuse the foe.
| Open calc with this move |