Pokédex / Ruby / Sapphire / Whismur

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Whisper Pokémon

It usually murmurs, but starts crying loudly if it senses danger. It stops when its ear covers are shut.
Avoids sound-based moves.
Some move types scare it and boost its Speed.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Pound NormalPhysical | Ruby / Sapphire | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack delivered with a long tail or a foreleg, etc. | Open calc with this move |
Uproar NormalSpecial | Ruby / Sapphire | 5 | — | — | — | — | Power 90Acc 100PP 10 | |
Astonish GhostPhysical | Ruby / Sapphire | 11 | — | — | — | — | Power 30Acc 100PP 15 | |
Howl NormalStatus | Ruby / Sapphire | 15 | — | — | — | — | PP 40 The user howls to raise its spirit and boost its ATTACK stat. | Open calc with this move |
Supersonic NormalStatus | Ruby / Sapphire | 21 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves. It may confuse the foe. | Open calc with this move |
Stomp NormalPhysical | Ruby / Sapphire | 25 | — | — | — | — | Power 65Acc 100PP 20 | |
Screech NormalStatus | Ruby / Sapphire | 31 | — | — | — | — | Acc 85PP 40 An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE. | Open calc with this move |
Roar NormalStatus | Ruby / Sapphire | 35 | TM05 | — | — | — | PP 20 The foe is made to switch out with an ally. In the wild, the battle ends. | Open calc with this move |
Rest PsychicStatus | Ruby / Sapphire | 41 | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Sleep Talk NormalStatus | Ruby / Sapphire | 41 | — | — | — | — | PP 10 While asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Hyper Voice NormalSpecial | Ruby / Sapphire | 45 | — | — | — | — | Power 90Acc 100PP 10 | |
Attract NormalStatus | Ruby / Sapphire | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Blizzard IceSpecial | Ruby / Sapphire | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Double Team NormalStatus | Ruby / Sapphire | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Ruby / Sapphire | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Ruby / Sapphire | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Ruby / Sapphire | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Frustration NormalPhysical | Ruby / Sapphire | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Hidden Power NormalSpecial | Ruby / Sapphire | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Ruby / Sapphire | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Ruby / Sapphire | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ruby / Sapphire | — | TM18 | — | — | — | PP 5 A heavy rain falls for five turns, powering up WATER- type moves. | Open calc with this move |
Return NormalPhysical | Ruby / Sapphire | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Secret Power NormalPhysical | Ruby / Sapphire | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Ruby / Sapphire | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Shock Wave ElectricSpecial | Ruby / Sapphire | — | TM34 | — | — | — | Power 60PP 20 A rapid jolt of electricity strikes the foe. It can’t be evaded. | Open calc with this move |
Solar Beam GrassSpecial | Ruby / Sapphire | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Sunny Day FireStatus | Ruby / Sapphire | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Toxic PoisonStatus | Ruby / Sapphire | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
Water Pulse WaterSpecial | Ruby / Sapphire | — | TM03 | — | — | — | Power 60Acc 100PP 20 | |
Extrasensory PsychicSpecial | Ruby / Sapphire | — | — | ✓ | — | — | Power 80Acc 100PP 20 | |
Smelling Salts NormalPhysical | Ruby / Sapphire | — | — | ✓ | — | — | Power 70Acc 100PP 10 | |
Snore NormalSpecial | Ruby / Sapphire | — | — | ✓ | — | — | Power 50Acc 100PP 15 | |
Swagger NormalStatus | Ruby / Sapphire | — | — | ✓ | — | — | Acc 85PP 15 A move that makes the foe confused, but also sharply raises its ATTACK. | Open calc with this move |
Take Down NormalPhysical | Ruby / Sapphire | — | — | ✓ | — | — | Power 90Acc 85PP 20 |
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The user attacks in an uproar that prevents sleep for two to five turns.
| Open calc with this move |
An attack using a startling shout. It also may make the foe flinch.
| Open calc with this move |
The foe is stomped with a big foot. It may make the foe flinch.
| Open calc with this move |
The user lets loose a horribly loud shout with the power to damage.
| Open calc with this move |
The foe is blasted with a blizzard. It may freeze the foe solid.
| Open calc with this move |
An attack that is boosted if user is burned, poisoned, or paralyzed.
| Open calc with this move |
The foe is hit with an intense flame. It may leave the target with a burn.
| Open calc with this move |
The foe is scorched with intense flames. The foe may suffer a burn.
| Open calc with this move |
An attack that varies in type and intensity depending on the user.
| Open calc with this move |
The foe is struck with an icy beam. It may freeze the foe solid.
| Open calc with this move |
An attack that may have an additional effect that varies with the terrain.
| Open calc with this move |
A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.
| Open calc with this move |
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
| Open calc with this move |
An attack with a pulsing blast of water. It may also confuse the foe.
| Open calc with this move |
The user attacks with an odd power that may make the foe flinch.
| Open calc with this move |
Doubly effective on a paralyzed foe, but it also cures the foe’s paralysis.
| Open calc with this move |
An attack that can be used only while asleep. It may cause flinching.
| Open calc with this move |
A reckless, full- body charge attack that also hurts the user a little.
| Open calc with this move |