Pokédex / Ruby / Sapphire / Medicham

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Meditate Pokémon

It elegantly avoids attacks with dance- like steps, then launches a devastating blow in the same motion.
Raises ATTACK.
Anticipates an ally’s attack and dodges it.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bide NormalPhysical | Ruby / Sapphire | 1 | — | — | — | — | PP 10 The user endures attacks for two turns, then strikes back double. | Open calc with this move |
Confusion PsychicSpecial | Ruby / Sapphire | 1 | — | — | — | — | Power 50Acc 100PP 25 | |
Detect FightingStatus | Ruby / Sapphire | 1 | — | — | — | — | PP 5 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Fire Punch FirePhysical | Ruby / Sapphire | 1 | — | — | — | — | Power 75Acc 100PP 15 | |
Ice Punch IcePhysical | Ruby / Sapphire | 1 | — | — | — | — | Power 75Acc 100PP 15 | |
Meditate PsychicStatus | Ruby / Sapphire | 1 | — | — | — | — | PP 40 The user meditates to awaken its power and raise its ATTACK stat. | Open calc with this move |
Thunder Punch ElectricPhysical | Ruby / Sapphire | 1 | — | — | — | — | Power 75Acc 100PP 15 | |
Hidden Power NormalSpecial | Ruby / Sapphire | 18 | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Mind Reader NormalStatus | Ruby / Sapphire | 22 | — | — | — | — | PP 5 The user predicts the foe’s action to ensure its next attack hits. | Open calc with this move |
Calm Mind PsychicStatus | Ruby / Sapphire | 28 | TM04 | — | — | — | PP 20 The user focuses its mind to raise the SP. ATK and SP. DEF stats. | Open calc with this move |
High Jump Kick FightingPhysical | Ruby / Sapphire | 32 | — | — | — | — | Power 130Acc 90PP 10 | |
Psych Up NormalStatus | Ruby / Sapphire | 40 | — | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the foe. | Open calc with this move |
Reversal FightingPhysical | Ruby / Sapphire | 46 | — | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Recover NormalStatus | Ruby / Sapphire | 54 | — | — | — | — | PP 5 A self-healing move that restores HP by up to half of the user’s maximum HP. | Open calc with this move |
Attract NormalStatus | Ruby / Sapphire | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Brick Break FightingPhysical | Ruby / Sapphire | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Ruby / Sapphire | — | TM08 | — | — | — | PP 20 The user bulks up its body to boost both its ATTACK and DEFENSE stats. | Open calc with this move |
Double Team NormalStatus | Ruby / Sapphire | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Ruby / Sapphire | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Ruby / Sapphire | — | HM05 | — | — | — | Acc 100PP 20 A blast of light that cuts the foe’s accuracy. It also illuminates caves. | Open calc with this move |
Focus Punch FightingPhysical | Ruby / Sapphire | — | TM01 | — | — | — | Power 150Acc 100PP 20 | |
Frustration NormalPhysical | Ruby / Sapphire | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Hyper Beam NormalSpecial | Ruby / Sapphire | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Light Screen PsychicStatus | Ruby / Sapphire | — | TM16 | — | — | — | PP 30 A wall of light cuts damage from SP. ATK attacks for five turns. | Open calc with this move |
Protect NormalStatus | Ruby / Sapphire | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Psychic PsychicSpecial | Ruby / Sapphire | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | Ruby / Sapphire | — | TM18 | — | — | — | PP 5 A heavy rain falls for five turns, powering up WATER- type moves. | Open calc with this move |
Reflect PsychicStatus | Ruby / Sapphire | — | TM33 | — | — | — | PP 20 A wall of light cuts damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Ruby / Sapphire | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | Ruby / Sapphire | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Rock Smash FightingPhysical | Ruby / Sapphire | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Ruby / Sapphire | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Secret Power NormalPhysical | Ruby / Sapphire | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Ruby / Sapphire | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Strength NormalPhysical | Ruby / Sapphire | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Sunny Day FireStatus | Ruby / Sapphire | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Toxic PoisonStatus | Ruby / Sapphire | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
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A weak telekinetic attack that may also leave the foe confused.
| Open calc with this move |
The foe is punched with a fiery fist. It may leave the foe with a burn.
| Open calc with this move |
The foe is punched with an icy fist. It may leave the foe frozen.
| Open calc with this move |
The foe is punched with an electrified fist. It may leave the foe paralyzed.
| Open calc with this move |
An attack that varies in type and intensity depending on the user.
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A strong jumping knee kick. If it misses, the user is hurt.
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An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.
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An attack that is boosted if user is burned, poisoned, or paralyzed.
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An attack that is executed last. The user flinches if hit beforehand.
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A severely damaging attack that makes the user rest on the next turn.
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A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.
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An attack that may also cut DEFENSE. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.
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An attack that may have an additional effect that varies with the terrain.
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A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.
| Open calc with this move |
The foe is slugged at maximum power. Can also be used to move boulders.
| Open calc with this move |