Pokédex / Ruby / Sapphire / Gorebyss

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South Sea Pokémon

Its swimming form is exquisitely elegant. With its thin mouth, it feeds on seaweed that grows between rocks.
Raises SPEED in rain.
Cures any major status ailment after each turn during rain.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Whirlpool WaterSpecial | Ruby / Sapphire | 1 | — | — | — | — | Power 35Acc 85PP 15 The foe is trapped in a fast, vicious whirlpool for two to five turns. | Open calc with this move |
Confusion PsychicSpecial | Ruby / Sapphire | 8 | — | — | — | — | Power 50Acc 100PP 25 | |
Agility PsychicStatus | Ruby / Sapphire | 15 | — | — | — | — | PP 30 The user relaxes and lightens its body to sharply boost its SPEED. | Open calc with this move |
Water Pulse WaterSpecial | Ruby / Sapphire | 22 | TM03 | — | — | — | Power 60Acc 100PP 20 | |
Amnesia PsychicStatus | Ruby / Sapphire | 29 | — | — | — | — | PP 20 Forgets about something and sharply raises SP. DEF. | Open calc with this move |
Psychic PsychicSpecial | Ruby / Sapphire | 36 | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Baton Pass NormalStatus | Ruby / Sapphire | 43 | — | — | — | — | PP 40 The user switches out, passing along any stat changes to the new battler. | Open calc with this move |
Hydro Pump WaterSpecial | Ruby / Sapphire | 50 | — | — | — | — | Power 110Acc 80PP 5 | |
Attract NormalStatus | Ruby / Sapphire | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Blizzard IceSpecial | Ruby / Sapphire | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Dive WaterPhysical | Ruby / Sapphire | — | HM08 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Ruby / Sapphire | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Ruby / Sapphire | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Ruby / Sapphire | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Hail IceStatus | Ruby / Sapphire | — | TM07 | — | — | — | PP 10 A hailstorm lasting five turns damages all POKéMON except the ICE-type. | Open calc with this move |
Hidden Power NormalSpecial | Ruby / Sapphire | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Ruby / Sapphire | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Ruby / Sapphire | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Ruby / Sapphire | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ruby / Sapphire | — | TM18 | — | — | — | PP 5 A heavy rain falls for five turns, powering up WATER- type moves. | Open calc with this move |
Rest PsychicStatus | Ruby / Sapphire | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | Ruby / Sapphire | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Safeguard NormalStatus | Ruby / Sapphire | — | TM20 | — | — | — | PP 25 It protects the user’s party from all status problems for five turns. | Open calc with this move |
Secret Power NormalPhysical | Ruby / Sapphire | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Ruby / Sapphire | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Surf WaterSpecial | Ruby / Sapphire | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Ruby / Sapphire | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Ruby / Sapphire | — | HM07 | — | — | — | Power 80Acc 100PP 15 |
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A weak telekinetic attack that may also leave the foe confused.
| Open calc with this move |
An attack with a pulsing blast of water. It may also confuse the foe.
| Open calc with this move |
A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.
| Open calc with this move |
A high volume of water is blasted at the foe under great pressure.
| Open calc with this move |
The foe is blasted with a blizzard. It may freeze the foe solid.
| Open calc with this move |
The user dives underwater on the first turn and strikes next turn.
| Open calc with this move |
An attack that is boosted if user is burned, poisoned, or paralyzed.
| Open calc with this move |
An attack that varies in type and intensity depending on the user.
| Open calc with this move |
A severely damaging attack that makes the user rest on the next turn.
| Open calc with this move |
The foe is struck with an icy beam. It may freeze the foe solid.
| Open calc with this move |
An attack that may have an additional effect that varies with the terrain.
| Open calc with this move |
A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.
| Open calc with this move |
A big wave crashes down on the foe. Can also be used for crossing water.
| Open calc with this move |
A powerful charge attack. It can also be used to climb a waterfall.
| Open calc with this move |