Pokédex / Scarlet / Violet / Voltorb-Hisui

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Ball Pokémon

From Gen 8
An enigmatic Pokémon that happens to bear a resemblance to a Poké Ball. When excited, it discharges the electric current it has stored in its belly, then lets out a great, uproarious laugh.
Soundproofing gives the Pokémon full immunity to all sound-based moves.
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Charge ElectricStatus | Scarlet / Violet | 1 | TM173 | — | — | — | PP 20 The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | Open calc with this move |
Tackle NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Thunder Shock ElectricSpecial | Scarlet / Violet | 4 | — | — | — | — | Power 40Acc 100PP 30 | |
Stun Spore GrassStatus | Scarlet / Violet | 6 | — | — | — | — | Acc 75PP 30 The user scatters a cloud of numbing powder that paralyzes the target. | Open calc with this move |
Bullet Seed GrassPhysical | Scarlet / Violet | 9 | TM56 | — | — | — | Power 25Acc 100PP 30 | |
Rollout RockPhysical | Scarlet / Violet | 11 | — | — | — | — | Power 30Acc 90PP 20 | |
Screech NormalStatus | Scarlet / Violet | 13 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Charge Beam ElectricSpecial | Scarlet / Violet | 16 | TM23 | — | — | — | Power 50Acc 90PP 10 | |
Swift NormalSpecial | Scarlet / Violet | 20 | TM32 | — | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Electro Ball ElectricSpecial | Scarlet / Violet | 22 | TM72 | — | — | — | Acc 100PP 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | Open calc with this move |
Self-Destruct NormalPhysical | Scarlet / Violet | 26 | — | — | — | — | Power 200Acc 100PP 5 | |
Energy Ball GrassSpecial | Scarlet / Violet | 29 | TM119 | — | — | — | Power 90Acc 100PP 10 | |
Discharge ElectricSpecial | Scarlet / Violet | 34 | — | — | — | — | Power 80Acc 100PP 15 | |
Seed Bomb GrassPhysical | Scarlet / Violet | 34 | TM71 | — | — | — | Power 80Acc 100PP 15 | |
Explosion NormalPhysical | Scarlet / Violet | 41 | — | — | — | — | Power 250Acc 100PP 5 | |
Gyro Ball SteelPhysical | Scarlet / Violet | 46 | TM180 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | Open calc with this move |
Grassy Terrain GrassStatus | Scarlet / Violet | 50 | TM137 | — | — | — | PP 10 The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | Open calc with this move |
Agility PsychicStatus | Scarlet / Violet | — | TM04 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | Open calc with this move |
Double-Edge NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 120Acc 100PP 15 | |
Electric Terrain ElectricStatus | Scarlet / Violet | — | TM136 | — | — | — | PP 10 The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | Open calc with this move |
Electroweb ElectricSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 55Acc 95PP 15 | |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Foul Play DarkPhysical | Scarlet / Violet | — | TM62 | — | — | — | Power 95Acc 100PP 15 | |
Giga Drain GrassSpecial | Scarlet / Violet | — | TM111 | — | — | — | Power 75Acc 100PP 10 | |
Grass Knot GrassSpecial | Scarlet / Violet | — | TM81 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Grassy Glide GrassPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 55Acc 100PP 20 | |
Leaf Storm GrassSpecial | Scarlet / Violet | — | TM159 | — | — | — | Power 130Acc 90PP 5 | |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Reflect PsychicStatus | Scarlet / Violet | — | TM74 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical moves for five turns. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Solar Beam GrassSpecial | Scarlet / Violet | — | TM168 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | — | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Taunt DarkStatus | Scarlet / Violet | — | TM87 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Thief DarkPhysical | Scarlet / Violet | — | TM18 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Scarlet / Violet | — | TM166 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Scarlet / Violet | — | TM82 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Scarlet / Violet | — | TM126 | — | — | — | Power 90Acc 100PP 15 | |
Volt Switch ElectricSpecial | Scarlet / Violet | — | TM48 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Scarlet / Violet | — | TM147 | — | — | — | Power 90Acc 100PP 15 | |
Leech Seed GrassStatus | Scarlet / Violet | — | — | ✓ | — | — | Acc 90PP 10 A seed is planted on the target. It steals some HP from the target every turn. | Open calc with this move |
Recycle NormalStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 10 The user recycles a held item that has been used in battle so it can be used again. | Open calc with this move |
Worry Seed GrassStatus | Scarlet / Violet | — | — | ✓ | — | — | Acc 100PP 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | Open calc with this move |
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A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
| Open calc with this move |
The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
| Open calc with this move |
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
| Open calc with this move |
The user attacks everything around it by causing an explosion. The user faints upon using this move.
| Open calc with this move |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
| Open calc with this move |
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
| Open calc with this move |
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
| Open calc with this move |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
| Open calc with this move |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
| Open calc with this move |
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
| Open calc with this move |
This move's power is doubled if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
| Open calc with this move |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
| Open calc with this move |
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
| Open calc with this move |
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
| Open calc with this move |
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
| Open calc with this move |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
| Open calc with this move |