Pokédex / Scarlet / Violet / Avalugg-Hisui

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Iceberg Pokémon

From Gen 8
The armor of ice covering its lower jaw puts steel to shame and can shatter rocks with ease. This Pokémon barrels along steep mountain paths, cleaving through the deep snow.
The Pokémon's strong jaw boosts the power of its biting moves.
The Pokémon gradually regains HP in snow.
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Rock Slide RockPhysical | Scarlet / Violet | 0 | TM86 | — | — | — | Power 75Acc 90PP 10 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | Open calc with this move |
Harden NormalStatus | Scarlet / Violet | 1 | — | — | — | — | PP 30 The user stiffens all the muscles in its body to boost its Defense stat. | Open calc with this move |
Powder Snow IceSpecial | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Rapid Spin NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 50Acc 100PP 40 | |
Tackle NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Wide Guard RockStatus | Scarlet / Violet | 1 | — | — | — | — | PP 10 The user and its allies are protected from wide-ranging attacks for one turn. | Open calc with this move |
Curse GhostStatus | Scarlet / Violet | 9 | ✓ | — | — | — | PP 10 A move that has different effects depending on whether the user is a Ghost type or not. | Open calc with this move |
Icy Wind IceSpecial | Scarlet / Violet | 12 | TM34 | — | — | — | Power 55Acc 95PP 15 | |
Protect NormalStatus | Scarlet / Violet | 15 | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Avalanche IcePhysical | Scarlet / Violet | 18 | TM46 | — | — | — | Power 60Acc 100PP 10 | |
Bite DarkPhysical | Scarlet / Violet | 21 | — | — | — | — | Power 60Acc 100PP 25 | |
Ice Fang IcePhysical | Scarlet / Violet | 24 | TM10 | — | — | — | Power 65Acc 95PP 15 | |
Iron Defense SteelStatus | Scarlet / Violet | 27 | TM104 | — | — | — | PP 15 The user hardens its body's surface like iron, sharply boosting its Defense stat. | Open calc with this move |
Recover NormalStatus | Scarlet / Violet | 30 | — | — | — | — | PP 5 The user regenerates its cells, restoring its own HP by up to half its max HP. | Open calc with this move |
Crunch DarkPhysical | Scarlet / Violet | 33 | TM108 | — | — | — | Power 80Acc 100PP 15 | |
Take Down NormalPhysical | Scarlet / Violet | 36 | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Blizzard IceSpecial | Scarlet / Violet | 41 | TM143 | — | — | — | Power 110Acc 70PP 5 | |
Double-Edge NormalPhysical | Scarlet / Violet | 46 | ✓ | — | — | — | Power 120Acc 100PP 15 | |
Stone Edge RockPhysical | Scarlet / Violet | 51 | TM150 | — | — | — | Power 100Acc 80PP 5 | |
Mountain Gale IcePhysical | Scarlet / Violet | 61 | — | — | — | — | Power 100Acc 85PP 10 | |
Body Press FightingPhysical | Scarlet / Violet | — | TM89 | — | — | — | Power 80Acc 100PP 10 | |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Bulldoze GroundPhysical | Scarlet / Violet | — | TM28 | — | — | — | Power 60Acc 100PP 20 | |
Chilling Water WaterSpecial | Scarlet / Violet | — | TM22 | — | — | — | Power 50Acc 100PP 20 | |
Dig GroundPhysical | Scarlet / Violet | — | TM55 | — | — | — | Power 80Acc 100PP 10 | |
Earthquake GroundPhysical | Scarlet / Violet | — | TM149 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Giga Impact NormalPhysical | Scarlet / Violet | — | TM152 | — | — | — | Power 150Acc 90PP 5 | |
Gyro Ball SteelPhysical | Scarlet / Violet | — | TM180 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | Open calc with this move |
Hard Press SteelPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 0Acc 100PP 10 | |
Heavy Slam SteelPhysical | Scarlet / Violet | — | TM121 | — | — | — | Acc 100PP 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | Open calc with this move |
High Horsepower GroundPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 95Acc 95PP 10 | |
Hyper Beam NormalSpecial | Scarlet / Violet | — | TM163 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Scarlet / Violet | — | TM135 | — | — | — | Power 90Acc 100PP 10 | |
Ice Spinner IcePhysical | Scarlet / Violet | — | TM124 | — | — | — | Power 80Acc 100PP 15 | |
Icicle Spear IcePhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 25Acc 100PP 30 | |
Iron Head SteelPhysical | Scarlet / Violet | — | TM99 | — | — | — | Power 80Acc 100PP 15 | |
Meteor Beam RockSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 120Acc 90PP 10 | |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Rock Blast RockPhysical | Scarlet / Violet | — | TM76 | — | — | — | Power 25Acc 90PP 10 | |
Rock Tomb RockPhysical | Scarlet / Violet | — | TM36 | — | — | — | Power 60Acc 95PP 15 | |
Sandstorm RockStatus | Scarlet / Violet | — | TM51 | — | — | — | PP 10 A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | Open calc with this move |
Scary Face NormalStatus | Scarlet / Violet | — | TM06 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Snowscape IceStatus | Scarlet / Violet | — | TM52 | — | — | — | Power 0PP 10 The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | Open calc with this move |
Stealth Rock RockStatus | Scarlet / Violet | — | TM116 | — | — | — | PP 20 The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | Open calc with this move |
Stomping Tantrum GroundPhysical | Scarlet / Violet | — | TM84 | — | — | — | Power 75Acc 100PP 10 | |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 |
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The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.
| Open calc with this move |
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
| Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
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The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
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This move's power is doubled if the target has inflicted damage on the user in the same turn.
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The target is bitten with viciously sharp fangs. This may also make the target flinch.
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The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
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The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
| Open calc with this move |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.
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The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
| Open calc with this move |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
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The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
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The user burrows into the ground on the first turn, then attacks on the next turn.
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The user sets off an earthquake that strikes every Pokémon around it.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The user charges at the target using every bit of its power. The user can't move on the next turn.
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The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
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The user fiercely attacks the target using its entire body.
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The target is attacked with a powerful beam. The user can't move on the next turn.
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
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The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
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The user slams the target with its steel-hard head. This may also make the target flinch.
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The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
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The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
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The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
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Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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