Pokédex / Scarlet / Violet / Palafin-Hero

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Dolphin Pokémon

Its physical capabilities are no different than a Finizen’s, but when its allies are in danger, it transforms and powers itself up.
The Pokémon transforms into its Hero Form when it switches out.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Flip Turn WaterPhysical | Scarlet / Violet | 0 | ✓ | — | — | — | Power 60Acc 100PP 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Open calc with this move |
Jet Punch WaterPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 60Acc 100PP 15 | |
Supersonic NormalStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body that confuse the target. | Open calc with this move |
Water Gun WaterSpecial | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Astonish GhostPhysical | Scarlet / Violet | 7 | — | — | — | — | Power 30Acc 100PP 15 | |
Focus Energy NormalStatus | Scarlet / Violet | 10 | — | — | — | — | PP 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | Open calc with this move |
Aqua Jet WaterPhysical | Scarlet / Violet | 13 | — | — | — | — | Power 40Acc 100PP 20 | |
Double Hit NormalPhysical | Scarlet / Violet | 17 | — | — | — | — | Power 35Acc 90PP 10 | |
Dive WaterPhysical | Scarlet / Violet | 21 | — | — | — | — | Power 80Acc 100PP 10 | |
Charm FairyStatus | Scarlet / Violet | 25 | TM02 | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Open calc with this move |
Acrobatics FlyingPhysical | Scarlet / Violet | 29 | TM14 | — | — | — | Power 55Acc 100PP 15 | |
Encore NormalStatus | Scarlet / Violet | 34 | TM122 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Aqua Tail WaterPhysical | Scarlet / Violet | 39 | — | — | — | — | Power 90Acc 90PP 10 | |
Mist IceStatus | Scarlet / Violet | 44 | — | — | — | — | PP 30 The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | Open calc with this move |
Hydro Pump WaterSpecial | Scarlet / Violet | 50 | TM142 | — | — | — | Power 110Acc 80PP 5 | |
Focus Punch FightingPhysical | Scarlet / Violet | 55 | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Wave Crash WaterPhysical | Scarlet / Violet | 61 | — | — | — | — | Power 120Acc 100PP 10 | |
Agility PsychicStatus | Scarlet / Violet | — | TM04 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | Open calc with this move |
Aura Sphere FightingSpecial | Scarlet / Violet | — | TM112 | — | — | — | Power 80PP 20 The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | Open calc with this move |
Blizzard IceSpecial | Scarlet / Violet | — | TM143 | — | — | — | Power 110Acc 70PP 5 | |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Bulk Up FightingStatus | Scarlet / Violet | — | TM64 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | Open calc with this move |
Chilling Water WaterSpecial | Scarlet / Violet | — | TM22 | — | — | — | Power 50Acc 100PP 20 | |
Close Combat FightingPhysical | Scarlet / Violet | — | TM167 | — | — | — | Power 120Acc 100PP 5 | |
Disarming Voice FairySpecial | Scarlet / Violet | — | TM19 | — | — | — | Power 40PP 15 Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | Open calc with this move |
Drain Punch FightingPhysical | Scarlet / Violet | — | TM73 | — | — | — | Power 75Acc 100PP 10 | |
Draining Kiss FairySpecial | Scarlet / Violet | — | TM37 | — | — | — | Power 50Acc 100PP 10 | |
Endeavor NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Acc 100PP 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Open calc with this move |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Scarlet / Violet | — | TM43 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Scarlet / Violet | — | TM158 | — | — | — | Power 120Acc 70PP 5 | |
Giga Impact NormalPhysical | Scarlet / Violet | — | TM152 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Scarlet / Violet | — | TM81 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Hard Press SteelPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 0Acc 100PP 10 | |
Haze IceStatus | Scarlet / Violet | — | TM174 | — | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Scarlet / Violet | — | TM163 | — | — | — | Power 150Acc 90PP 5 | |
Hyper Voice NormalSpecial | Scarlet / Violet | — | TM117 | — | — | — | Power 90Acc 100PP 10 | |
Ice Beam IceSpecial | Scarlet / Violet | — | TM135 | — | — | — | Power 90Acc 100PP 10 | |
Ice Punch IcePhysical | Scarlet / Violet | — | TM69 | — | — | — | Power 75Acc 100PP 15 | |
Icy Wind IceSpecial | Scarlet / Violet | — | TM34 | — | — | — | Power 55Acc 95PP 15 | |
Iron Head SteelPhysical | Scarlet / Violet | — | TM99 | — | — | — | Power 80Acc 100PP 15 | |
Liquidation WaterPhysical | Scarlet / Violet | — | TM110 | — | — | — | Power 85Acc 100PP 10 | |
Outrage DragonPhysical | Scarlet / Violet | — | TM156 | — | — | — | Power 120Acc 100PP 10 | |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Scarlet / Violet | — | ✓ | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Reversal FightingPhysical | Scarlet / Violet | — | TM134 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Scarlet / Violet | — | TM123 | — | — | — | Power 90Acc 100PP 15 | |
Swift NormalSpecial | Scarlet / Violet | — | TM32 | — | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | — | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Taunt DarkStatus | Scarlet / Violet | — | TM87 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Throat Chop DarkPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Water Pulse WaterSpecial | Scarlet / Violet | — | TM11 | — | — | — | Power 60Acc 100PP 20 | |
Waterfall WaterPhysical | Scarlet / Violet | — | TM77 | — | — | — | Power 80Acc 100PP 15 | |
Whirlpool WaterSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 35Acc 85PP 15 | |
Zen Headbutt PsychicPhysical | Scarlet / Violet | — | TM59 | — | — | — | Power 80Acc 90PP 15 |
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The user summons a torrent around its fist and punches at blinding speed. This move always goes first.
| Open calc with this move |
The target is blasted with a forceful shot of water.
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The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
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The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
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The user slams the target with a tail or the like. The target is hit twice in a row.
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The user dives on the first turn, then floats up and attacks on the next turn.
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The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
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The target is blasted by a huge volume of water launched under great pressure.
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The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
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The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
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The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
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The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
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The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
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The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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The user charges at the target using every bit of its power. The user can't move on the next turn.
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The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
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The target is attacked with a powerful beam. The user can't move on the next turn.
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The user attacks by letting loose a horribly loud, resounding cry.
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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The target is attacked with an icy punch. This may also leave the target frozen.
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The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
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The user slams the target with its steel-hard head. This may also make the target flinch.
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The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
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The user attacks the target with a pulsing blast of water. This may also confuse the target.
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The user charges at the target and may make it flinch.
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The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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