Pokédex / Scarlet / Violet / Gumshoos

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Stakeout Pokémon

From Gen 7
Patient by nature, this Pokémon loses control of itself and pounces when it spots its favorite meal—Rattata!
Doubles the damage dealt to a target that has just switched into battle.
The Pokémon's strong jaw boosts the power of its biting moves.
Powers up moves of the same type as the Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | Open calc with this move |
Payback DarkPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 50Acc 100PP 10 | |
Sand Attack GroundStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target's face, lowering the target's accuracy. | Open calc with this move |
Tackle NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Work Up NormalStatus | Scarlet / Violet | 13 | — | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats are boosted. | Open calc with this move |
Bite DarkPhysical | Scarlet / Violet | 19 | — | — | — | — | Power 60Acc 100PP 25 | |
Mud-Slap GroundSpecial | Scarlet / Violet | 23 | TM05 | — | — | — | Power 20Acc 100PP 10 | |
Super Fang NormalPhysical | Scarlet / Violet | 27 | TM183 | — | — | — | Acc 90PP 10 The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | 31 | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Scary Face NormalStatus | Scarlet / Violet | 35 | TM06 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Crunch DarkPhysical | Scarlet / Violet | 39 | TM108 | — | — | — | Power 80Acc 100PP 15 | |
Yawn NormalStatus | Scarlet / Violet | 43 | — | — | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
Thrash NormalPhysical | Scarlet / Violet | 47 | — | — | — | — | Power 120Acc 100PP 10 | |
Rest PsychicStatus | Scarlet / Violet | 52 | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Bulldoze GroundPhysical | Scarlet / Violet | — | TM28 | — | — | — | Power 60Acc 100PP 20 | |
Chilling Water WaterSpecial | Scarlet / Violet | — | TM22 | — | — | — | Power 50Acc 100PP 20 | |
Curse GhostStatus | Scarlet / Violet | — | ✓ | — | — | — | PP 10 A move that has different effects depending on whether the user is a Ghost type or not. | Open calc with this move |
Dig GroundPhysical | Scarlet / Violet | — | TM55 | — | — | — | Power 80Acc 100PP 10 | |
Double-Edge NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 120Acc 100PP 15 | |
Earthquake GroundPhysical | Scarlet / Violet | — | TM149 | — | — | — | Power 100Acc 100PP 10 | |
Endeavor NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Acc 100PP 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Open calc with this move |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Fire Fang FirePhysical | Scarlet / Violet | — | TM08 | — | — | — | Power 65Acc 95PP 15 | |
Fire Punch FirePhysical | Scarlet / Violet | — | TM67 | — | — | — | Power 75Acc 100PP 15 | |
Fling DarkPhysical | Scarlet / Violet | — | TM43 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Punch FightingPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Giga Impact NormalPhysical | Scarlet / Violet | — | TM152 | — | — | — | Power 150Acc 90PP 5 | |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Scarlet / Violet | — | TM163 | — | — | — | Power 150Acc 90PP 5 | |
Ice Fang IcePhysical | Scarlet / Violet | — | TM10 | — | — | — | Power 65Acc 95PP 15 | |
Ice Punch IcePhysical | Scarlet / Violet | — | TM69 | — | — | — | Power 75Acc 100PP 15 | |
Iron Head SteelPhysical | Scarlet / Violet | — | TM99 | — | — | — | Power 80Acc 100PP 15 | |
Knock Off DarkPhysical | Scarlet / Violet | — | TM181 | — | — | — | Power 65Acc 100PP 20 | |
Low Sweep FightingPhysical | Scarlet / Violet | — | TM39 | — | — | — | Power 65Acc 100PP 20 | |
Mud Shot GroundSpecial | Scarlet / Violet | — | TM35 | — | — | — | Power 55Acc 95PP 15 | |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic Fangs PsychicPhysical | Scarlet / Violet | — | TM63 | — | — | — | Power 85Acc 100PP 10 | |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Reversal FightingPhysical | Scarlet / Violet | — | TM134 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Roar NormalStatus | Scarlet / Violet | — | TM172 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Rock Tomb RockPhysical | Scarlet / Violet | — | TM36 | — | — | — | Power 60Acc 95PP 15 | |
Sandstorm RockStatus | Scarlet / Violet | — | TM51 | — | — | — | PP 10 A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | Open calc with this move |
Seed Bomb GrassPhysical | Scarlet / Violet | — | TM71 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Stomping Tantrum GroundPhysical | Scarlet / Violet | — | TM84 | — | — | — | Power 75Acc 100PP 10 | |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Scarlet / Violet | — | TM49 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | Open calc with this move |
Taunt DarkStatus | Scarlet / Violet | — | TM87 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Thief DarkPhysical | Scarlet / Violet | — | TM18 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Fang ElectricPhysical | Scarlet / Violet | — | TM09 | — | — | — | Power 65Acc 95PP 15 | |
Thunder Punch ElectricPhysical | Scarlet / Violet | — | TM68 | — | — | — | Power 75Acc 100PP 15 | |
Trailblaze GrassPhysical | Scarlet / Violet | — | TM20 | — | — | — | Power 50Acc 100PP 20 | |
U-turn BugPhysical | Scarlet / Violet | — | TM60 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Scarlet / Violet | — | TM147 | — | — | — | Power 90Acc 100PP 15 | |
Zen Headbutt PsychicPhysical | Scarlet / Violet | — | TM59 | — | — | — | Power 80Acc 90PP 15 |
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The user stores power, then attacks. This move's power is doubled if the user moves after the target.
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A physical attack in which the user charges and slams into the target with its whole body.
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The target is bitten with viciously sharp fangs. This may also make the target flinch.
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The user hurls mud in the target's face to inflict damage and lower its accuracy.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
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The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
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The user burrows into the ground on the first turn, then attacks on the next turn.
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A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
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The user sets off an earthquake that strikes every Pokémon around it.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
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The target is attacked with a fiery punch. This may also leave the target with a burn.
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The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
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The user charges at the target using every bit of its power. The user can't move on the next turn.
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The target is attacked with a powerful beam. The user can't move on the next turn.
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The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
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The target is attacked with an icy punch. This may also leave the target frozen.
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The user slams the target with its steel-hard head. This may also make the target flinch.
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The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
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The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
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The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
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The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
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The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
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The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
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Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
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The target is attacked with an electrified punch. This may also leave the target with paralysis.
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The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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