Pokédex / Scarlet / Violet / Wattrel

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Storm Petrel Pokémon

These Pokémon make their nests on coastal cliffs. The nests have a strange, crackling texture, and they’re a popular delicacy.
The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.
If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.
Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Peck FlyingPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 35Acc 100PP 35 | |
Thunder Shock ElectricSpecial | Scarlet / Violet | 4 | — | — | — | — | Power 40Acc 100PP 30 | |
Quick Attack NormalPhysical | Scarlet / Violet | 7 | — | — | — | — | Power 40Acc 100PP 30 | |
Pluck FlyingPhysical | Scarlet / Violet | 11 | — | — | — | — | Power 60Acc 100PP 20 | |
Spark ElectricPhysical | Scarlet / Violet | 15 | — | — | — | — | Power 65Acc 100PP 20 | |
Uproar NormalSpecial | Scarlet / Violet | 19 | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Roost FlyingStatus | Scarlet / Violet | 23 | — | — | — | — | PP 5 The user lands and rests its body. This move restores the user's HP by up to half its max HP. | Open calc with this move |
Dual Wingbeat FlyingPhysical | Scarlet / Violet | 27 | ✓ | — | — | — | Power 40Acc 90PP 10 | |
Agility PsychicStatus | Scarlet / Violet | 32 | TM04 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | Open calc with this move |
Volt Switch ElectricSpecial | Scarlet / Violet | 37 | TM48 | — | — | — | Power 70Acc 100PP 20 | |
Discharge ElectricSpecial | Scarlet / Violet | 43 | — | — | — | — | Power 80Acc 100PP 15 | |
Acrobatics FlyingPhysical | Scarlet / Violet | — | TM14 | — | — | — | Power 55Acc 100PP 15 | |
Aerial Ace FlyingPhysical | Scarlet / Violet | — | TM27 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Air Cutter FlyingSpecial | Scarlet / Violet | — | TM40 | — | — | — | Power 60Acc 95PP 25 | |
Air Slash FlyingSpecial | Scarlet / Violet | — | TM65 | — | — | — | Power 75Acc 95PP 15 | |
Brave Bird FlyingPhysical | Scarlet / Violet | — | TM164 | — | — | — | Power 120Acc 100PP 15 | |
Charge ElectricStatus | Scarlet / Violet | — | TM173 | — | — | — | PP 20 The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | Open calc with this move |
Charge Beam ElectricSpecial | Scarlet / Violet | — | TM23 | — | — | — | Power 50Acc 90PP 10 | |
Eerie Impulse ElectricStatus | Scarlet / Violet | — | TM96 | — | — | — | Acc 100PP 15 The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | Open calc with this move |
Electric Terrain ElectricStatus | Scarlet / Violet | — | TM136 | — | — | — | PP 10 The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | Open calc with this move |
Electro Ball ElectricSpecial | Scarlet / Violet | — | TM72 | — | — | — | Acc 100PP 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | Open calc with this move |
Electroweb ElectricSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 55Acc 95PP 15 | |
Endeavor NormalPhysical | Scarlet / Violet | — | ✓ | ✓ | — | — | Acc 100PP 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Open calc with this move |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Feather Dance FlyingStatus | Scarlet / Violet | — | ✓ | ✓ | — | — | Acc 100PP 15 The user covers the target's body with a mass of down that harshly lowers its Attack stat. | Open calc with this move |
Fly FlyingPhysical | Scarlet / Violet | — | TM97 | — | — | — | Power 90Acc 95PP 15 | |
Hurricane FlyingSpecial | Scarlet / Violet | — | TM160 | — | — | — | Power 110Acc 70PP 10 | |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Swift NormalSpecial | Scarlet / Violet | — | TM32 | — | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Tailwind FlyingStatus | Scarlet / Violet | — | TM113 | — | — | — | PP 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | — | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Thunder ElectricSpecial | Scarlet / Violet | — | TM166 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Scarlet / Violet | — | TM82 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Scarlet / Violet | — | TM126 | — | — | — | Power 90Acc 100PP 15 | |
U-turn BugPhysical | Scarlet / Violet | — | TM60 | — | — | — | Power 70Acc 100PP 20 | |
Weather Ball NormalSpecial | Scarlet / Violet | — | ✓ | ✓ | — | — | Power 50Acc 100PP 10 | |
Wild Charge ElectricPhysical | Scarlet / Violet | — | TM147 | — | — | — | Power 90Acc 100PP 15 | |
Spit Up NormalSpecial | Scarlet / Violet | — | — | ✓ | — | — | Acc 100PP 10 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | Open calc with this move |
Stockpile NormalStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 20 The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. | Open calc with this move |
Swallow NormalStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 10 The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. | Open calc with this move |
The target is jabbed with a sharply pointed beak or horn to inflict damage.
| Open calc with this move |
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
| Open calc with this move |
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
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The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
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The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user slams the target with its wings to inflict damage. The target is hit twice in a row.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
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The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
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The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
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The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
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The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
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The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
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The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
| Open calc with this move |
This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The user flies up into the sky on the first turn, then attacks on the next turn.
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The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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This move's type and power change depending on the weather at the time the move is used.
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
| Open calc with this move |