Pokédex / Scarlet / Violet / Annihilape

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Rage Monkey Pokémon

It imbues its fists with the power of the rage that it kept hidden in its heart. Opponents struck by these imbued fists will be shattered to their core.
The Pokémon is full of vitality, and that prevents it from falling asleep.
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Shadow Punch GhostPhysical | Scarlet / Violet | 0 | — | — | — | — | Power 60PP 20 The user throws a punch from the shadows. This attack never misses. | Open calc with this move |
Counter FightingPhysical | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 20 A retaliatory attack that counters any physical move, inflicting double the damage taken. | Open calc with this move |
Fling DarkPhysical | Scarlet / Violet | 1 | TM43 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Energy NormalStatus | Scarlet / Violet | 1 | — | — | — | — | PP 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | Open calc with this move |
Leer NormalStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | Open calc with this move |
Scratch NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Fury Swipes NormalPhysical | Scarlet / Violet | 5 | — | — | — | — | Power 18Acc 80PP 15 | |
Low Kick FightingPhysical | Scarlet / Violet | 8 | TM12 | — | — | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | Open calc with this move |
Seismic Toss FightingPhysical | Scarlet / Violet | 12 | — | — | — | — | Acc 100PP 20 The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | Open calc with this move |
Swagger NormalStatus | Scarlet / Violet | 17 | — | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | Open calc with this move |
Cross Chop FightingPhysical | Scarlet / Violet | 22 | — | — | — | — | Power 100Acc 80PP 5 | |
Assurance DarkPhysical | Scarlet / Violet | 26 | — | — | — | — | Power 60Acc 100PP 10 | |
Thrash NormalPhysical | Scarlet / Violet | 30 | — | — | — | — | Power 120Acc 100PP 10 | |
Rage Fist GhostPhysical | Scarlet / Violet | 35 | — | — | — | — | Power 50Acc 100PP 10 | |
Close Combat FightingPhysical | Scarlet / Violet | 39 | — | — | — | — | Power 120Acc 100PP 5 | |
Screech NormalStatus | Scarlet / Violet | 44 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Stomping Tantrum GroundPhysical | Scarlet / Violet | 48 | TM84 | — | — | — | Power 75Acc 100PP 10 | |
Outrage DragonPhysical | Scarlet / Violet | 53 | TM156 | — | — | — | Power 120Acc 100PP 10 | |
Final Gambit FightingSpecial | Scarlet / Violet | 57 | — | — | — | — | Acc 100PP 5 The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. | Open calc with this move |
Acrobatics FlyingPhysical | Scarlet / Violet | — | TM14 | — | — | — | Power 55Acc 100PP 15 | |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Brick Break FightingPhysical | Scarlet / Violet | — | TM58 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Scarlet / Violet | — | TM64 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | Open calc with this move |
Bulldoze GroundPhysical | Scarlet / Violet | — | TM28 | — | — | — | Power 60Acc 100PP 20 | |
Coaching FightingStatus | Scarlet / Violet | — | ✓ | — | — | — | PP 10 The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | Open calc with this move |
Curse GhostStatus | Scarlet / Violet | — | ✓ | — | — | — | PP 10 A move that has different effects depending on whether the user is a Ghost type or not. | Open calc with this move |
Dig GroundPhysical | Scarlet / Violet | — | TM55 | — | — | — | Power 80Acc 100PP 10 | |
Double-Edge NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 120Acc 100PP 15 | |
Drain Punch FightingPhysical | Scarlet / Violet | — | TM73 | — | — | — | Power 75Acc 100PP 10 | |
Earthquake GroundPhysical | Scarlet / Violet | — | TM149 | — | — | — | Power 100Acc 100PP 10 | |
Encore NormalStatus | Scarlet / Violet | — | TM122 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endeavor NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Acc 100PP 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Open calc with this move |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Fire Punch FirePhysical | Scarlet / Violet | — | TM67 | — | — | — | Power 75Acc 100PP 15 | |
Focus Blast FightingSpecial | Scarlet / Violet | — | TM158 | — | — | — | Power 120Acc 70PP 5 | |
Focus Punch FightingPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Giga Impact NormalPhysical | Scarlet / Violet | — | TM152 | — | — | — | Power 150Acc 90PP 5 | |
Gunk Shot PoisonPhysical | Scarlet / Violet | — | TM102 | — | — | — | Power 120Acc 80PP 5 | |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Scarlet / Violet | — | TM163 | — | — | — | Power 150Acc 90PP 5 | |
Ice Punch IcePhysical | Scarlet / Violet | — | TM69 | — | — | — | Power 75Acc 100PP 15 | |
Lash Out DarkPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 75Acc 100PP 5 | |
Low Sweep FightingPhysical | Scarlet / Violet | — | TM39 | — | — | — | Power 65Acc 100PP 20 | |
Metronome NormalStatus | Scarlet / Violet | — | TM80 | — | — | — | PP 10 The user waggles a finger and stimulates its brain into randomly using nearly any move. | Open calc with this move |
Night Shade GhostSpecial | Scarlet / Violet | — | TM42 | — | — | — | Acc 100PP 15 The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | Open calc with this move |
Overheat FireSpecial | Scarlet / Violet | — | TM157 | — | — | — | Power 130Acc 90PP 5 | |
Phantom Force GhostPhysical | Scarlet / Violet | — | TM151 | — | — | — | Power 90Acc 100PP 10 | |
Poison Jab PoisonPhysical | Scarlet / Violet | — | TM83 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Reversal FightingPhysical | Scarlet / Violet | — | TM134 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Rock Slide RockPhysical | Scarlet / Violet | — | TM86 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Scarlet / Violet | — | TM36 | — | — | — | Power 60Acc 95PP 15 | |
Scary Face NormalStatus | Scarlet / Violet | — | TM06 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Seed Bomb GrassPhysical | Scarlet / Violet | — | TM71 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Scarlet / Violet | — | TM114 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Claw GhostPhysical | Scarlet / Violet | — | TM61 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Smack Down RockPhysical | Scarlet / Violet | — | TM179 | — | — | — | Power 50Acc 100PP 15 | |
Spite GhostStatus | Scarlet / Violet | — | TM177 | — | — | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Stealth Rock RockStatus | Scarlet / Violet | — | TM116 | — | — | — | PP 20 The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | Open calc with this move |
Stone Edge RockPhysical | Scarlet / Violet | — | TM150 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Scarlet / Violet | — | TM49 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | Open calc with this move |
Swift NormalSpecial | Scarlet / Violet | — | TM32 | — | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | — | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Taunt DarkStatus | Scarlet / Violet | — | TM87 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Scarlet / Violet | — | TM18 | — | — | — | Power 60Acc 100PP 25 | |
Throat Chop DarkPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Thunder ElectricSpecial | Scarlet / Violet | — | TM166 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Punch ElectricPhysical | Scarlet / Violet | — | TM68 | — | — | — | Power 75Acc 100PP 15 | |
Thunderbolt ElectricSpecial | Scarlet / Violet | — | TM126 | — | — | — | Power 90Acc 100PP 15 | |
U-turn BugPhysical | Scarlet / Violet | — | TM60 | — | — | — | Power 70Acc 100PP 20 | |
Uproar NormalSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Vacuum Wave FightingSpecial | Scarlet / Violet | — | TM184 | — | — | — | Power 40Acc 100PP 30 |
Hard, pointed, sharp claws rake the target to inflict damage.
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The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.
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The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
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This move's power is doubled if the target has already taken some damage in the same turn.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
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The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
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Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
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The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
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The user burrows into the ground on the first turn, then attacks on the next turn.
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A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
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The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
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The user sets off an earthquake that strikes every Pokémon around it.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The target is attacked with a fiery punch. This may also leave the target with a burn.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
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The user charges at the target using every bit of its power. The user can't move on the next turn.
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The user shoots filthy garbage at the target to attack. This may also poison the target.
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The target is attacked with a powerful beam. The user can't move on the next turn.
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The target is attacked with an icy punch. This may also leave the target frozen.
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The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
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The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
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The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
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The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
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The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
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Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
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The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
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The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
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The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The target is attacked with an electrified punch. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
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