Pokédex / Sun / Moon / Sandshrew-Alola

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Mouse Pokémon

Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
Boosts evasion in a hailstorm.
Boosts the Pokémon’s Speed stat in a hailstorm.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Defense Curl NormalStatus | Sun / Moon | 1 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Scratch NormalPhysical | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Bide NormalPhysical | Sun / Moon | 3 | — | — | — | — | PP 10 The user endures attacks for two turns, then strikes back to cause double the damage taken. | Open calc with this move |
Powder Snow IceSpecial | Sun / Moon | 5 | — | — | — | — | Power 40Acc 100PP 25 | |
Ice Ball IcePhysical | Sun / Moon | 7 | — | — | — | — | Power 30Acc 90PP 20 | |
Rapid Spin NormalPhysical | Sun / Moon | 9 | — | — | — | — | Power 50Acc 100PP 40 | |
Fury Cutter BugPhysical | Sun / Moon | 11 | — | — | — | — | Power 40Acc 95PP 20 | |
Swift NormalSpecial | Sun / Moon | 17 | — | — | — | — | Power 60PP 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Open calc with this move |
Metal Claw SteelPhysical | Sun / Moon | 14 | — | ✓ | — | — | Power 50Acc 95PP 35 | |
Fury Swipes NormalPhysical | Sun / Moon | 20 | — | — | — | — | Power 18Acc 80PP 15 | |
Iron Defense SteelStatus | Sun / Moon | 23 | — | — | — | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Slash NormalPhysical | Sun / Moon | 26 | — | — | — | — | Power 70Acc 100PP 20 | |
Swords Dance NormalStatus | Sun / Moon | 38 | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Iron Head SteelPhysical | Sun / Moon | 30 | — | — | — | — | Power 80Acc 100PP 15 | |
Gyro Ball SteelPhysical | Sun / Moon | 34 | TM74 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | Open calc with this move |
Blizzard IceSpecial | Sun / Moon | 46 | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Hail IceStatus | Sun / Moon | 42 | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Aerial Ace FlyingPhysical | Sun / Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Sun / Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Aurora Veil IceStatus | Sun / Moon | — | TM70 | — | — | — | PP 20 This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. | Open calc with this move |
Brick Break FightingPhysical | Sun / Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulldoze GroundPhysical | Sun / Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Sun / Moon | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Sun / Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Frost Breath IceSpecial | Sun / Moon | — | TM79 | — | — | — | Power 60Acc 90PP 10 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Leech Life BugPhysical | Sun / Moon | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Poison Jab PoisonPhysical | Sun / Moon | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sun / Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Sun / Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sun / Moon | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Shadow Claw GhostPhysical | Sun / Moon | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Sun / Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Sun / Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Work Up NormalStatus | Sun / Moon | — | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
X-Scissor BugPhysical | Sun / Moon | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Amnesia PsychicStatus | Sun / Moon | — | — | ✓ | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | Open calc with this move |
Chip Away NormalPhysical | Sun / Moon | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Counter FightingPhysical | Sun / Moon | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Crush Claw NormalPhysical | Sun / Moon | — | — | ✓ | — | — | Power 75Acc 95PP 10 | |
Curse GhostStatus | Sun / Moon | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Endure NormalStatus | Sun / Moon | — | — | ✓ | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Flail NormalPhysical | Sun / Moon | — | — | ✓ | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | Open calc with this move |
Icicle Crash IcePhysical | Sun / Moon | — | — | ✓ | — | — | Power 85Acc 90PP 10 | |
Icicle Spear IcePhysical | Sun / Moon | — | — | ✓ | — | — | Power 25Acc 100PP 30 | |
Night Slash DarkPhysical | Sun / Moon | — | — | ✓ | — | — | Power 70Acc 100PP 15 |
Hard, pointed, sharp claws rake the target to inflict damage.
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The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
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The user attacks the target for five turns. The move’s power increases each time it hits.
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
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The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
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The target is raked with steel claws. This may also raise the user’s Attack stat.
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The target is raked with sharp claws or scythes quickly two to five times in a row.
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The target is attacked with a slash of claws or blades. Critical hits land more easily.
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The user slams the target with its steel-hard head. This may also make the target flinch.
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user blows its cold breath on the target. This attack always results in a critical hit.
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A unique attack that varies in type depending on the Pokémon using it.
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The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.
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The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.
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The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
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The user launches sharp icicles at the target two to five times in a row.
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The user slashes the target the instant an opportunity arises. Critical hits land more easily.
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