Pokédex / Sun / Moon / Marowak

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Bone Keeper Pokémon

Small and weak, this Pokémon is adept with its bone club. It has grown more vicious over the ages.
Protects the Pokémon from recoil damage.
The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.
Hard armor protects the Pokémon from critical hits.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bone Club GroundPhysical | Sun / Moon | 1 | — | — | — | — | Power 65Acc 85PP 20 The user clubs the target with a bone. This may also make the target flinch. | Open calc with this move |
Growl NormalStatus | Sun / Moon | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | Open calc with this move |
Headbutt NormalPhysical | Sun / Moon | 1 | — | — | — | — | Power 70Acc 100PP 15 | |
Leer NormalStatus | Sun / Moon | 13 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Swords Dance NormalStatus | Sun / Moon | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Tail Whip NormalStatus | Sun / Moon | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Open calc with this move |
Focus Energy NormalStatus | Sun / Moon | 17 | — | — | — | — | PP 30 The user takes a deep breath and focuses so that critical hits land more easily. | Open calc with this move |
Rage NormalPhysical | Sun / Moon | 23 | — | — | — | — | Power 20Acc 100PP 20 | |
Bonemerang GroundPhysical | Sun / Moon | 21 | — | — | — | — | Power 50Acc 90PP 10 | |
False Swipe NormalPhysical | Sun / Moon | 27 | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Thrash NormalPhysical | Sun / Moon | 33 | — | — | — | — | Power 120Acc 100PP 10 | |
Fling DarkPhysical | Sun / Moon | 37 | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Stomping Tantrum GroundPhysical | Sun / Moon | 43 | — | — | — | — | Power 75Acc 100PP 10 | |
Double-Edge NormalPhysical | Sun / Moon | 53 | — | — | — | — | Power 120Acc 100PP 15 | |
Endeavor NormalPhysical | Sun / Moon | 49 | — | — | — | — | Acc 100PP 5 This attack move cuts down the target’s HP to equal the user’s HP. | Open calc with this move |
Retaliate NormalPhysical | Sun / Moon | 59 | — | — | — | — | Power 70Acc 100PP 5 | |
Bone Rush GroundPhysical | Sun / Moon | 65 | — | — | — | — | Power 25Acc 90PP 10 | |
Aerial Ace FlyingPhysical | Sun / Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Sun / Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Sun / Moon | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Sun / Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Brutal Swing DarkPhysical | Sun / Moon | — | TM59 | — | — | — | Power 60Acc 100PP 20 | |
Bulldoze GroundPhysical | Sun / Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Sun / Moon | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Echoed Voice NormalSpecial | Sun / Moon | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Sun / Moon | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Sun / Moon | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Focus Blast FightingSpecial | Sun / Moon | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Sun / Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Sun / Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Sun / Moon | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sun / Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Sun / Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sun / Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Sun / Moon | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Smack Down RockPhysical | Sun / Moon | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Stone Edge RockPhysical | Sun / Moon | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Sun / Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Sun / Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
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The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
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A reckless, life-risking tackle. This also damages the user quite a lot.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
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The user strikes the target with a hard bone two to five times in a row.
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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The user sets off an earthquake that strikes every Pokémon around it.
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The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
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The user stabs the target from below with sharpened stones. Critical hits land more easily.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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