Pokédex / Sun / Moon / Relicanth

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Longevity Pokémon

The reason it hasn’t changed at all in a hundred million years is that it’s apparently already a perfect life-form.
Boosts the Pokémon’s Speed stat in rain.
Protects the Pokémon from recoil damage.
It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Flail NormalPhysical | Sun / Moon | 1 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | Open calc with this move |
Harden NormalStatus | Sun / Moon | 1 | — | — | — | — | PP 30 The user stiffens all the muscles in its body to raise its Defense stat. | Open calc with this move |
Head Smash RockPhysical | Sun / Moon | 1 | — | — | — | — | Power 150Acc 80PP 5 | |
Mud Sport GroundStatus | Sun / Moon | 1 | — | — | — | — | PP 15 The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | Open calc with this move |
Tackle NormalPhysical | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Water Gun WaterSpecial | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Rock Tomb RockPhysical | Sun / Moon | 15 | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Ancient Power RockSpecial | Sun / Moon | 21 | — | — | — | — | Power 60Acc 100PP 5 | |
Dive WaterPhysical | Sun / Moon | 26 | — | — | — | — | Power 80Acc 100PP 10 | |
Take Down NormalPhysical | Sun / Moon | 31 | — | — | — | — | Power 90Acc 85PP 20 | |
Yawn NormalStatus | Sun / Moon | 35 | — | — | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
Rest PsychicStatus | Sun / Moon | 41 | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Hydro Pump WaterSpecial | Sun / Moon | 46 | — | — | — | — | Power 110Acc 80PP 5 | |
Double-Edge NormalPhysical | Sun / Moon | 50 | — | — | — | — | Power 120Acc 100PP 15 | |
Attract NormalStatus | Sun / Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Sun / Moon | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Bulldoze GroundPhysical | Sun / Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Calm Mind PsychicStatus | Sun / Moon | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Sun / Moon | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Sun / Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hail IceStatus | Sun / Moon | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Sun / Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Sun / Moon | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Sun / Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Sun / Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | Sun / Moon | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. This can sharply raise the Speed stat. | Open calc with this move |
Rock Slide RockPhysical | Sun / Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sun / Moon | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Sandstorm RockStatus | Sun / Moon | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Scald WaterSpecial | Sun / Moon | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | ✓ | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Smack Down RockPhysical | Sun / Moon | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Stone Edge RockPhysical | Sun / Moon | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Sun / Moon | — | TM94 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Sun / Moon | — | TM98 | — | — | — | Power 80Acc 100PP 15 | |
Amnesia PsychicStatus | Sun / Moon | — | — | ✓ | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | Open calc with this move |
Aqua Tail WaterPhysical | Sun / Moon | — | — | ✓ | — | — | Power 90Acc 90PP 10 | |
Brine WaterSpecial | Sun / Moon | — | — | ✓ | — | — | Power 65Acc 100PP 10 | |
Magnitude GroundPhysical | Sun / Moon | — | — | ✓ | — | — | Acc 100PP 30 The user attacks everything around it with a ground-shaking quake. Its power varies. | Open calc with this move |
Mud Shot GroundSpecial | Sun / Moon | — | — | ✓ | — | — | Power 55Acc 95PP 15 | |
Mud-Slap GroundSpecial | Sun / Moon | — | — | ✓ | — | — | Power 20Acc 100PP 10 | |
Muddy Water WaterSpecial | Sun / Moon | — | — | ✓ | — | — | Power 90Acc 85PP 10 | |
Skull Bash NormalPhysical | Sun / Moon | — | — | ✓ | — | — | Power 130Acc 100PP 10 | |
Snore NormalSpecial | Sun / Moon | — | — | ✓ | — | — | Power 50Acc 100PP 15 | |
Water Sport WaterStatus | Sun / Moon | — | — | ✓ | — | — | PP 15 The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | Open calc with this move |
Zen Headbutt PsychicPhysical | Sun / Moon | — | — | ✓ | — | — | Power 80Acc 90PP 15 |
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The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
| Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The target is blasted with a forceful shot of water.
| Open calc with this move |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
| Open calc with this move |
The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
| Open calc with this move |
Diving on the first turn, the user floats up and attacks on the next turn.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
The target is blasted by a huge volume of water launched under great pressure.
| Open calc with this move |
A reckless, life-risking tackle. This also damages the user quite a lot.
| Open calc with this move |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
| Open calc with this move |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
| Open calc with this move |
The user sets off an earthquake that strikes every Pokémon around it.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user charges at the target using every bit of its power. The user can’t move on the next turn.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
| Open calc with this move |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
The user shoots boiling hot water at its target. This may also leave the target with a burn.
| Open calc with this move |
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
| Open calc with this move |
The user stabs the target from below with sharpened stones. Critical hits land more easily.
| Open calc with this move |
The user attacks everything around it by swamping its surroundings with a giant wave.
| Open calc with this move |
The user charges at the target and may make it flinch.
| Open calc with this move |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
| Open calc with this move |
If the target’s HP is half or less, this attack will hit with double the power.
| Open calc with this move |
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
| Open calc with this move |
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
| Open calc with this move |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
| Open calc with this move |
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
| Open calc with this move |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
| Open calc with this move |