Pokédex / Sun / Moon / Passimian

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Teamwork Pokémon

Berries are its weapons as well as the staple of its diet. The one that can throw a berry the farthest is the boss of the troop.
The Pokémon copies the Ability of a defeated ally.
Boosts the Pokémon’s Attack stat sharply when its stats are lowered.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the target with its whole body. | Open calc with this move |
Leer NormalStatus | Sun / Moon | 4 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Rock Smash FightingPhysical | Sun / Moon | 8 | — | — | — | — | Power 40Acc 100PP 15 | |
Focus Energy NormalStatus | Sun / Moon | 11 | — | — | — | — | PP 30 The user takes a deep breath and focuses so that critical hits land more easily. | Open calc with this move |
Beat Up DarkPhysical | Sun / Moon | 15 | — | — | — | — | Acc 100PP 10 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | Open calc with this move |
Scary Face NormalStatus | Sun / Moon | 18 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Take Down NormalPhysical | Sun / Moon | 22 | — | — | — | — | Power 90Acc 85PP 20 | |
Bestow NormalStatus | Sun / Moon | 25 | — | — | — | — | PP 15 The user passes its held item to the target when the target isn’t holding an item. | Open calc with this move |
Thrash NormalPhysical | Sun / Moon | 29 | — | — | — | — | Power 120Acc 100PP 10 | |
Bulk Up FightingStatus | Sun / Moon | 32 | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | Open calc with this move |
Double-Edge NormalPhysical | Sun / Moon | 36 | — | — | — | — | Power 120Acc 100PP 15 | |
Fling DarkPhysical | Sun / Moon | 39 | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Close Combat FightingPhysical | Sun / Moon | 43 | — | — | — | — | Power 120Acc 100PP 5 | |
Reversal FightingPhysical | Sun / Moon | 46 | — | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Giga Impact NormalPhysical | Sun / Moon | 50 | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Acrobatics FlyingPhysical | Sun / Moon | — | TM62 | — | — | — | Power 55Acc 100PP 15 | |
Aerial Ace FlyingPhysical | Sun / Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Sun / Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Sun / Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Brutal Swing DarkPhysical | Sun / Moon | — | TM59 | — | — | — | Power 60Acc 100PP 20 | |
Bulldoze GroundPhysical | Sun / Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Sun / Moon | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Energy Ball GrassSpecial | Sun / Moon | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Focus Blast FightingSpecial | Sun / Moon | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | Sun / Moon | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Gyro Ball SteelPhysical | Sun / Moon | — | TM74 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Sun / Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Low Sweep FightingPhysical | Sun / Moon | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Sun / Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sun / Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sun / Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Sun / Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sun / Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Sun / Moon | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Smack Down RockPhysical | Sun / Moon | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Sun / Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Sun / Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Sun / Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Sun / Moon | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Work Up NormalStatus | Sun / Moon | — | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Feint NormalPhysical | Sun / Moon | — | — | ✓ | — | — | Power 30Acc 100PP 10 | |
Iron Head SteelPhysical | Sun / Moon | — | — | ✓ | — | — | Power 80Acc 100PP 15 | |
Quick Attack NormalPhysical | Sun / Moon | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Quick Guard FightingStatus | Sun / Moon | — | — | ✓ | — | — | PP 15 The user protects itself and its allies from priority moves. | Open calc with this move |
Seismic Toss FightingPhysical | Sun / Moon | — | — | ✓ | — | — | Acc 100PP 20 The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | Open calc with this move |
Vital Throw FightingPhysical | Sun / Moon | — | — | ✓ | — | — | Power 70PP 10 The user attacks last. In return, this throw move never misses. | Open calc with this move |
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The user attacks with a punch. This may also lower the target’s Defense stat.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
The user rampages and attacks for two to three turns. The user then becomes confused.
| Open calc with this move |
A reckless, life-risking tackle. This also damages the user quite a lot.
| Open calc with this move |
The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
| Open calc with this move |
The user charges at the target using every bit of its power. The user can’t move on the next turn.
| Open calc with this move |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
| Open calc with this move |
The user sets off an earthquake that strikes every Pokémon around it.
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The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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This attack hits a target using Protect. This also lifts the effects of the move.
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The user slams the target with its steel-hard head. This may also make the target flinch.
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The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
| Open calc with this move |